赤焰烈陽魔導士
| 幽魂 | Y |
|---|---|
| 地區 | 日耀神廣場, 日耀神殿:第一層, 日耀神殿:第二層, 永恆實驗室, 奪魂之殿, 激戰柱廊 |
| 標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
生命
90%
生命轉為護盾
50%
護甲值
+25%
異常狀態臨界值
90%
抗性
傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolaris
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
78
生命
16,414
護甲值
78,668
閃避值
6,667
能量護盾
5,098
傷害
533
法術傷害
533
命中
856
攻擊間隔
1.305
經驗值
12,377
召喚物生命
3,265
Minion Energy Shield
1,014
召喚物傷害
442
異常狀態臨界值
16,414
冰緩
52
感電
52
易碎
294
焦灼
52
殘喘
143
Phys Convert Ele
290%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 427—640
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
基礎持續時間為 4 秒
造成 451.3 至 541.6 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [75217]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
基礎持續時間為 5 秒
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Infernomage",
life = 0.9,
energyShield = 0.5,
damage = 0.79,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"NovaProjectileSpellBurningGround",
"AddBuffToTargetSolarisCaster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NovaProjectileSpellBurningGround"] = {
name = "NovaProjectileSpellBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_projectile_skill_dot_ground_fire_area_damage_per_minute",
"base_skill_effect_duration",
"skill_visual_scale_+%",
"monster_projectile_variation",
"active_skill_area_of_effect_radius_+%_final",
"always_pierce",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetSolarisCaster"] = {
name = "AddBuffToTargetSolarisCaster",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_damage_taken_+%",
"physical_damage_%_to_add_as_fire",
"base_skill_effect_duration",
},
levels = {
[1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Wand |
赤焰烈陽魔導士
Solarsworn Infernomage
| 幽魂 | Y |
|---|---|
| 地區 | 暮色神廟 |
| 標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
生命
90%
生命轉為護盾
50%
護甲值
+25%
異常狀態臨界值
90%
抗性
傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolarisSchism
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
76
生命
13,450
護甲值
67,370
閃避值
6,235
能量護盾
4,514
傷害
475
法術傷害
475
命中
792
攻擊間隔
1.305
經驗值
12,004
召喚物生命
2,721
Minion Energy Shield
913
召喚物傷害
390
異常狀態臨界值
13,450
冰緩
43
感電
43
易碎
241
焦灼
43
殘喘
117
Phys Convert Ele
280%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 380—570
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
基礎持續時間為 4 秒
造成 400 至 480 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [66670]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
基礎持續時間為 5 秒
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Infernomage",
life = 0.9,
energyShield = 0.5,
damage = 0.79,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"NovaProjectileSpellBurningGround",
"AddBuffToTargetSolarisCaster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NovaProjectileSpellBurningGround"] = {
name = "NovaProjectileSpellBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_projectile_skill_dot_ground_fire_area_damage_per_minute",
"base_skill_effect_duration",
"skill_visual_scale_+%",
"monster_projectile_variation",
"active_skill_area_of_effect_radius_+%_final",
"always_pierce",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetSolarisCaster"] = {
name = "AddBuffToTargetSolarisCaster",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_damage_taken_+%",
"physical_damage_%_to_add_as_fire",
"base_skill_effect_duration",
},
levels = {
[1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
赤焰烈陽魔導士
Solarsworn Infernomage
| 幽魂 | Y |
|---|---|
| 地區 | 海港大橋 |
| 標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
| Packs |
生命
90%
生命轉為護盾
50%
護甲值
+25%
異常狀態臨界值
90%
抗性
傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolarisNewTeam
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
60
生命
3,328
護甲值
18,973
閃避值
3,556
能量護盾
1,664
傷害
196
法術傷害
196
命中
422
攻擊間隔
1.305
經驗值
8,265
召喚物生命
776
Minion Energy Shield
388
召喚物傷害
153
異常狀態臨界值
3,328
冰緩
11
感電
11
易碎
60
焦灼
11
殘喘
29
Phys Convert Ele
200%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 157—235
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
基礎持續時間為 4 秒
造成 149.1 至 178.9 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [24846]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
基礎持續時間為 5 秒
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solarsworn Infernomage",
life = 0.9,
energyShield = 0.5,
damage = 0.79,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 40,
accuracy = 1,
weaponType1 = "Wand",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"NovaProjectileSpellBurningGround",
"AddBuffToTargetSolarisCaster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["NovaProjectileSpellBurningGround"] = {
name = "NovaProjectileSpellBurningGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_projectile_skill_dot_ground_fire_area_damage_per_minute",
"base_skill_effect_duration",
"skill_visual_scale_+%",
"monster_projectile_variation",
"active_skill_area_of_effect_radius_+%_final",
"always_pierce",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetSolarisCaster"] = {
name = "AddBuffToTargetSolarisCaster",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_damage_taken_+%",
"physical_damage_%_to_add_as_fire",
"base_skill_effect_duration",
},
levels = {
[1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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