Солнечный Заклинатель огня
Гуманоид
20% шанс блокировать урон от чар
Вы получаете 10% урона от заблокированных ударов
Solarsworn Infernomage
SpectreY
AreaПлощадь Солярис, Храм Солярис — уровень 1, Храм Солярис — уровень 2, Лаборатория вечных, Карта храма, Карта колоннады
TagsЧародейский, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
Packs
  • Площадь Солярис, Храм Солярис — уровень 1, Храм Солярис — уровень 2: Солнечный архимаг, Солнечный Заклинатель огня
  • Лаборатория вечных: Солнечный Заклинатель огня, Избранник Солярис
  • Солнечный Заклинатель огня
  • Здоровье
    90%
    Energy Shield From Life
    50%
    Броня
    +25%
    Ailment Threshold
    90%
    Сопротивление
    75 0 0 0
    Damage
    79%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    AxisCasterSolaris
    Metadata
    AxisCasterSolaris
    Уровень
    81
    Здоровье
    22,859
    Броня
    99,146
    Уклонение
    7,362
    Энергетический щит
    6,791
    Damage
    634
    Урон от чар
    634
    Точность
    480
    Attack Time
    1.305
    Опыт
    12,863
    Ailment Threshold
    22,859
    Chill
    72
    Shock
    72
    Brittle
    409
    Scorch
    72
    Sap
    200
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 507–761
    Шанс критического удара: 5%
    Attack Time: 1.305 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    Spell, Projectile, Triggerable
    Время применения: 1.5 сек.
    Перезарядка: 5 сек.
    Снаряды пронзают все цели
    Базовая длительность - 4 секунд(-ы)
    Наносит от 540.3 до 648.4 урона от огня
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [90049]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    Buff, Duration, Spell
    Время применения: 1 сек.
    Перезарядка: 6 сек.
    Базовая длительность - 5 секунд(-ы)
    Добавляет 50% от вашего физического урона в виде урона от огня
    50% уменьшение получаемого урона

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% шанс блокировать урон от чар
    Вы получаете 10% урона от заблокированных ударов
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Солнечный Заклинатель огня
    Гуманоид
    20% шанс блокировать урон от чар
    Вы получаете 10% урона от заблокированных ударов
    Solarsworn Infernomage
    SpectreY
    AreaСумеречный храм
    TagsЧародейский, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • Сумеречный храм: Солнечный Заклинатель огня, Избранник Солярис, Солнечный разведчик
  • Сумеречный храм: Солнечный архимаг, Солнечный Заклинатель огня, Солнечный разведчик
  • Сумеречный храм: Защитник Солярис, Избранник Солярис, Солнечный Заклинатель огня
  • Здоровье
    90%
    Energy Shield From Life
    50%
    Броня
    +25%
    Ailment Threshold
    90%
    Сопротивление
    75 0 0 0
    Damage
    79%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    AxisCasterSolaris
    Metadata
    AxisCasterSolarisSchism
    Уровень
    71
    Здоровье
    7,904
    Броня
    45,591
    Уклонение
    5,260
    Энергетический щит
    3,690
    Damage
    353
    Урон от чар
    353
    Точность
    326
    Attack Time
    1.305
    Опыт
    10,949
    Ailment Threshold
    7,904
    Chill
    25
    Shock
    25
    Brittle
    141
    Scorch
    25
    Sap
    69
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 283–424
    Шанс критического удара: 5%
    Attack Time: 1.305 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    Spell, Projectile, Triggerable
    Время применения: 1.5 сек.
    Перезарядка: 5 сек.
    Снаряды пронзают все цели
    Базовая длительность - 4 секунд(-ы)
    Наносит от 331.7 до 398 урона от огня
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [55282]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    Buff, Duration, Spell
    Время применения: 1 сек.
    Перезарядка: 6 сек.
    Базовая длительность - 5 секунд(-ы)
    Добавляет 50% от вашего физического урона в виде урона от огня
    50% уменьшение получаемого урона

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% шанс блокировать урон от чар
    Вы получаете 10% урона от заблокированных ударов
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Солнечный Заклинатель огня
    Гуманоид
    20% шанс блокировать урон от чар
    Вы получаете 10% урона от заблокированных ударов
    Solarsworn Infernomage
    SpectreY
    AreaПортовый мост
    TagsЧародейский, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • Портовый мост: Солнечный архимаг, Солнечный Заклинатель огня
  • Портовый мост: Избранник Солярис, Солнечный Заклинатель огня
  • Здоровье
    90%
    Energy Shield From Life
    50%
    Броня
    +25%
    Ailment Threshold
    90%
    Сопротивление
    75 0 0 0
    Damage
    79%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    AxisCasterSolaris
    Metadata
    AxisCasterSolarisNewTeam
    Уровень
    60
    Здоровье
    3,328
    Броня
    18,973
    Уклонение
    3,556
    Энергетический щит
    1,849
    Damage
    196
    Урон от чар
    196
    Точность
    211
    Attack Time
    1.305
    Опыт
    8,265
    Ailment Threshold
    3,328
    Chill
    11
    Shock
    11
    Brittle
    60
    Scorch
    11
    Sap
    29
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 157–235
    Шанс критического удара: 5%
    Attack Time: 1.305 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    Spell, Projectile, Triggerable
    Время применения: 1.5 сек.
    Перезарядка: 5 сек.
    Снаряды пронзают все цели
    Базовая длительность - 4 секунд(-ы)
    Наносит от 193.9 до 232.7 урона от огня
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [32322]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    Buff, Duration, Spell
    Время применения: 1 сек.
    Перезарядка: 6 сек.
    Базовая длительность - 5 секунд(-ы)
    Добавляет 50% от вашего физического урона в виде урона от огня
    50% уменьшение получаемого урона

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% шанс блокировать урон от чар
    Вы получаете 10% урона от заблокированных ударов
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock