Guardia leal Mk 4
Constructo
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
Loyalguard Mk 4
Spectre | N |
---|---|
Tags | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
Packs |
Vida
1600%
Armadura
+100%
Ailment Threshold
504%
Resistencia
30 30 30 20
Damage
170%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 21
Attack Time
1.785 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
HeistRobotArgusMiniboss
Metadata
RobotArgusMiniboss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
102,934
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
635
Daño de hechizos
635
Precisión
290
Attack Time
1.785
Experiencia
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.785 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistRobotArgusSlam
Triggerable, Attack
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.785 seg
Tiempo de recarga: 10 seg
is area damage [1]
EGHeistRobotArgusActivationWave
Triggerable, Spell
Tiempo de lanzamiento: 1.333 seg
Tiempo de recarga: 12 seg
EGHeistRobotArgusOverchargeBuff
Triggerable, Spell
Tiempo de lanzamiento: 1.333 seg
Tiempo de recarga: 15 seg
SSMHeistRobotArgusItsRainingMannequins
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Las Habilidades se Repiten 4 Veces más
alternate minion [523]
number of monsters to summon [2]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
alternate minion [523]
number of monsters to summon [2]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { define_shared_state = "argus = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss"] = { name = "Loyalguard Mk 4", life = 16, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.7, damageSpread = 0.2, attackTime = 1.785, attackRange = 21, accuracy = 1, skillList = { "Melee", "SSMHeistRobotArgusItsRainingMannequins", "GAHeistRobotArgusSlam", "EGHeistRobotArgusActivationWave", "EGHeistRobotArgusOverchargeBuff", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHeistRobotArgusItsRainingMannequins"] = { name = "SSMHeistRobotArgusItsRainingMannequins", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {2, 523, 50, 4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotArgusSlam"] = { name = "GAHeistRobotArgusSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotArgusActivationWave"] = { name = "EGHeistRobotArgusActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotArgusOverchargeBuff"] = { name = "EGHeistRobotArgusOverchargeBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
stance movement speed +% final [-50]
Id | StanceHeistRobotArgusWalk |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-50]
Id | StanceHeistRobotArgusWalk |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-50]
Id | StanceHeistRobotArgusWalk |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Guardia leal Mk 4
Constructo
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
Loyalguard Mk 4
Spectre | N |
---|---|
Tags | animal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement |
Packs |
Vida
1600%
Armadura
+100%
Ailment Threshold
504%
Resistencia
30 30 30 20
Damage
170%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 21
Attack Time
1.785 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
HeistRobotArgusMiniboss
Metadata
RobotArgusMinibossAtlas__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
102,934
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
635
Daño de hechizos
635
Precisión
290
Attack Time
1.785
Experiencia
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.785 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistRobotArgusSlam
Triggerable, Attack
Base Damage: 508–762
Probabilidad de golpe crítico: 5%
Attack Time: 1.785 seg
Tiempo de recarga: 10 seg
is area damage [1]
EGHeistRobotArgusActivationWave
Triggerable, Spell
Tiempo de lanzamiento: 1.333 seg
Tiempo de recarga: 12 seg
EGHeistRobotArgusOverchargeBuff
Triggerable, Spell
Tiempo de lanzamiento: 1.333 seg
Tiempo de recarga: 15 seg
SSMHeistRobotArgusItsRainingMannequins
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Las Habilidades se Repiten 4 Veces más
alternate minion [523]
number of monsters to summon [2]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
alternate minion [523]
number of monsters to summon [2]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" StateMachine { define_shared_state = "argus = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotArgusMinibossAtlas__"] = { name = "Loyalguard Mk 4", life = 16, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.7, damageSpread = 0.2, attackTime = 1.785, attackRange = 21, accuracy = 1, skillList = { "Melee", "SSMHeistRobotArgusItsRainingMannequins", "GAHeistRobotArgusSlam", "EGHeistRobotArgusActivationWave", "EGHeistRobotArgusOverchargeBuff", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHeistRobotArgusItsRainingMannequins"] = { name = "SSMHeistRobotArgusItsRainingMannequins", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "skill_repeat_count", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {2, 523, 50, 4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistRobotArgusSlam"] = { name = "GAHeistRobotArgusSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotArgusActivationWave"] = { name = "EGHeistRobotArgusActivationWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistRobotArgusOverchargeBuff"] = { name = "EGHeistRobotArgusOverchargeBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
stance movement speed +% final [-50]
Id | StanceHeistRobotArgusWalk |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-50]
Id | StanceHeistRobotArgusWalk |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-50]
Id | StanceHeistRobotArgusWalk |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.