幽魂 | Y |
---|---|
地区 | 辛迪加秘巢, 主脑之巢 |
标签 | construct, flesh_armour, immobile, is_unarmed, large_model, medium_height, no_cannot_die_aura, no_pantheon_mod, red_blood |
Packs |
生命
450%
异常状态临界值
450%
抗性
0 0 0 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
150%
Model Size
100%
类型
BetrayalTotem
Metadata
BetrayalTotemGroundEffect
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
73
生命
48,836
护甲
42,661
闪避值
5,633
能量护盾
0
伤害
755
法术伤害
755
命中
352
攻击间隔
1.5
经验值
17,082
异常状态临界值
48,836
冰缓
154
Shock
154
Brittle
874
Scorch
154
Sap
427
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalTotemCastGroundEffect
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 295.6 基础混沌伤害
基础持续时间为 10 秒
active skill area of effect radius +% final [25]
基础持续时间为 10 秒
active skill area of effect radius +% final [25]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalTotemGroundEffect"] = { name = "Mangled Sculpture", life = 4.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BetrayalTotemCastGroundEffect", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalTotemCastGroundEffect"] = { name = "BetrayalTotemCastGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2.5, 10000, 25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
active skill area of effect radius +% final [0,50]
Id | MonsterAreaOfEffectFinalVariance |
---|---|
Family | MonsterAreaOfEffectFinalVariance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.