Frost Claimant
Undead
undead description [1]
damage taken +% from spike traps final [-80]
SpectreY
AreaSepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Annex, Sepulchre Annex, Sepulchre Passage, Sepulchre Passage, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Halls, Sepulchre Atrium, Sepulchre Atrium, Sepulchre Atrium
Tagsbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Frost Claimant, Rime Claimant, Bitter Deceiver
  • Frost Claimant, Bitter Deceiver
  • Life
    108%
    Energy Shield From Life
    50%
    Armour
    +15%
    Evasion
    +15%
    Ailment Threshold
    108%
    Resistance
    0 40 0 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    Experience
    120%
    Model Size
    100%
    Type
    SkeletonMeleeCold
    Metadata
    SkeletonMeleeColdLabyrinth
    Level
    75
    Life
    14,573
    Armour
    57,345
    Evasion
    6,933
    Energy Shield
    4,718
    Damage
    816
    Spell Damage
    816
    Accuracy
    381
    Attack Time
    1.605
    Experience
    14,165
    Ailment Threshold
    14,573
    Chill
    46
    Shock
    46
    Brittle
    261
    Scorch
    46
    Sap
    127
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 571–1061
    Critical Strike Chance: 5%
    Attack Time: 1.605 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeColdLabyrinth"] = {
        name = "Frost Claimant",
        life = 1.08,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • Edit

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