靈異幻影
不死
cannot be used as minion [1]
Ghastly Phantasm
幽魂N
地區密教藏身處, 密教藏身處, 密教藏身處, 密教本營
標籤法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead
Packs
  • 密教藏身處: 撕扯雕像, 殘暴裂齒獸, 詭異觸手, 束縛幻影, 靈異幻影
  • 密教藏身處: 束縛幻影, 靈異幻影, 骷髏奴隸
  • 密教藏身處: 束縛幻影, 靈異幻影
  • 密教本營: 撕扯雕像, 殘暴裂齒獸, 詭異觸手, 束縛幻影, 靈異幻影
  • 生命
    250%
    生命轉為護盾
    100%
    異常狀態臨界值
    250%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    135%
    類型
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm2
    等級
    73
    生命
    27,131
    護甲
    42,661
    閃避
    5,633
    能量護盾
    0
    傷害
    630
    法術傷害
    630
    命中
    0
    攻擊間隔
    1.17
    經驗值
    14,235
    異常狀態臨界值
    27,131
    冰緩
    86
    感電
    86
    易碎
    485
    焦灼
    86
    殘喘
    237
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 506.8760.3 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 506.8760.3 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    法術, 冰冷, 傷害, 範圍, 持續時間, 投射物, 範圍法術, ProjectilesNotFromUser
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 15 秒
    造成 135.2202.7 物理傷害
    +5 秒基礎持續時間
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • 靈異幻影
    不死
    cannot be used as minion [1]
    Ghastly Phantasm
    幽魂N
    標籤法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    生命
    250%
    生命轉為護盾
    100%
    異常狀態臨界值
    250%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    135%
    類型
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmGraveyardMap
    等級
    68
    生命
    16,083
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    467
    法術傷害
    467
    命中
    0
    攻擊間隔
    1.17
    經驗值
    12,819
    異常狀態臨界值
    16,083
    冰緩
    51
    感電
    51
    易碎
    288
    焦灼
    51
    殘喘
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 421.6632.4 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 421.6632.4 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    法術, 冰冷, 傷害, 範圍, 持續時間, 投射物, 範圍法術, ProjectilesNotFromUser
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 15 秒
    造成 112.4168.7 物理傷害
    +5 秒基礎持續時間
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • 靈異幻影
    不死
    cannot be used as minion [1]
    Ghastly Phantasm
    幽魂N
    標籤法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    生命
    250%
    生命轉為護盾
    100%
    異常狀態臨界值
    250%
    抗性
    20 20 20 0
    傷害
    125%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    125%
    Model Size
    135%
    類型
    BetrayalPhantasm
    Metadata
    BetrayalPhantasmCowardsTrial
    等級
    68
    生命
    16,083
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    467
    法術傷害
    467
    命中
    0
    攻擊間隔
    1.17
    經驗值
    12,819
    異常狀態臨界值
    16,083
    冰緩
    51
    感電
    51
    易碎
    288
    焦灼
    51
    殘喘
    141
    WalkEmergeBetrayal
    walk emerge distance [300]
    BetrayalPhantasmFadingProjectile
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 421.6632.4 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    BetrayalPhantasmFadingProjectile2
    法術, 投射物, 傷害
    暴擊率: 5%
    附加傷害效用: 150%
    施放時間: 1.17 秒
    造成 421.6632.4 物理傷害
    投射物穿透全部目標
    base is projectile [1]
    monster projectile variation [2]
    use scaled contact offset [1]
    MonsterFrostFury
    法術, 冰冷, 傷害, 範圍, 持續時間, 投射物, 範圍法術, ProjectilesNotFromUser
    暴擊率: 5%
    施放時間: 2.5 秒
    冷卻時間: 15 秒
    造成 112.4168.7 物理傷害
    +5 秒基礎持續時間
    base is projectile [1]
    is area damage [1]
    projectile spread radius [3]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = {
        name = "Ghastly Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WalkEmergeBetrayal",
            "BetrayalPhantasmFadingProjectile",
            "BetrayalPhantasmFadingProjectile2",
            "MonsterFrostFury",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile"] = {
        name = "BetrayalPhantasmFadingProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BetrayalPhantasmFadingProjectile2"] = {
        name = "BetrayalPhantasmFadingProjectile2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFrostFury"] = {
        name = "MonsterFrostFury",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cold] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Projectile] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.ProjectilesNotFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "projectile_spread_radius",
            "base_is_projectile",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • Edit

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