Elder-Blessed Hellion
Eldritch
Group: Felines
Family: The Wilds
visual attached elder tentacles [1]
30% increased Damage
40% increased Attack Speed
40% increased Movement Speed
25% reduced Damage taken
SpectreN
Tagsanimal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, small_height
Packs
  • Null Portal, Elder-Blessed Hellion, Elder-Blessed Goatman, Elder-Blessed Cobra, Elder-Blessed Rhoa
  • Life
    100%
    Armour
    +10%
    Evasion
    +10%
    Ailment Threshold
    100%
    Resistance
    40 0 0 0
    Damage
    185%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    Lion
    Metadata
    HellionTentacles
    Level
    68
    Life
    6,433
    Armour
    31,669
    Evasion
    5,213
    Energy Shield
    0
    Damage
    691
    Spell Damage
    691
    Accuracy
    290
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 553–829
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]

    Object Type

    version 2
    extends "Metadata/Monsters/Lion/Lion"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Lion/Lion"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hellion/HellionTentacles"] = {
        name = "Elder-Blessed Hellion",
        life = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.85,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    visual attached elder tentacles [1]
    IdMonsterTentacles_
    FamilyMonsterTentacles
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • visual attached elder tentacles Min: 1 Max: 1 Global
  • 30% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    Elder-Blessed Hellion
    Eldritch
    visual attached elder tentacles [1]
    30% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    SpectreN
    Tagsanimal_claw_weapon, beast, eldritch, feline_beast, has_dagger, has_one_handed_melee, large_model, light_armour, mammal_beast, medium_movement, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, small_height
    Life
    100%
    Armour
    +10%
    Evasion
    +10%
    Ailment Threshold
    100%
    Resistance
    40 0 0 0
    Damage
    185%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    Lion
    Metadata
    HellionTentaclesSummoned
    Level
    68
    Life
    6,433
    Armour
    31,669
    Evasion
    5,213
    Energy Shield
    0
    Damage
    691
    Spell Damage
    691
    Accuracy
    290
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 553–829
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]

    Object Type

    version 2
    extends "Metadata/Monsters/Lion/Lion"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Lion/Lion"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hellion/HellionTentaclesSummoned"] = {
        name = "Elder-Blessed Hellion",
        life = 1,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.85,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    visual attached elder tentacles [1]
    IdMonsterTentacles_
    FamilyMonsterTentacles
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • visual attached elder tentacles Min: 1 Max: 1 Global
  • 30% increased Damage
    40% increased Attack Speed
    40% increased Movement Speed
    25% reduced Damage taken
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    Edit

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