Syndicate Enforcer
SpectreY
Spectre OverrideMetadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMeleeChampionSpectre
AreaSyndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Laboratory, Syndicate Hideout, Syndicate Hideout, Syndicate Hideout
Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar
Packs
  • Syndicate Enforcer, Syndicate Muscle, Syndicate Beheader
  • Syndicate Hideout: Syndicate Muscle, Syndicate Beheader, Syndicate Enforcer, Syndicate Marksman
  • Syndicate Hideout: Syndicate Muscle, Syndicate Beheader, Syndicate Enforcer, Syndicate Marksman
  • Syndicate Hideout: Syndicate Muscle, Syndicate Enforcer
  • Life
    350%
    Armour
    +100%
    Evasion
    +30%
    Ailment Threshold
    350%
    Resistance
    30 30 30 20
    Damage
    131%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    175%
    Model Size
    110%
    Type
    BetrayalBlackguardChampion
    Metadata
    BetrayalOriathBlackguardMeleeChampion
    Level
    78
    Life
    63,833
    Armour
    62,934
    Evasion
    6,667
    Energy Shield
    0
    Damage
    884
    Spell Damage
    884
    Accuracy
    0
    Attack Time
    1.17
    Experience
    21,660
    Ailment Threshold
    63,833
    Chill
    202
    Shock
    202
    Brittle
    1,142
    Scorch
    202
    Sap
    558
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 708–1061
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Strike your foes down with a powerful blow.
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalLeapSlamChampion
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 708–1061
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    Deals 50% more Attack Damage
    50% less Attack Speed
    Base radius is 1.5 metres
    is area damage [1]
    BetrayalSummonBanner
    Spell, Multicastable, Triggerable
    Cast Time: 1.07 sec
    Cooldown Time: 10 sec
    alternate minion [373]
    minion dies when parent deleted [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    BetrayalPizzaSlam
    Attack, Damage, Area
    Base Damage: 708–1061
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Deals 100% more Damage
    Causes +10 Bursts
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    BetrayalOriathDashSlamImpact
    Triggerable, Attack
    Base Damage: 708–1061
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Stats
    {
    	set_cannot_gain_charges = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMeleeChampion"] = {
        name = "Syndicate Enforcer",
        life = 3.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.31,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalLeapSlamChampion",
            "BetrayalSummonBanner",
            "WalkEmergeBetrayal",
            "BetrayalOriathDashSlamImpact",
            "BetrayalPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLeapSlamChampion"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalSummonBanner"] = {
        name = "BetrayalSummonBanner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "monster_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {373, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathDashSlamImpact"] = {
        name = "BetrayalOriathDashSlamImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPizzaSlam"] = {
        name = "BetrayalPizzaSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "upheaval_number_of_spikes",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {10, 100, -50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Syndicate Enforcer
    Humanoid
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMeleeChampionSpectre
    Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar
    Life
    700%
    Armour
    +100%
    Evasion
    +30%
    Ailment Threshold
    700%
    Resistance
    20 20 20 0
    Damage
    131%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    175%
    Model Size
    110%
    Type
    BetrayalBlackguardChampionCartGuard
    Metadata
    BetrayalOriathBlackguardMeleeChampionCartGuard
    Level
    68
    Life
    45,033
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    489
    Spell Damage
    489
    Accuracy
    0
    Attack Time
    1.17
    Experience
    17,946
    Ailment Threshold
    45,033
    Chill
    142
    Shock
    142
    Brittle
    806
    Scorch
    142
    Sap
    393
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Strike your foes down with a powerful blow.
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalLeapSlamChampion
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    Deals 50% more Attack Damage
    50% less Attack Speed
    Base radius is 1.5 metres
    is area damage [1]
    BetrayalSummonBanner
    Spell, Multicastable, Triggerable
    Cast Time: 1.07 sec
    Cooldown Time: 10 sec
    alternate minion [373]
    minion dies when parent deleted [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    BetrayalPizzaSlam
    Attack, Damage, Area
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Deals 100% more Damage
    Causes +10 Bursts
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    BetrayalOriathDashSlamImpact
    Triggerable, Attack
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBaseExperience"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMeleeChampionCartGuard"] = {
        name = "Syndicate Enforcer",
        life = 7,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.31,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalLeapSlamChampion",
            "BetrayalSummonBanner",
            "WalkEmergeBetrayal",
            "BetrayalOriathDashSlamImpact",
            "BetrayalPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLeapSlamChampion"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalSummonBanner"] = {
        name = "BetrayalSummonBanner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "monster_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {373, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathDashSlamImpact"] = {
        name = "BetrayalOriathDashSlamImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPizzaSlam"] = {
        name = "BetrayalPizzaSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "upheaval_number_of_spikes",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {10, 100, -50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Syndicate Enforcer
    Humanoid
    SpectreY
    Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_int, physical_affinity, red_blood, templar
    Life
    350%
    Armour
    +100%
    Evasion
    +30%
    Ailment Threshold
    350%
    Resistance
    30 30 30 20
    Damage
    131%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    175%
    Model Size
    110%
    Type
    BetrayalBlackguardChampion
    Metadata
    BetrayalOriathBlackguardMeleeChampionSpectre
    Level
    68
    Life
    22,517
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    489
    Spell Damage
    489
    Accuracy
    0
    Attack Time
    1.17
    Experience
    17,946
    Ailment Threshold
    22,517
    Chill
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Strike your foes down with a powerful blow.
