Mangled Sculpture
Construct
active skill area of effect radius +% final [0,50]
Life
450%
Ailment Threshold
450%
Resistance
0 0 0 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
150%
Model Size
100%
Type
BetrayalTotem
Metadata
BetrayalTotemGroundEffect
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
73
Life
48,836
Armour
42,661
Evasion
5,633
Energy Shield
0
Damage
755
Spell Damage
755
Accuracy
352
Attack Time
1.5
Experience
17,082
Ailment Threshold
48,836
Chill
154
Shock
154
Brittle
874
Scorch
154
Sap
427
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalTotemCastGroundEffect
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 295.6 Base Chaos Damage per second
Base duration is 10 seconds
active skill area of effect radius +% final [25]
Base duration is 10 seconds
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalTotemGroundEffect"] = { name = "Mangled Sculpture", life = 4.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BetrayalTotemCastGroundEffect", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalTotemCastGroundEffect"] = { name = "BetrayalTotemCastGroundEffect", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2.5, 10000, 25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
active skill area of effect radius +% final [0,50]
Id | MonsterAreaOfEffectFinalVariance |
---|---|
Family | MonsterAreaOfEffectFinalVariance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |