Reclamante de Hielo
No muerto
undead description [1]
damage taken +% from spike traps final [-80]
Frost Claimant
SpectreY
AreaAnexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Anexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Anexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Anexo del Sepulcro, Anexo del Sepulcro, Pasaje del Sepulcro, Pasaje del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Pasillos del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro, Atrio del Sepulcro
Tagsbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, medium_height, melee, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Reclamante de Hielo, Reclamante de Escarcha, Mentiroso Amargado
  • Reclamante de Hielo, Mentiroso Amargado
  • Vida
    108%
    Energy Shield From Life
    50%
    Armadura
    +15%
    Evasión
    +15%
    Ailment Threshold
    108%
    Resistencia
    0 40 0 0
    Damage
    144%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonMeleeCold
    Metadata
    SkeletonMeleeColdLabyrinth
    Nivel
    75
    Vida
    14,573
    Armadura
    57,345
    Evasión
    6,933
    Escudo de energía
    4,718
    Damage
    816
    Daño de hechizos
    816
    Precisión
    381
    Attack Time
    1.605
    Experiencia
    14,165
    Ailment Threshold
    14,573
    Chill
    46
    Shock
    46
    Brittle
    261
    Scorch
    46
    Sap
    127
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 571–1061
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.605 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffects( );"
    	on_spawned_dead = "RemoveEffects( );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeColdLabyrinth"] = {
        name = "Frost Claimant",
        life = 1.08,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    damage taken +% from spike traps final [-80]
    IdLabyrinthSpikeTrapDamageTaken1
    FamilyLabyrinthTrapDamage
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -80 Max: -80 Global
  • Edit

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