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalLeapSlamChampion
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    Deals 50% more Attack Damage
    50% less Attack Speed
    Base radius is 1.5 metres
    is area damage [1]
    BetrayalPizzaSlam
    Attack, Damage, Area
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Deals 100% more Damage
    Causes +10 Bursts
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    BetrayalOriathDashSlamImpact
    Triggerable, Attack
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMeleeChampionSpectre"] = {
        name = "Syndicate Enforcer",
        life = 3.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.31,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalLeapSlamChampion",
            "WalkEmergeBetrayal",
            "BetrayalOriathDashSlamImpact",
            "BetrayalPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLeapSlamChampion"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathDashSlamImpact"] = {
        name = "BetrayalOriathDashSlamImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPizzaSlam"] = {
        name = "BetrayalPizzaSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "upheaval_number_of_spikes",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {10, 100, -50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Syndicate Enforcer
    Humanoid
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueBetrayal/BetrayalOriathBlackguardMeleeChampionSpectre
    Tagscleaving_weapon, flesh_armour, has_two_hand_axe, has_two_handed_melee, human, humanoid, medium_height, medium_movement, melee, no_cannot_die_aura, not_int, physical_affinity, red_blood, templar
    Packs
  • Syndicate Enforcer, Flesh Manipulator, Risen Lackey, Flayed Vanguard, Syndicate Muscle, Syndicate Marksman
  • Life
    350%
    Armour
    +100%
    Evasion
    +30%
    Ailment Threshold
    350%
    Resistance
    30 30 30 20
    Damage
    131%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 16
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    175%
    Model Size
    110%
    Type
    BetrayalBlackguardChampion
    Metadata
    BetrayalOriathBlackguardMeleeChampionNecropolis
    Level
    68
    Life
    22,517
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    489
    Spell Damage
    489
    Accuracy
    0
    Attack Time
    1.17
    Experience
    17,946
    Ailment Threshold
    22,517
    Chill
    71
    Shock
    71
    Brittle
    403
    Scorch
    71
    Sap
    197
    BetrayalLabMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Strike your foes down with a powerful blow.
    damage vs tiki totems +% [-85]
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalLeapSlamChampion
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Damage: 150%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
    Deals 50% more Attack Damage
    50% less Attack Speed
    Base radius is 1.5 metres
    is area damage [1]
    BetrayalSummonBanner
    Spell, Multicastable, Triggerable
    Cast Time: 1.07 sec
    Cooldown Time: 10 sec
    alternate minion [373]
    minion dies when parent deleted [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    BetrayalPizzaSlam
    Attack, Damage, Area
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    Cooldown Time: 10 sec
    Deals 100% more Damage
    Causes +10 Bursts
    active skill area of effect radius +% final [-50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-50]
    BetrayalOriathDashSlamImpact
    Triggerable, Attack
    Base Damage: 391–587
    Critical Strike Chance: 5%
    Attack Time: 1.17 sec
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Stats
    {
    	set_cannot_gain_charges = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/CatarinaSummon/catarina_summon.ao"
    	preload_buff_visual = "betrayal_banner"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueNecropolis/BetrayalOriathBlackguardMeleeChampionNecropolis"] = {
        name = "Syndicate Enforcer",
        life = 3.5,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.31,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "BetrayalLabMelee",
            "BetrayalLeapSlamChampion",
            "BetrayalSummonBanner",
            "WalkEmergeBetrayal",
            "BetrayalOriathDashSlamImpact",
            "BetrayalPizzaSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLabMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_vs_tiki_totems_+%",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalLeapSlamChampion"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {-50, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalSummonBanner"] = {
        name = "BetrayalSummonBanner",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.07,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "monster_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {373, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalOriathDashSlamImpact"] = {
        name = "BetrayalOriathDashSlamImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPizzaSlam"] = {
        name = "BetrayalPizzaSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "upheaval_number_of_spikes",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {10, 100, -50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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