Warped Regurgitator
Demon
Spectre | Y |
---|---|
Area | The Ravaged Square, The Canals, The Feeding Trough, The Eternal Laboratory |
Tags | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Packs |
Life
143%
Ailment Threshold
143%
Resistance
0 30 0 30
Damage
124%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
2.205 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
Regurgitator
Metadata
Regurgitator1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
463
Spell Damage
463
Accuracy
290
Attack Time
2.205
Experience
13,332
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RegurgitatorConsumeCorpse
Spell
Cast Time: 2.63 sec
RegurgitatorBloodProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Deals 10% more Damage
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
DanceOnCorpseFaceTarget
CanTargetUnusableCorpse
Cooldown Time: 3 sec
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Regurgitator/Regurgitator1"] = { name = "Warped Regurgitator", life = 1.43, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.24, damageSpread = 0.2, attackTime = 2.205, attackRange = 13, accuracy = 1, skillList = { "Melee", "RegurgitatorConsumeCorpse", "RegurgitatorBloodProjectile", "DanceOnCorpseFaceTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorConsumeCorpse"] = { name = "RegurgitatorConsumeCorpse", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorBloodProjectile"] = { name = "RegurgitatorBloodProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {100, 10, 15, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpseFaceTarget"] = { name = "DanceOnCorpseFaceTarget", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Warped Regurgitator
Demon
Spectre | Y |
---|---|
Tags | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Packs |
Life
143%
Ailment Threshold
143%
Resistance
0 30 0 30
Damage
124%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
2.205 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
Regurgitator
Metadata
Regurgitator1Hellscape_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
463
Spell Damage
463
Accuracy
290
Attack Time
2.205
Experience
13,332
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RegurgitatorConsumeCorpse
Spell
Cast Time: 2.63 sec
RegurgitatorBloodProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Deals 10% more Damage
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
DanceOnCorpseFaceTarget
CanTargetUnusableCorpse
Cooldown Time: 3 sec
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Regurgitator/Regurgitator1Hellscape_"] = { name = "Warped Regurgitator", life = 1.43, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.24, damageSpread = 0.2, attackTime = 2.205, attackRange = 13, accuracy = 1, skillList = { "Melee", "RegurgitatorConsumeCorpse", "RegurgitatorBloodProjectile", "DanceOnCorpseFaceTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorConsumeCorpse"] = { name = "RegurgitatorConsumeCorpse", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorBloodProjectile"] = { name = "RegurgitatorBloodProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {100, 10, 15, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpseFaceTarget"] = { name = "DanceOnCorpseFaceTarget", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Warped Regurgitator
Demon
cannot be used as minion [1]
Spectre | N |
---|---|
Area | The Ravaged Square, The Canals, The Feeding Trough, The Eternal Laboratory |
Tags | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Packs |
Life
143%
Ailment Threshold
143%
Resistance
0 30 0 30
Damage
124%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
2.205 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
Regurgitator
Metadata
RegurgitatorWithCorpse1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
463
Spell Damage
463
Accuracy
290
Attack Time
2.205
Experience
13,332
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RegurgitatorConsumeCorpse
Spell
Cast Time: 2.63 sec
RegurgitatorBloodProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Deals 10% more Damage
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
DanceOnCorpseFaceTarget
CanTargetUnusableCorpse
Cooldown Time: 3 sec
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Regurgitator/RegurgitatorWithCorpse1"] = { name = "Warped Regurgitator", life = 1.43, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.24, damageSpread = 0.2, attackTime = 2.205, attackRange = 13, accuracy = 1, skillList = { "Melee", "RegurgitatorConsumeCorpse", "RegurgitatorBloodProjectile", "DanceOnCorpseFaceTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorConsumeCorpse"] = { name = "RegurgitatorConsumeCorpse", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorBloodProjectile"] = { name = "RegurgitatorBloodProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {100, 10, 15, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpseFaceTarget"] = { name = "DanceOnCorpseFaceTarget", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Warped Regurgitator
Demon
cannot be used as minion [1]
Spectre | N |
---|---|
Tags | caster, cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, slashing_weapon |
Life
143%
Ailment Threshold
143%
Resistance
0 30 0 30
Damage
124%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
2.205 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
Regurgitator
Metadata
RegurgitatorWithZombie1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,200
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
463
Spell Damage
463
Accuracy
290
Attack Time
2.205
Experience
13,332
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
RegurgitatorConsumeCorpse
Spell
Cast Time: 2.63 sec
RegurgitatorBloodProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser, Triggerable
Base Damage: 371–556
Critical Strike Chance: 5%
Attack Time: 2.205 sec
Deals 10% more Damage
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
100% increased Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
DanceOnCorpseFaceTarget
CanTargetUnusableCorpse
Cooldown Time: 3 sec
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Regurgitator/RegurgitatorWithZombie1"] = { name = "Warped Regurgitator", life = 1.43, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.24, damageSpread = 0.2, attackTime = 2.205, attackRange = 13, accuracy = 1, skillList = { "Melee", "RegurgitatorConsumeCorpse", "RegurgitatorBloodProjectile", "DanceOnCorpseFaceTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorConsumeCorpse"] = { name = "RegurgitatorConsumeCorpse", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.63, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RegurgitatorBloodProjectile"] = { name = "RegurgitatorBloodProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_speed_+%", "active_skill_damage_+%_final", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {100, 10, 15, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpseFaceTarget"] = { name = "DanceOnCorpseFaceTarget", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |