Rückenbrecher
Humanoid
stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
Spectre | N |
---|---|
Tags | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Packs |
Leben
1400%
Rüstung
+100%
Ailment Threshold
504%
Widerstand
30 30 30 20
Damage
160%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
127%
Type
HeistThugMelee2Miniboss
Metadata
ThugMelee2Miniboss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
90,067
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
598
Zauberschaden
598
Genauigkeit
290
Attack Time
1.995
Erfahrung
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMeleeWDK
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Stößt Gegner bei Treffer zurück
action attack or cast time uses animation length [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistThugMinibossSlam
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 12 Sek.
cast time overrides attack duration [1]
is area damage [1]
is area damage [1]
DTTHeistThugMinibossLeap
Spell, Movement
Zauberzeit: 3 Sek.
Abklingzeit: 5 Sek.
walk emerge extra distance [-10]
GAHeistThugMinibossLeapSlam
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
is area damage [1]
ChangeToStance4HeistThugMinibossEnrage
Abklingzeit: 10 Sek.
ChangeToStance1HeistThugMinibossCalmDown
Abklingzeit: 10 Sek.
GAHeistThugGroundslamMiniboss
Attack, Triggerable, Channel
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Attack Time: 1.995 Sek.
Verursacht 50% mehr Angriffsschaden
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
GAHeistThugMinibossLeapSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
GAHeistThugMinibossGroundSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 12 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
GAHeistThugMinibossGroundSlamEnragedDonut
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistThugMinibossLeapSlamWeapon
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Attack Time: 1.995 Sek.
Verursacht 40% mehr Angriffsschaden
is area damage [1]
is area damage [1]
HeistThugMinibossLeapSlamWeaponEnraged
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Attack Time: 1.995 Sek.
Verursacht 40% mehr Angriffsschaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseThug"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" Actor { on_start_ChangeToStance1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk ); " on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk ); " } Animated { on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );" on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );" on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );" on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );" on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );" on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss"] = { name = "Backbreaker", life = 14, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "HeistThugMeleeWDK", "ChangeToStance4HeistThugMinibossEnrage", "ChangeToStance1HeistThugMinibossCalmDown", "GAHeistThugMinibossSlam", "GAHeistThugMinibossLeapSlam", "GAHeistThugGroundslamMiniboss", "GAHeistThugMinibossLeapSlamEnraged", "GAHeistThugMinibossGroundSlamEnraged", "GAHeistThugMinibossGroundSlamEnragedDonut", "WalkEmergeHeistThug", "DTTHeistThugMinibossLeap", "DoLiterallyNothing", "ChangeToStance1Heist", "HeistThugMinibossLeapSlamWeapon", "HeistThugMinibossLeapSlamWeaponEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistThugMeleeWDK"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance4HeistThugMinibossEnrage"] = { name = "ChangeToStance4HeistThugMinibossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1HeistThugMinibossCalmDown"] = { name = "ChangeToStance1HeistThugMinibossCalmDown", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossSlam"] = { name = "GAHeistThugMinibossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.748, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossLeapSlam"] = { name = "GAHeistThugMinibossLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugGroundslamMiniboss"] = { name = "GAHeistThugGroundslamMiniboss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.065, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossLeapSlamEnraged"] = { name = "GAHeistThugMinibossLeapSlamEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossGroundSlamEnraged"] = { name = "GAHeistThugMinibossGroundSlamEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.07, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = { name = "GAHeistThugMinibossGroundSlamEnragedDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistThugMinibossLeap"] = { name = "DTTHeistThugMinibossLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMinibossLeapSlamWeapon"] = { name = "HeistThugMinibossLeapSlamWeapon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMinibossLeapSlamWeaponEnraged"] = { name = "HeistThugMinibossLeapSlamWeaponEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-67]
Id | StanceHeistThugWalkLarge |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-36]
Id | StanceHeistThugJogLarge |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [50]
Id | StanceThugMinibossEnrage_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Rückenbrecher
Humanoid
stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
Spectre | N |
---|---|
Tags | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
Packs |
Leben
1400%
Rüstung
+100%
Ailment Threshold
504%
Widerstand
30 30 30 20
Damage
160%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
127%
Type
HeistThugMelee2Miniboss
Metadata
ThugMelee2MinibossAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
90,067
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
598
Zauberschaden
598
Genauigkeit
290
Attack Time
1.995
Erfahrung
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMeleeWDK
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Stößt Gegner bei Treffer zurück
action attack or cast time uses animation length [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
action attack or cast time uses animation length [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistThugMinibossSlam
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 12 Sek.
