Loyaler Wächter Mk 4
Konstrukt
stance movement speed +% final [-50]
stance movement speed +% final [-50]
stance movement speed +% final [-50]
Loyalguard Mk 4
SpectreN
Tagsanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement
Packs
  • Loyaler Wächter Mk 4
  • Leben
    1600%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    30 30 30 20
    Damage
    170%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 21
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    120%
    Type
    HeistRobotArgusMiniboss
    Metadata
    RobotArgusMiniboss
    Stufe
    68
    Leben
    102,934
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    635
    Zauberschaden
    635
    Genauigkeit
    290
    Attack Time
    1.785
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 508–762
    Kritische Trefferchance: 5%
    Attack Time: 1.785 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistRobotArgusSlam
    Triggerable, Attack
    Base Damage: 508–762
    Kritische Trefferchance: 5%
    Attack Time: 1.785 Sek.
    Abklingzeit: 10 Sek.
    is area damage [1]
    EGHeistRobotArgusActivationWave
    Triggerable, Spell
    Zauberzeit: 1.333 Sek.
    Abklingzeit: 12 Sek.
    EGHeistRobotArgusOverchargeBuff
    Triggerable, Spell
    Zauberzeit: 1.333 Sek.
    Abklingzeit: 15 Sek.
    SSMHeistRobotArgusItsRainingMannequins
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    Fertigkeiten wiederholen sich 4 zusätzliche Male
    alternate minion [523]
    number of monsters to summon [2]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    StateMachine
    {
    	define_shared_state = "argus = 1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss"] = {
        name = "Loyalguard Mk 4",
        life = 16,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMHeistRobotArgusItsRainingMannequins",
            "GAHeistRobotArgusSlam",
            "EGHeistRobotArgusActivationWave",
            "EGHeistRobotArgusOverchargeBuff",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMHeistRobotArgusItsRainingMannequins"] = {
        name = "SSMHeistRobotArgusItsRainingMannequins",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {2, 523, 50, 4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistRobotArgusSlam"] = {
        name = "GAHeistRobotArgusSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusActivationWave"] = {
        name = "EGHeistRobotArgusActivationWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusOverchargeBuff"] = {
        name = "EGHeistRobotArgusOverchargeBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Loyaler Wächter Mk 4
    Konstrukt
    stance movement speed +% final [-50]
    stance movement speed +% final [-50]
    stance movement speed +% final [-50]
    Loyalguard Mk 4
    SpectreN
    Tagsanimal_claw_weapon, construct, is_unarmed, melee, metal_armour, no_pantheon_mod, not_dex, not_int, physical_affinity, very_fast_movement
    Packs
  • Loyaler Wächter Mk 4, Glühender Auto-Späher, Frostiger Auto-Späher, Surrendes Feuer, Uhrwerk-Krabbler, Aschegesegneter Wächter, Auto-Vollstrecker, Rostiger Zermalmer, GDB0-Y
  • Oberster Vollstrecker, Sicherheitsspezialist, Fleischskulpteur, Leichennäherin, Rückenbrecher, Peiniger, Loyaler Wächter Mk 4, Haderlump
  • Leben
    1600%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    30 30 30 20
    Damage
    170%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 21
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    120%
    Type
    HeistRobotArgusMiniboss
    Metadata
    RobotArgusMinibossAtlas__
    Stufe
    68
    Leben
    102,934
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    635
    Zauberschaden
    635
    Genauigkeit
    290
    Attack Time
    1.785
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 508–762
    Kritische Trefferchance: 5%
    Attack Time: 1.785 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistRobotArgusSlam
    Triggerable, Attack
    Base Damage: 508–762
    Kritische Trefferchance: 5%
    Attack Time: 1.785 Sek.
    Abklingzeit: 10 Sek.
    is area damage [1]
    EGHeistRobotArgusActivationWave
    Triggerable, Spell
    Zauberzeit: 1.333 Sek.
    Abklingzeit: 12 Sek.
    EGHeistRobotArgusOverchargeBuff
    Triggerable, Spell
    Zauberzeit: 1.333 Sek.
    Abklingzeit: 15 Sek.
    SSMHeistRobotArgusItsRainingMannequins
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Zauberzeit: 1 Sek.
    Fertigkeiten wiederholen sich 4 zusätzliche Male
    alternate minion [523]
    number of monsters to summon [2]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    StateMachine
    {
    	define_shared_state = "argus = 1;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Heist/robot/argus/overcharged.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Robot/RobotArgusMinibossAtlas__"] = {
        name = "Loyalguard Mk 4",
        life = 16,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.7,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 21,
        accuracy = 1,
        skillList = {
            "Melee",
            "SSMHeistRobotArgusItsRainingMannequins",
            "GAHeistRobotArgusSlam",
            "EGHeistRobotArgusActivationWave",
            "EGHeistRobotArgusOverchargeBuff",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMHeistRobotArgusItsRainingMannequins"] = {
        name = "SSMHeistRobotArgusItsRainingMannequins",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "skill_repeat_count",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {2, 523, 50, 4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistRobotArgusSlam"] = {
        name = "GAHeistRobotArgusSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusActivationWave"] = {
        name = "EGHeistRobotArgusActivationWave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHeistRobotArgusOverchargeBuff"] = {
        name = "EGHeistRobotArgusOverchargeBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    stance movement speed +% final [-50]
    IdStanceHeistRobotArgusWalk
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Edit

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