Apparition épouvantable
Ghastly Phantasm
Spectre | N |
---|---|
Area | Abri du Syndicat, Abri du Syndicat, Abri du Syndicat, Repaire du Cerveau du Syndicat |
Tags | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Packs |
Vie
250%
Energy Shield From Life
100%
Ailment Threshold
250%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
125%
Model Size
135%
Type
BetrayalPhantasm
Metadata
BetrayalPhantasm2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
73
Vie
27,131
Armure
42,661
Évasion
5,633
Bouclier d'énergie
8,348
Damage
630
Dégâts des sorts
630
Précision
352
Attack Time
1.17
Expérience
14,235
Ailment Threshold
27,131
Chill
86
Shock
86
Brittle
485
Scorch
86
Sap
237
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
Spell, Projectile, Damage
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1.17 sec.
Inflige 506.8 à 760.3 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
Spell, Projectile, Damage
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1.17 sec.
Inflige 506.8 à 760.3 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 15 sec.
Inflige 135.2 à 202.7 Dégâts physiques
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [3]
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Apparition épouvantable
Mort-vivant
cannot be used as minion [1]
Ghastly Phantasm
Spectre | N |
---|---|
Tags | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Vie
250%
Energy Shield From Life
100%
Ailment Threshold
250%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
125%
Model Size
135%
Type
BetrayalPhantasm
Metadata
BetrayalPhantasmGraveyardMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
16,083
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.17
Expérience
12,819
Ailment Threshold
16,083
Chill
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
Spell, Projectile, Damage
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1.17 sec.
Inflige 421.6 à 632.4 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
Spell, Projectile, Damage
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1.17 sec.
Inflige 421.6 à 632.4 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 15 sec.
Inflige 112.4 à 168.7 Dégâts physiques
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [3]
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Apparition épouvantable
Mort-vivant
cannot be used as minion [1]
Ghastly Phantasm
Spectre | N |
---|---|
Tags | Lanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
Vie
250%
Energy Shield From Life
100%
Ailment Threshold
250%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
125%
Model Size
135%
Type
BetrayalPhantasm
Metadata
BetrayalPhantasmCowardsTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
16,083
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.17
Expérience
12,819
Ailment Threshold
16,083
Chill
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
Spell, Projectile, Damage
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1.17 sec.
Inflige 421.6 à 632.4 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
Spell, Projectile, Damage
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1.17 sec.
Inflige 421.6 à 632.4 Dégâts physiques
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 15 sec.
Inflige 112.4 à 168.7 Dégâts physiques
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [3]
La Durée de base est de 5 secondes
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.