cast time overrides attack duration [1]
is area damage [1]
is area damage [1]
DTTHeistThugMinibossLeap
Spell, Movement
Zauberzeit: 3 Sek.
Abklingzeit: 5 Sek.
walk emerge extra distance [-10]
GAHeistThugMinibossLeapSlam
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
is area damage [1]
ChangeToStance4HeistThugMinibossEnrage
Abklingzeit: 10 Sek.
ChangeToStance1HeistThugMinibossCalmDown
Abklingzeit: 10 Sek.
GAHeistThugGroundslamMiniboss
Attack, Triggerable, Channel
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Attack Time: 1.995 Sek.
Verursacht 50% mehr Angriffsschaden
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
GAHeistThugMinibossLeapSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
GAHeistThugMinibossGroundSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Abklingzeit: 12 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
GAHeistThugMinibossGroundSlamEnragedDonut
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Attack Time: 1.995 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistThugMinibossLeapSlamWeapon
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Attack Time: 1.995 Sek.
Verursacht 40% mehr Angriffsschaden
is area damage [1]
is area damage [1]
HeistThugMinibossLeapSlamWeaponEnraged
Triggerable, Attack
Base Damage: 478–717
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Attack Time: 1.995 Sek.
Verursacht 40% mehr Angriffsschaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Feuerschaden umgewandelt
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" Actor { on_start_ChangeToStance1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk ); " on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );" } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk ); " } Animated { on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );" on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );" on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );" on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );" on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );" on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );" on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2MinibossAtlas"] = { name = "Backbreaker", life = 14, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.6, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "HeistThugMeleeWDK", "ChangeToStance4HeistThugMinibossEnrage", "ChangeToStance1HeistThugMinibossCalmDown", "GAHeistThugMinibossSlam", "GAHeistThugMinibossLeapSlam", "GAHeistThugGroundslamMiniboss", "GAHeistThugMinibossLeapSlamEnraged", "GAHeistThugMinibossGroundSlamEnraged", "GAHeistThugMinibossGroundSlamEnragedDonut", "WalkEmergeHeistThug", "DTTHeistThugMinibossLeap", "DoLiterallyNothing", "ChangeToStance1Heist", "HeistThugMinibossLeapSlamWeapon", "HeistThugMinibossLeapSlamWeaponEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistThugMeleeWDK"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_knockback", "determine_knockback_direction_from_melee_pattern", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance4HeistThugMinibossEnrage"] = { name = "ChangeToStance4HeistThugMinibossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1HeistThugMinibossCalmDown"] = { name = "ChangeToStance1HeistThugMinibossCalmDown", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossSlam"] = { name = "GAHeistThugMinibossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.748, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossLeapSlam"] = { name = "GAHeistThugMinibossLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugGroundslamMiniboss"] = { name = "GAHeistThugGroundslamMiniboss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.065, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossLeapSlamEnraged"] = { name = "GAHeistThugMinibossLeapSlamEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossGroundSlamEnraged"] = { name = "GAHeistThugMinibossGroundSlamEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.07, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = { name = "GAHeistThugMinibossGroundSlamEnragedDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHeistThugMinibossLeap"] = { name = "DTTHeistThugMinibossLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMinibossLeapSlamWeapon"] = { name = "HeistThugMinibossLeapSlamWeapon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugMinibossLeapSlamWeaponEnraged"] = { name = "HeistThugMinibossLeapSlamWeaponEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-67]
Id | StanceHeistThugWalkLarge |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-36]
Id | StanceHeistThugJogLarge |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [50]
Id | StanceThugMinibossEnrage_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |