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Farric Attack Hound

Farric Attack Hound

SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, humanoid, beast, demon, gladiator, not_int
Damage90%
Life600%
Ailment Threshold600%
Critical Strike Chance5%
TypePitbullBestiaryMinion
Attack Distance6 ~ 8
Attack Time1.755 Second
Damage Spread20%
Armour+40%
Evasion+60%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MonsterDualStrikePitbull
icondualswing
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
skill double hits when dual wielding [1]
Deals 10% less Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cooldown Time: 5 Second

WalkEmergeBestiaryHellion
walk emerge distance [450]
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Farric Attack Hound431291505.61.755457132277113677040000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MonsterDualStrikePitbull
icondualswing
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
skill double hits when dual wielding [1]
Deals 10% less Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cooldown Time: 5 Second

WalkEmergeBestiaryHellion
walk emerge distance [450]
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Farric Attack Hound386281343.11.755380042019512712040000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MonsterDualStrikePitbull
icondualswing
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
skill double hits when dual wielding [1]
Deals 10% less Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cooldown Time: 5 Second

WalkEmergeBestiaryHellion
walk emerge distance [450]
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Farric Attack Hound298901066.31.755256091585910963040000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MonsterDualStrikePitbull
icondualswing
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
skill double hits when dual wielding [1]
Deals 10% less Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cooldown Time: 5 Second

WalkEmergeBestiaryHellion
walk emerge distance [450]
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Farric Attack Hound22207795.41.75516294116879082040000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

MonsterDualStrikePitbull
icondualswing
Dual Strike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
skill double hits when dual wielding [1]
Deals 10% less Damage

Attack DualWield MeleeSingleTarget AttackCanRepeat Melee Type53
Cooldown Time: 5 Second

WalkEmergeBestiaryHellion
walk emerge distance [450]
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Farric Attack Hound161525901.7551033285787490040000
Melee20OnlyLastTarget TargetNear
Melee 10

Object Type

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"

Render
{
     //turn_duration = 0.35
}
Resists FireResists ColdResists LightningResists Chaos
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/PitbullBestiaryMinion"] = {
    name = "Farric Attack Hound",
    life = 6,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Axe",
    skillList = {
        "MonsterDualStrikePitbull",
        "Melee",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterDualStrikePitbull"] = {
    name = "Dual Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.DualWield] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Type53] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_double_hits_when_dual_wielding",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {1, -10, levelRequirement = 2, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}