赤焰烈陽魔導士
幽魂 | Y |
---|---|
地區 | 日耀神廣場, 日耀神殿:第一層, 日耀神殿:第二層, 永恆實驗室, 奪魂之殿, 激戰柱廊 |
標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
生命
90%
生命轉為護盾
50%
護甲
+25%
異常狀態臨界值
90%
抗性
75
0
0
0
傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolaris
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
81
生命
22,859
護甲
79,317
閃避
7,362
能量護盾
0
傷害
634
法術傷害
634
命中
0
攻擊間隔
1.305
經驗值
12,863
異常狀態臨界值
22,859
冰緩
72
感電
72
易碎
409
焦灼
72
殘喘
200
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 507–761
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
+4 秒基礎持續時間
造成 540.3 至 648.4 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [90049]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
+4 秒基礎持續時間
造成 540.3 至 648.4 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [90049]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
+5 秒基礎持續時間
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolaris"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
赤焰烈陽魔導士
Solarsworn Infernomage
幽魂 | Y |
---|---|
地區 | 暮色神廟 |
標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
生命
90%
生命轉為護盾
50%
護甲
+25%
異常狀態臨界值
90%
抗性
75
0
0
0
傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolarisSchism
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
71
生命
7,904
護甲
36,473
閃避
5,260
能量護盾
0
傷害
353
法術傷害
353
命中
0
攻擊間隔
1.305
經驗值
10,949
異常狀態臨界值
7,904
冰緩
25
感電
25
易碎
141
焦灼
25
殘喘
69
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 283–424
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
+4 秒基礎持續時間
造成 331.7 至 398 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [55282]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
+4 秒基礎持續時間
造成 331.7 至 398 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [55282]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
+5 秒基礎持續時間
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisSchism"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
赤焰烈陽魔導士
Solarsworn Infernomage
幽魂 | Y |
---|---|
地區 | 海港大橋 |
標籤 | 法術, fire_affinity, hard_armour, has_wand, human, humanoid, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood |
Packs |
生命
90%
生命轉為護盾
50%
護甲
+25%
異常狀態臨界值
90%
抗性
75
0
0
0
傷害
79%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AxisCasterSolaris
Metadata
AxisCasterSolarisNewTeam
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
60
生命
3,328
護甲
15,178
閃避
3,556
能量護盾
0
傷害
196
法術傷害
196
命中
0
攻擊間隔
1.305
經驗值
8,265
異常狀態臨界值
3,328
冰緩
11
感電
11
易碎
60
焦灼
11
殘喘
29
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 157–235
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
NovaProjectileSpellBurningGround
法術, 投射物, 可觸發
施放時間: 1.5 秒
冷卻時間: 5 秒
投射物穿透全部目標
+4 秒基礎持續時間
造成 193.9 至 232.7 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [32322]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
+4 秒基礎持續時間
造成 193.9 至 232.7 火焰傷害
active skill area of effect radius +% final [-70]
base is projectile [1]
base projectile skill dot ground fire area damage per minute [32322]
is area damage [1]
monster projectile variation [1]
projectile uses contact position [1]
skill visual scale +% [-30]
AddBuffToTargetSolarisCaster
增益, 持續時間, 法術
施放時間: 1 秒
冷卻時間: 6 秒
+5 秒基礎持續時間
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
獲得等同 50% 物理傷害的額外火焰傷害
減少 50% 承受傷害
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterSolarisNewTeam"] = { name = "Solarsworn Infernomage", life = 0.9, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "NovaProjectileSpellBurningGround", "AddBuffToTargetSolarisCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NovaProjectileSpellBurningGround"] = { name = "NovaProjectileSpellBurningGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_skill_effect_duration", "skill_visual_scale_+%", "monster_projectile_variation", "active_skill_area_of_effect_radius_+%_final", "always_pierce", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.10000000149012, 0.11999999731779, 1, 4000, -30, 1, -70, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AddBuffToTargetSolarisCaster"] = { name = "AddBuffToTargetSolarisCaster", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", }, levels = { [1] = {-50, 50, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% 法術傷害格擋率
你承受 10% 來自格擋擊中的傷害
Id | MonsterSpellBlock25Bypass30___ |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.