Apparition épouvantable
Mort-vivant
cannot be used as minion [1]
Ghastly Phantasm
SpectreN
AreaAbri du Syndicat, Abri du Syndicat, Abri du Syndicat, Repaire du Cerveau du Syndicat
TagsLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Packs
  • Abri du Syndicat: Sculpture mutilée, Mâchoire ravageuse, Enchevêtrement insidieux, Apparition liée, Apparition épouvantable
  • Abri du Syndicat: Apparition liée, Apparition épouvantable, Sbire réanimé
  • Abri du Syndicat: Apparition liée, Apparition épouvantable
  • Repaire du Cerveau du Syndicat: Sculpture mutilée, Mâchoire ravageuse, Enchevêtrement insidieux, Apparition liée, Apparition épouvantable
  • Vie
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Résistance
    20 20 20 0
    Damage
    125%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm2
    Niveau
    73
    Vie
    27,131
    Armure
    42,661
    Évasion
    5,633
    Bouclier d'énergie
    8,348
    Damage
    630
    Dégâts des sorts
    630
    Précision
    352
    Attack Time
    1.17
    Expérience
    14,235
    Ailment Threshold
    27,131
    Chill
    86
    Shock
    86
    Brittle
    485
    Scorch
    86
    Sap
    237
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 506.8 à 760.3 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 506.8 à 760.3 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 15 sec.
    Inflige 135.2 à 202.7 Dégâts physiques
    La Durée de base est de 5 secondes
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Apparition épouvantable
    Mort-vivant
    cannot be used as minion [1]
    Ghastly Phantasm
    SpectreN
    TagsLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vie
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Résistance
    20 20 20 0
    Damage
    125%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmGraveyardMap
    Niveau
    68
    Vie
    16,083
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    6,127
    Damage
    467
    Dégâts des sorts
    467
    Précision
    290
    Attack Time
    1.17
    Expérience
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 421.6 à 632.4 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 421.6 à 632.4 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 15 sec.
    Inflige 112.4 à 168.7 Dégâts physiques
    La Durée de base est de 5 secondes
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Apparition épouvantable
    Mort-vivant
    cannot be used as minion [1]
    Ghastly Phantasm
    SpectreN
    TagsLanceur de sorts, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vie
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Résistance
    20 20 20 0
    Damage
    125%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Expérience
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmCowardsTrial
    Niveau
    68
    Vie
    16,083
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    6,127
    Damage
    467
    Dégâts des sorts
    467
    Précision
    290
    Attack Time
    1.17
    Expérience
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 421.6 à 632.4 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1.17 sec.
    Inflige 421.6 à 632.4 Dégâts physiques
    Les Projectiles Transpercent toutes les cibles
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Chances de coup critique: 5%
    Temps d'incantation: 2.5 sec.
    Temps de recharge: 15 sec.
    Inflige 112.4 à 168.7 Dégâts physiques
    La Durée de base est de 5 secondes
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Edit

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