幽魂 | N |
---|---|
地區 | 密教藏身處, 密教藏身處, 密教藏身處, 密教本營 |
標籤 | 法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Packs |
生命
250%
生命轉為護盾
100%
異常狀態臨界值
250%
抗性
20 20 20 0
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
125%
Model Size
135%
類型
BetrayalPhantasm
Metadata
BetrayalPhantasm2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
73
生命
27,131
護甲
42,661
閃避
5,633
能量護盾
8,348
傷害
630
法術傷害
630
命中
352
攻擊間隔
1.17
經驗值
14,235
異常狀態臨界值
27,131
冰緩
86
感電
86
易碎
485
焦灼
86
殘喘
237
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 506.8 至 760.3 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 506.8 至 760.3 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
法術, 冰冷, 傷害, 範圍, 持續時間, 投射物, 範圍法術, ProjectilesNotFromUser
暴擊率: 5%
施放時間: 2.5 秒
冷卻時間: 15 秒
造成 135.2 至 202.7 物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [3]
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
靈異幻影
不死
cannot be used as minion [1]
Ghastly Phantasm
幽魂 | N |
---|---|
標籤 | 法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
250%
生命轉為護盾
100%
異常狀態臨界值
250%
抗性
20 20 20 0
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
125%
Model Size
135%
類型
BetrayalPhantasm
Metadata
BetrayalPhantasmGraveyardMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,083
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
467
法術傷害
467
命中
290
攻擊間隔
1.17
經驗值
12,819
異常狀態臨界值
16,083
冰緩
51
感電
51
易碎
288
焦灼
51
殘喘
141
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 421.6 至 632.4 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 421.6 至 632.4 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
法術, 冰冷, 傷害, 範圍, 持續時間, 投射物, 範圍法術, ProjectilesNotFromUser
暴擊率: 5%
施放時間: 2.5 秒
冷卻時間: 15 秒
造成 112.4 至 168.7 物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [3]
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
靈異幻影
不死
cannot be used as minion [1]
Ghastly Phantasm
幽魂 | N |
---|---|
標籤 | 法術, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
250%
生命轉為護盾
100%
異常狀態臨界值
250%
抗性
20 20 20 0
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
125%
Model Size
135%
類型
BetrayalPhantasm
Metadata
BetrayalPhantasmCowardsTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,083
護甲
28,790
閃避
4,739
能量護盾
6,127
傷害
467
法術傷害
467
命中
290
攻擊間隔
1.17
經驗值
12,819
異常狀態臨界值
16,083
冰緩
51
感電
51
易碎
288
焦灼
51
殘喘
141
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 421.6 至 632.4 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
法術, 投射物, 傷害
暴擊率: 5%
附加傷害效用: 150%
施放時間: 1.17 秒
造成 421.6 至 632.4 物理傷害
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物穿透全部目標
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
法術, 冰冷, 傷害, 範圍, 持續時間, 投射物, 範圍法術, ProjectilesNotFromUser
暴擊率: 5%
施放時間: 2.5 秒
冷卻時間: 15 秒
造成 112.4 至 168.7 物理傷害
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [3]
+5 秒基礎持續時間
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.