Mago Infernal Solar
Humanóide
20% de Chance de Bloquear o Dano Mágico
Você sofre 10% do Dano de Acertos Bloqueados
Solarsworn Infernomage
SpectreY
AreaPátio de Solaris, Templo Solaris Nível 1, Templo Solaris Nível 2, Laboratório Eterno, Mapa: Templo, Mapa: Colunata
TagsConjurador, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
Packs
  • Pátio de Solaris, Templo Solaris Nível 1, Templo Solaris Nível 2: Arquimago Solar, Mago Infernal Solar
  • Laboratório Eterno: Mago Infernal Solar, Elite de Solaris
  • Mago Infernal Solar
  • Vida
    90%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Ailment Threshold
    90%
    Resistência
    75 0 0 0
    Damage
    79%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    AxisCasterSolaris
    Metadata
    AxisCasterSolaris
    Nível
    81
    Vida
    22,859
    Armadura
    99,146
    Evasão
    7,362
    Escudo de Energia
    6,791
    Damage
    634
    Dano Mágico
    634
    Precisão
    480
    Attack Time
    1.305
    Experiência
    12,863
    Ailment Threshold
    22,859
    Chill
    72
    Shock
    72
    Brittle
    409
    Scorch
    72
    Sap
    200
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 507–761
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    Spell, Projectile, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 5 seg
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    Causa 540.3 a 648.4 de Dano de Fogo
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [90049]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    Buff, Duration, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 6 seg
    Duração base é de 5 segundos
    Receba 50% de seu Dano Físico como Dano de Fogo Extra
    50% de redução do Dano recebido

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Mago Infernal Solar
    Humanóide
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    Solarsworn Infernomage
    SpectreY
    AreaTemplo do Crepúsculo
    TagsConjurador, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • Templo do Crepúsculo: Mago Infernal Solar, Elite de Solaris, Batedor Solar
  • Templo do Crepúsculo: Arquimago Solar, Mago Infernal Solar, Batedor Solar
  • Templo do Crepúsculo: Campeão de Solaris, Elite de Solaris, Mago Infernal Solar
  • Vida
    90%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Ailment Threshold
    90%
    Resistência
    75 0 0 0
    Damage
    79%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    AxisCasterSolaris
    Metadata
    AxisCasterSolarisSchism
    Nível
    71
    Vida
    7,904
    Armadura
    45,591
    Evasão
    5,260
    Escudo de Energia
    3,690
    Damage
    353
    Dano Mágico
    353
    Precisão
    326
    Attack Time
    1.305
    Experiência
    10,949
    Ailment Threshold
    7,904
    Chill
    25
    Shock
    25
    Brittle
    141
    Scorch
    25
    Sap
    69
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 283–424
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    Spell, Projectile, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 5 seg
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    Causa 331.7 a 398 de Dano de Fogo
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [55282]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    Buff, Duration, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 6 seg
    Duração base é de 5 segundos
    Receba 50% de seu Dano Físico como Dano de Fogo Extra
    50% de redução do Dano recebido

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Mago Infernal Solar
    Humanóide
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    Solarsworn Infernomage
    SpectreY
    AreaPonte do Porto
    TagsConjurador, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • Ponte do Porto: Arquimago Solar, Mago Infernal Solar
  • Ponte do Porto: Elite de Solaris, Mago Infernal Solar
  • Vida
    90%
    Energy Shield From Life
    50%
    Armadura
    +25%
    Ailment Threshold
    90%
    Resistência
    75 0 0 0
    Damage
    79%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    AxisCasterSolaris
    Metadata
    AxisCasterSolarisNewTeam
    Nível
    60
    Vida
    3,328
    Armadura
    18,973
    Evasão
    3,556
    Escudo de Energia
    1,849
    Damage
    196
    Dano Mágico
    196
    Precisão
    211
    Attack Time
    1.305
    Experiência
    8,265
    Ailment Threshold
    3,328
    Chill
    11
    Shock
    11
    Brittle
    60
    Scorch
    11
    Sap
    29
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 157–235
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    Spell, Projectile, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 5 seg
    Projéteis Perfuram todos Alvos
    Duração base é de 4 segundos
    Causa 193.9 a 232.7 de Dano de Fogo
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [32322]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    Buff, Duration, Spell
    Tempo de Conjuração: 1 seg
    Recarga: 6 seg
    Duração base é de 5 segundos
    Receba 50% de seu Dano Físico como Dano de Fogo Extra
    50% de redução do Dano recebido

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% de Chance de Bloquear o Dano Mágico
    Você sofre 10% do Dano de Acertos Bloqueados
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Edit

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