束缚幻灵
亡灵
cannot be used as minion [1]
Bound Phantasm
幽魂N
地区辛迪加秘巢, 辛迪加秘巢, 辛迪加秘巢, 主脑之巢
标签ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead
Packs
  • 辛迪加秘巢: 残破雕塑, 劫掠之喉, 恐怖绿影, 束缚幻灵, 幽暗幻灵
  • 辛迪加秘巢: 束缚幻灵, 幽暗幻灵, 复生的弄臣
  • 辛迪加秘巢: 束缚幻灵, 幽暗幻灵
  • 主脑之巢: 残破雕塑, 劫掠之喉, 恐怖绿影, 束缚幻灵, 幽暗幻灵
  • 生命
    250%
    生命转为护盾
    100%
    异常状态临界值
    250%
    抗性
    20 20 20 0
    伤害
    125%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.17 秒
    伤害分布
    ±20%
    经验值
    125%
    Model Size
    110%
    类型
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm1
    等级
    73
    生命
    27,131
    护甲
    42,661
    闪避值
    5,633
    能量护盾
    8,348
    伤害
    630
    法术伤害
    630
    命中
    352
    攻击间隔
    1.17
    经验值
    14,235
    异常状态临界值
    27,131
    冰缓
    86
    Shock
    86
    Brittle
    485
    Scorch
    86
    Sap
    237
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 504–755
    暴击几率: 5%
    攻击间隔: 1.17 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    TeleportBetrayalPhantasm
    法术, 位移
    施放间隔: 1.13 秒
    冷却时间: 7 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBetrayal/BetrayalPhantasm1"] = {
        name = "Bound Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "TeleportBetrayalPhantasm",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalPhantasm"] = {
        name = "TeleportBetrayalPhantasm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.13,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • 束缚幻灵
    亡灵
    cannot be used as minion [1]
    Bound Phantasm
    幽魂N
    标签ghost, ghost_armour, is_unarmed, medium_movement, melee, no_cannot_die_aura, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, small_height, undead
    Packs
  • 血肉操纵者, 灵魂编织者, 复生的弄臣, 无皮先锋, 无皮哨探, 束缚幻灵
  • 辛迪加沉默者, 血肉操纵者, 复生的弄臣, 无皮先锋, 束缚幻灵
  • 生命
    250%
    生命转为护盾
    100%
    异常状态临界值
    250%
    抗性
    20 20 20 0
    伤害
    125%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.17 秒
    伤害分布
    ±20%
    经验值
    125%
    Model Size
    110%
    类型
    BetrayalPhantasm
    Metadata
    BetrayalPhantasm1Necropolis
    等级
    68
    生命
    16,083
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    6,127
    伤害
    467
    法术伤害
    467
    命中
    290
    攻击间隔
    1.17
    经验值
    12,819
    异常状态临界值
    16,083
    冰缓
    51
    Shock
    51
    Brittle
    288
    Scorch
    51
    Sap
    141
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 374–560
    暴击几率: 5%
    攻击间隔: 1.17 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeBetrayal
    walk emerge distance [300]
    TeleportBetrayalPhantasm
    法术, 位移
    施放间隔: 1.13 秒
    冷却时间: 7 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueNecropolis/BetrayalPhantasm1Necropolis"] = {
        name = "Bound Phantasm",
        life = 2.5,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "TeleportBetrayalPhantasm",
            "WalkEmergeBetrayal",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportBetrayalPhantasm"] = {
        name = "TeleportBetrayalPhantasm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.13,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBetrayal"] = {
        name = "WalkEmergeBetrayal",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.