赤焰烈陽魔導士
人形
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Solarsworn Infernomage
幽魂Y
地區日耀神廣場, 日耀神殿:第一層, 日耀神殿:第二層, 永恆實驗室, 奪魂之殿, 激戰柱廊
標籤法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
Packs
  • 日耀神廣場, 日耀神殿:第一層, 日耀神殿:第二層: 赤焰雷使魔導士, 赤焰烈陽魔導士
  • 永恆實驗室: 赤焰烈陽魔導士, 日耀神精英
  • 赤焰烈陽魔導士
  • 生命
    90%
    生命轉為護盾
    50%
    護甲
    +25%
    異常狀態臨界值
    90%
    抗性
    75 0 0 0
    傷害
    79%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 40
    攻擊間隔
    1.305 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    AxisCasterSolaris
    Metadata
    AxisCasterSolaris
    等級
    81
    生命
    22,859
    護甲
    79,317
    閃避
    7,362
    能量護盾
    0
    傷害
    634
    法術傷害
    634
    命中
    0
    攻擊間隔
    1.305
    經驗值
    12,863
    異常狀態臨界值
    22,859
    冰緩
    72
    感電
    72
    易碎
    409
    焦灼
    72
    殘喘
    200
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 507–761
    暴擊率: 5%
    攻擊間隔: 1.305 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    法術, 投射物, 可觸發
    施放時間: 1.5 秒
    冷卻時間: 5 秒
    投射物穿透全部目標
    +4 秒基礎持續時間
    造成 540.3648.4 火焰傷害
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [90049]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    增益, 持續時間, 法術
    施放時間: 1 秒
    冷卻時間: 6 秒
    +5 秒基礎持續時間
    獲得等同 50% 物理傷害的額外火焰傷害
    減少 50% 承受傷害

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% 法術傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock
    赤焰烈陽魔導士
    人形
    地區: 暮色神廟
    20% 法術傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    Solarsworn Infernomage
    幽魂Y
    地區暮色神廟
    標籤法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • 暮色神廟: 赤焰烈陽魔導士, 日耀神精英, 日耀哨兵
  • 暮色神廟: 赤焰雷使魔導士, 赤焰烈陽魔導士, 日耀哨兵
  • 暮色神廟: 日耀頭目, 日耀神精英, 赤焰烈陽魔導士
  • 生命
    90%
    生命轉為護盾
    50%
    護甲
    +25%
    異常狀態臨界值
    90%
    抗性
    75 0 0 0
    傷害
    79%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 40
    攻擊間隔
    1.305 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    AxisCasterSolaris
    Metadata
    AxisCasterSolarisSchism
    等級
    71
    生命
    7,904
    護甲
    36,473
    閃避
    5,260
    能量護盾
    0
    傷害
    353
    法術傷害
    353
    命中
    0
    攻擊間隔
    1.305
    經驗值
    10,949
    異常狀態臨界值
    7,904
    冰緩
    25
    感電
    25
    易碎
    141
    焦灼
    25
    殘喘
    69
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 283–424
    暴擊率: 5%
    攻擊間隔: 1.305 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    法術, 投射物, 可觸發
    施放時間: 1.5 秒
    冷卻時間: 5 秒
    投射物穿透全部目標
    +4 秒基礎持續時間
    造成 331.7398 火焰傷害
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [55282]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    增益, 持續時間, 法術
    施放時間: 1 秒
    冷卻時間: 6 秒
    +5 秒基礎持續時間
    獲得等同 50% 物理傷害的額外火焰傷害
    減少 50% 承受傷害

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% 法術傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock
    赤焰烈陽魔導士
    人形
    地區: 海港大橋
    20% 法術傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    Solarsworn Infernomage
    幽魂Y
    地區海港大橋
    標籤法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood
    Packs
  • 海港大橋: 赤焰雷使魔導士, 赤焰烈陽魔導士
  • 海港大橋: 日耀神精英, 赤焰烈陽魔導士
  • 生命
    90%
    生命轉為護盾
    50%
    護甲
    +25%
    異常狀態臨界值
    90%
    抗性
    75 0 0 0
    傷害
    79%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 40
    攻擊間隔
    1.305 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    AxisCasterSolaris
    Metadata
    AxisCasterSolarisNewTeam
    等級
    60
    生命
    3,328
    護甲
    15,178
    閃避
    3,556
    能量護盾
    0
    傷害
    196
    法術傷害
    196
    命中
    0
    攻擊間隔
    1.305
    經驗值
    8,265
    異常狀態臨界值
    3,328
    冰緩
    11
    感電
    11
    易碎
    60
    焦灼
    11
    殘喘
    29
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 157–235
    暴擊率: 5%
    攻擊間隔: 1.305 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    NovaProjectileSpellBurningGround
    法術, 投射物, 可觸發
    施放時間: 1.5 秒
    冷卻時間: 5 秒
    投射物穿透全部目標
    +4 秒基礎持續時間
    造成 193.9232.7 火焰傷害
    active skill area of effect radius +% final [-70]
    base is projectile [1]
    base projectile skill dot ground fire area damage per minute [32322]
    is area damage [1]
    monster projectile variation [1]
    projectile uses contact position [1]
    skill visual scale +% [-30]
    AddBuffToTargetSolarisCaster
    增益, 持續時間, 法術
    施放時間: 1 秒
    冷卻時間: 6 秒
    +5 秒基礎持續時間
    獲得等同 50% 物理傷害的額外火焰傷害
    減少 50% 承受傷害

    Object Type

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Axis/AxisCaster"
    
    Render
    {
    	preload_buff_visual = "abberath_shaman_buff"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = {
        name = "Solarsworn Infernomage",
        life = 0.9,
        energyShield = 0.5,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.79,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        weaponType2 = "Shield",
        skillList = {
            "MeleeAtAnimationSpeed",
            "NovaProjectileSpellBurningGround",
            "AddBuffToTargetSolarisCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["NovaProjectileSpellBurningGround"] = {
        name = "NovaProjectileSpellBurningGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_skill_effect_duration",
            "skill_visual_scale_+%",
            "monster_projectile_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "always_pierce",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AddBuffToTargetSolarisCaster"] = {
        name = "AddBuffToTargetSolarisCaster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "physical_damage_%_to_add_as_fire",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% 法術傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    IdMonsterSpellBlock25Bypass30___
    FamilyMonsterBlockAndBypass
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base spell block % Min: 20 Max: 20 全域
  • base block % damage taken Min: 10 Max: 10 全域
  • Craft Tagsblock
    Edit

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