Solarsworn Infernomage
Humanoid
Area: The Solaris Concourse, The Solaris Temple Level 1, The Solaris Temple Level 2, The Eternal Laboratory, Temple Map, Colonnade Map
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Area | The Solaris Concourse, The Solaris Temple Level 1, The Solaris Temple Level 2, The Eternal Laboratory, Temple Map, Colonnade Map |
Tags | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
90%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
90%
Resistance
75 0 0 0
Damage
79%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AxisCasterSolaris
Metadata
AxisCasterSolaris
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
81
Life
22,859
Armour
99,146
Evasion
7,362
Energy Shield
6,791
Damage
634
Spell Damage
634
Accuracy
480
Attack Time
1.305
Experience
12,863
Ailment Threshold
22,859
Chill
72
Shock
72
Brittle
409
Scorch
72
Sap
200
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 507–761
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
Spell, Projectile, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 5 sec
Projectiles Pierce all Targets
Base duration is 4 seconds
Deals 540.3 to 648.4 Fire Damage
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [90049]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
Base duration is 4 seconds
Deals 540.3 to 648.4 Fire Damage
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [90049]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
Buff, Duration, Spell
Cast Time: 1 sec
Cooldown Time: 6 sec
Base duration is 5 seconds
Gain 50% of your Physical Damage as Extra Fire Damage
50% reduced Damage taken
Gain 50% of your Physical Damage as Extra Fire Damage
50% reduced Damage taken
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Solarsworn Infernomage
Humanoid
Area: The Twilight Temple
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Area | The Twilight Temple |
Tags | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
90%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
90%
Resistance
75 0 0 0
Damage
79%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AxisCasterSolaris
Metadata
AxisCasterSolarisSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
71
Life
7,904
Armour
45,591
Evasion
5,260
Energy Shield
3,690
Damage
353
Spell Damage
353
Accuracy
326
Attack Time
1.305
Experience
10,949
Ailment Threshold
7,904
Chill
25
Shock
25
Brittle
141
Scorch
25
Sap
69
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 283–424
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
Spell, Projectile, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 5 sec
Projectiles Pierce all Targets
Base duration is 4 seconds
Deals 331.7 to 398 Fire Damage
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [55282]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
Base duration is 4 seconds
Deals 331.7 to 398 Fire Damage
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [55282]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
Buff, Duration, Spell
Cast Time: 1 sec
Cooldown Time: 6 sec
Base duration is 5 seconds
Gain 50% of your Physical Damage as Extra Fire Damage
50% reduced Damage taken
Gain 50% of your Physical Damage as Extra Fire Damage
50% reduced Damage taken
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Solarsworn Infernomage
Humanoid
Area: The Harbour Bridge
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Spectre | Y |
---|---|
Area | The Harbour Bridge |
Tags | caster, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
Life
90%
Energy Shield From Life
50%
Armour
+25%
Ailment Threshold
90%
Resistance
75 0 0 0
Damage
79%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AxisCasterSolaris
Metadata
AxisCasterSolarisNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
60
Life
3,328
Armour
18,973
Evasion
3,556
Energy Shield
1,849
Damage
196
Spell Damage
196
Accuracy
211
Attack Time
1.305
Experience
8,265
Ailment Threshold
3,328
Chill
11
Shock
11
Brittle
60
Scorch
11
Sap
29
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 157–235
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
Spell, Projectile, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 5 sec
Projectiles Pierce all Targets
Base duration is 4 seconds
Deals 193.9 to 232.7 Fire Damage
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [32322]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
Base duration is 4 seconds
Deals 193.9 to 232.7 Fire Damage
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [32322]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
Buff, Duration, Spell
Cast Time: 1 sec
Cooldown Time: 6 sec
Base duration is 5 seconds
Gain 50% of your Physical Damage as Extra Fire Damage
50% reduced Damage taken
Gain 50% of your Physical Damage as Extra Fire Damage
50% reduced Damage taken
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance to Block Spell Damage
You take 10% of Damage from Blocked Hits
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |