Einfrierender Kläger
Untot
undead description [1]
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
labyrinth trap degen effect on self +% [-80]
damage taken +% from spike traps final [-80]
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
Rime Claimant
Spectre | Y |
---|---|
Area | Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof, Grabstättenanbau, Grabstättenanbau, Grabstättendurchgang, Grabstättendurchgang, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabmalhallen, Grabstättenhof, Grabstättenhof, Grabstättenhof |
Tags | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Leben
108%
Energy Shield From Life
50%
Rüstung
+25%
Ausweichen
+15%
Ailment Threshold
108%
Widerstand
0 40 0 0
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Erfahrung
120%
Model Size
100%
Type
SkeletonMeleeCold
Metadata
SkeletonMeleeColdShieldLabyrinth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
75
Leben
14,573
Rüstung
62,331
Ausweichen
6,933
Energieschild
4,718
Damage
816
Zauberschaden
816
Genauigkeit
381
Attack Time
1.605
Erfahrung
14,165
Ailment Threshold
14,573
Chill
46
Shock
46
Brittle
261
Scorch
46
Sap
127
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 571–1061
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeColdShieldLabyrinth"] = { name = "Rime Claimant", life = 1.08, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.44, damageSpread = 0.3, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
labyrinth trap degen effect on self +% [-80]
Id | LabyrinthDegenTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
damage taken +% from spike traps final [-80]
Id | LabyrinthSpikeTrapDamageTaken1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
30% Chance, Angriffsschaden zu blocken
Ihr erleidet 15% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |