Fantasma Horroroso
No muerto
cannot be used as minion [1]
Ghastly Phantasm
SpectreN
AreaGuarida de Sindicato, Guarida de Sindicato, Guarida de Sindicato, Guarida de la Mente Maestra
TagsLanzador de hechizos, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Packs
  • Guarida de Sindicato: Escultura desfigurada, Fauces desgarradoras, Maraña acechante, Fantasma Vinculado, Fantasma Horroroso
  • Guarida de Sindicato: Fantasma Vinculado, Fantasma Horroroso, Lacayo renacido
  • Guarida de Sindicato: Fantasma Vinculado, Fantasma Horroroso
  • Guarida de la Mente Maestra: Escultura desfigurada, Fauces desgarradoras, Maraña acechante, Fantasma Vinculado, Fantasma Horroroso
  • Vida
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Resistencia
    20 20 20 0
    Damage
    125%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm2
    Nivel
    73
    Vida
    27,131
    Armadura
    42,661
    Evasión
    5,633
    Escudo de energía
    8,348
    Damage
    630
    Daño de hechizos
    630
    Precisión
    352
    Attack Time
    1.17
    Experiencia
    14,235
    Ailment Threshold
    27,131
    Chill
    86
    Shock
    86
    Brittle
    485
    Scorch
    86
    Sap
    237
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 150%
    Tiempo de lanzamiento: 1.17 seg
    Inflige de 506.8 a 760.3 de daño físico
    Los proyectiles perforan a todos los objetivos
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 150%
    Tiempo de lanzamiento: 1.17 seg
    Inflige de 506.8 a 760.3 de daño físico
    Los proyectiles perforan a todos los objetivos
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 15 seg
    Inflige de 135.2 a 202.7 de daño físico
    La duración base es de 5 segundos
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Fantasma aterrador
    No muerto
    cannot be used as minion [1]
    Ghastly Phantasm
    SpectreN
    TagsLanzador de hechizos, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vida
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Resistencia
    20 20 20 0
    Damage
    125%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmGraveyardMap
    Nivel
    68
    Vida
    16,083
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    467
    Daño de hechizos
    467
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 150%
    Tiempo de lanzamiento: 1.17 seg
    Inflige de 421.6 a 632.4 de daño físico
    Los proyectiles perforan a todos los objetivos
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 150%
    Tiempo de lanzamiento: 1.17 seg
    Inflige de 421.6 a 632.4 de daño físico
    Los proyectiles perforan a todos los objetivos
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 15 seg
    Inflige de 112.4 a 168.7 de daño físico
    La duración base es de 5 segundos
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • Fantasma horroroso
    No muerto
    cannot be used as minion [1]
    Ghastly Phantasm
    SpectreN
    TagsLanzador de hechizos, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vida
    250%
    Energy Shield From Life
    100%
    Ailment Threshold
    250%
    Resistencia
    20 20 20 0
    Damage
    125%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    125%
    Model Size
    135%
    Type
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmCowardsTrial
    Nivel
    68
    Vida
    16,083
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    467
    Daño de hechizos
    467
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    12,819
    Ailment Threshold
    16,083
    Chill
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    Spell, Projectile, Damage
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 150%
    Tiempo de lanzamiento: 1.17 seg
    Inflige de 421.6 a 632.4 de daño físico
    Los proyectiles perforan a todos los objetivos
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    Spell, Projectile, Damage
    Probabilidad de golpe crítico: 5%
    Efectividad del daño agregado: 150%
    Tiempo de lanzamiento: 1.17 seg
    Inflige de 421.6 a 632.4 de daño físico
    Los proyectiles perforan a todos los objetivos
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    Spell, Cold, Damage, Area, Duration, Projectile, AreaSpell, ProjectilesNotFromUser
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 15 seg
    Inflige de 112.4 a 168.7 de daño físico
    La duración base es de 5 segundos
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global