幽魂 | N |
---|---|
地区 | 辛迪加秘巢, 辛迪加秘巢, 辛迪加秘巢, 主脑之巢 |
标签 | 施法, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, undead |
Packs |
生命
250%
生命转为护盾
100%
异常状态临界值
250%
抗性
20 20 20 0
伤害
125%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.17 秒
伤害分布
±20%
经验值
125%
Model Size
135%
类型
BetrayalPhantasm
Metadata
BetrayalPhantasm2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
73
生命
27,131
护甲
42,661
闪避值
5,633
能量护盾
8,348
伤害
630
法术伤害
630
命中
352
攻击间隔
1.17
经验值
14,235
异常状态临界值
27,131
冰缓
86
Shock
86
Brittle
485
Scorch
86
Sap
237
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
法术, 投射物, 伤害
暴击几率: 5%
伤害效用: 150%
施放间隔: 1.17 秒
造成 506.8 - 760.3 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
法术, 投射物, 伤害
暴击几率: 5%
伤害效用: 150%
施放间隔: 1.17 秒
造成 506.8 - 760.3 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
法术, 冰冷, 伤害, 范围, 持续时间, 投射物, 范围法术, ProjectilesNotFromUser
暴击几率: 5%
施放间隔: 2.5 秒
冷却时间: 15 秒
造成 135.2 - 202.7 物理伤害
基础持续时间为 5 秒
base is projectile [1]
is area damage [1]
projectile spread radius [3]
基础持续时间为 5 秒
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm2"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
幽暗幻灵
亡灵
cannot be used as minion [1]
Ghastly Phantasm
幽魂 | N |
---|---|
标签 | 施法, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
250%
生命转为护盾
100%
异常状态临界值
250%
抗性
20 20 20 0
伤害
125%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.17 秒
伤害分布
±20%
经验值
125%
Model Size
135%
类型
BetrayalPhantasm
Metadata
BetrayalPhantasmGraveyardMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
16,083
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
467
法术伤害
467
命中
290
攻击间隔
1.17
经验值
12,819
异常状态临界值
16,083
冰缓
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
法术, 投射物, 伤害
暴击几率: 5%
伤害效用: 150%
施放间隔: 1.17 秒
造成 421.6 - 632.4 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
法术, 投射物, 伤害
暴击几率: 5%
伤害效用: 150%
施放间隔: 1.17 秒
造成 421.6 - 632.4 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
法术, 冰冷, 伤害, 范围, 持续时间, 投射物, 范围法术, ProjectilesNotFromUser
暴击几率: 5%
施放间隔: 2.5 秒
冷却时间: 15 秒
造成 112.4 - 168.7 物理伤害
基础持续时间为 5 秒
base is projectile [1]
is area damage [1]
projectile spread radius [3]
基础持续时间为 5 秒
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasmGraveyardMap"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
幽暗幻灵
亡灵
cannot be used as minion [1]
Ghastly Phantasm
幽魂 | N |
---|---|
标签 | 施法, ghost, ghost_armour, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
250%
生命转为护盾
100%
异常状态临界值
250%
抗性
20 20 20 0
伤害
125%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.17 秒
伤害分布
±20%
经验值
125%
Model Size
135%
类型
BetrayalPhantasm
Metadata
BetrayalPhantasmCowardsTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
16,083
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
467
法术伤害
467
命中
290
攻击间隔
1.17
经验值
12,819
异常状态临界值
16,083
冰缓
51
Shock
51
Brittle
288
Scorch
51
Sap
141
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalPhantasmFadingProjectile
法术, 投射物, 伤害
暴击几率: 5%
伤害效用: 150%
施放间隔: 1.17 秒
造成 421.6 - 632.4 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
BetrayalPhantasmFadingProjectile2
法术, 投射物, 伤害
暴击几率: 5%
伤害效用: 150%
施放间隔: 1.17 秒
造成 421.6 - 632.4 物理伤害
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
monster projectile variation [2]
use scaled contact offset [1]
MonsterFrostFury
法术, 冰冷, 伤害, 范围, 持续时间, 投射物, 范围法术, ProjectilesNotFromUser
暴击几率: 5%
施放间隔: 2.5 秒
冷却时间: 15 秒
造成 112.4 - 168.7 物理伤害
基础持续时间为 5 秒
base is projectile [1]
is area damage [1]
projectile spread radius [3]
基础持续时间为 5 秒
base is projectile [1]
is area damage [1]
projectile spread radius [3]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/BetrayalPhantasmCowardsTrial"] = { name = "Ghastly Phantasm", life = 2.5, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.17, attackRange = 6, accuracy = 1, skillList = { "WalkEmergeBetrayal", "BetrayalPhantasmFadingProjectile", "BetrayalPhantasmFadingProjectile2", "MonsterFrostFury", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile"] = { name = "BetrayalPhantasmFadingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalPhantasmFadingProjectile2"] = { name = "BetrayalPhantasmFadingProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "always_pierce", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostFury"] = { name = "MonsterFrostFury", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.AreaSpell] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "projectile_spread_radius", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.