Loyalguard Mk 4
Construct
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
SpectreN
Tagsanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement
Packs
  • Loyalguard Mk 4
  • Life
    1600%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    30 30 30 20
    Damage
    170%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 21
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    HeistRobotArgusMiniboss
    Metadata
    RobotArgusMiniboss
    Level
    68
    Life
    102,934
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    635
    Spell Damage
    635
    Accuracy
    0
    Attack Time
    1.785
    Experience
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 508–762
    Critical Strike Chance: 5%
    Attack Time: 1.785 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistRobotArgusSlam
    Triggerable, Attack
    Base Damage: 508–762
    Critical Strike Chance: 5%
    Attack Time: 1.785 sec
    Cooldown Time: 10 sec
    is area damage [1]
    EGHeistRobotArgusActivationWave
    Triggerable, Spell
    Cast Time: 1.333 sec
    Cooldown Time: 12 sec
    EGHeistRobotArgusOverchargeBuff
    Triggerable, Spell
    Cast Time: 1.333 sec
    Cooldown Time: 15 sec
    SSMHeistRobotArgusItsRainingMannequins
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Skills Repeat an additional 4 Times
    alternate minion [523]
    number of monsters to summon [2]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    StateMachine
    {
    	define_shared_state = "argus = 1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss"] = {
        name = "Loyalguard Mk 4",
        life = 16,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMHeistRobotArgusItsRainingMannequins",
            "GAHeistRobotArgusSlam",
            "EGHeistRobotArgusActivationWave",
            "EGHeistRobotArgusOverchargeBuff",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMHeistRobotArgusItsRainingMannequins"] = {
        name = "SSMHeistRobotArgusItsRainingMannequins",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {2, 523, 50, 4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistRobotArgusSlam"] = {
        name = "GAHeistRobotArgusSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusActivationWave"] = {
        name = "EGHeistRobotArgusActivationWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusOverchargeBuff"] = {
        name = "EGHeistRobotArgusOverchargeBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Loyalguard Mk 4
    Construct
    stance movement speed +% final [-50]
    stance movement speed +% final [-50]
    stance movement speed +% final [-50]
    SpectreN
    Tagsanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement
    Packs
  • Loyalguard Mk 4, Ember Auto-Scout, Frost Auto-Scout, Firebuzz, Clockwork Crawler, Ashblessed Warden, Auto-Enforcer, Rusty Crusher, GDB0-Y
  • Head Enforcer, Security Specialist, Flesh Sculptor, Corpse Stitcher, Backbreaker, Tormentor, Loyalguard Mk 4, Boring
  • Life
    1600%
    Armour
    +100%
    Ailment Threshold
    504%
    Resistance
    30 30 30 20
    Damage
    170%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 21
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    HeistRobotArgusMiniboss
    Metadata
    RobotArgusMinibossAtlas__
    Level
    68
    Life
    102,934
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    635
    Spell Damage
    635
    Accuracy
    0
    Attack Time
    1.785
    Experience
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 508–762
    Critical Strike Chance: 5%
    Attack Time: 1.785 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistRobotArgusSlam
    Triggerable, Attack
    Base Damage: 508–762
    Critical Strike Chance: 5%
    Attack Time: 1.785 sec
    Cooldown Time: 10 sec
    is area damage [1]
    EGHeistRobotArgusActivationWave
    Triggerable, Spell
    Cast Time: 1.333 sec
    Cooldown Time: 12 sec
    EGHeistRobotArgusOverchargeBuff
    Triggerable, Spell
    Cast Time: 1.333 sec
    Cooldown Time: 15 sec
    SSMHeistRobotArgusItsRainingMannequins
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Cast Time: 1 sec
    Skills Repeat an additional 4 Times
    alternate minion [523]
    number of monsters to summon [2]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    StateMachine
    {
    	define_shared_state = "argus = 1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotArgusMinibossAtlas__"] = {
        name = "Loyalguard Mk 4",
        life = 16,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMHeistRobotArgusItsRainingMannequins",
            "GAHeistRobotArgusSlam",
            "EGHeistRobotArgusActivationWave",
            "EGHeistRobotArgusOverchargeBuff",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMHeistRobotArgusItsRainingMannequins"] = {
        name = "SSMHeistRobotArgusItsRainingMannequins",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {2, 523, 50, 4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistRobotArgusSlam"] = {
        name = "GAHeistRobotArgusSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusActivationWave"] = {
        name = "EGHeistRobotArgusActivationWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusOverchargeBuff"] = {
        name = "EGHeistRobotArgusOverchargeBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Edit

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