Einfrierender Kläger
Untot
undead description [1]
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
Rime Claimant
SpectreY
AreaGrabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof
Tagsbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Fröstelnder Kläger, Einfrierender Kläger, Verbitterter Betrüger
  • Leben
    108%
    Energy Shield From Life
    50%
    Rüstung
    +25%
    Ausweichen
    +15%
    Ailment Threshold
    108%
    Widerstand
    0 40 0 0
    Damage
    144%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    Erfahrung
    120%
    Model Size
    100%
    Type
    SkeletonMeleeCold
    Metadata
    SkeletonMeleeColdShieldLabyrinth
    Stufe
    75
    Leben
    14,573
    Rüstung
    62,331
    Ausweichen
    6,933
    Energieschild
    4,718
    Damage
    816
    Zauberschaden
    816
    Genauigkeit
    381
    Attack Time
    1.605
    Erfahrung
    14,165
    Ailment Threshold
    14,573
    Chill
    46
    Shock
    46
    Brittle
    261
    Scorch
    46
    Sap
    127
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 571–1061
    Kritische Trefferchance: 5%
    Attack Time: 1.605 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeColdShieldLabyrinth"] = {
        name = "Rime Claimant",
        life = 1.08,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    labyrinth trap degen effect on self +% [-80]
    IdLabyrinthDegenTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • labyrinth trap degen effect on self +% Min: -80 Max: -80 Global
  • damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • 30% Chance, Angriffsschaden zu blocken
    Ihr erleidet 15% des Schadens von geblockten Treffern
    IdMonsterAttackBlock30Bypass15
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster base block % Min: 30 Max: 30 Global
  • base block % damage taken Min: 15 Max: 15 Global
  • Craft Tagsblock