Ghastly Phantasm
Undead
cannot be used as minion [1]
SpectreN
AreaSyndicate Hideout, Syndicate Hideout, Syndicate Hideout, Mastermind's Lair
Tagscaster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Packs
  • Syndicate Hideout: Mangled Sculpture, Ravager Maw, Creeping Tangle, Bound Phantasm, Ghastly Phantasm
  • Syndicate Hideout: Bound Phantasm, Ghastly Phantasm, Risen Lackey
  • Syndicate Hideout: Bound Phantasm, Ghastly Phantasm
  • Mastermind's Lair: Mangled Sculpture, Ravager Maw, Creeping Tangle, Bound Phantasm, Ghastly Phantasm
  • Life
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Resistance
    20 20 20 0
    Damage
    125%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm2
    Level
    73
    Life
    27,131
    Armour
    42,661
    Evasion
    5,633
    Energy Shield
    8,348
    Damage
    630
    Spell Damage
    630
    Accuracy
    352
    Attack Time
    1.17
    Experience
    14,235
    Ailment Threshold
    27,131
    Chill
    86
    Shock
    86
    Brittle
    485
    Scorch
    86
    Sap
    237
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1.17 sec
    Deals 506.8 to 760.3 Physical Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1.17 sec
    Deals 506.8 to 760.3 Physical Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Critical Strike Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    Deals 135.2 to 202.7 Physical Damage
    Base duration is 5 seconds
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Ghastly Phantasm
    Undead
    cannot be used as minion [1]
    SpectreN
    Tagscaster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Life
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Resistance
    20 20 20 0
    Damage
    125%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmGraveyardMap
    Level
    68
    Life
    16,083
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    467
    Spell Damage
    467
    Accuracy
    290
    Attack Time
    1.17
    Experience
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1.17 sec
    Deals 421.6 to 632.4 Physical Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1.17 sec
    Deals 421.6 to 632.4 Physical Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Critical Strike Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    Deals 112.4 to 168.7 Physical Damage
    Base duration is 5 seconds
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Ghastly Phantasm
    Undead
    cannot be used as minion [1]
    SpectreN
    Tagscaster, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Life
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Resistance
    20 20 20 0
    Damage
    125%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmCowardsTrial
    Level
    68
    Life
    16,083
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    467
    Spell Damage
    467
    Accuracy
    290
    Attack Time
    1.17
    Experience
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1.17 sec
    Deals 421.6 to 632.4 Physical Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1.17 sec
    Deals 421.6 to 632.4 Physical Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Critical Strike Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    Deals 112.4 to 168.7 Physical Damage
    Base duration is 5 seconds
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global