Rückenbrecher
Humanoid
stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
SpectreN
Tagscleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Packs
  • Rückenbrecher, Garstiger Schläger, Armseliger Wilderer
  • Rückenbrecher, Naiver Assassine, Verrückter Brandstifter
  • Leben
    1400%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    30 30 30 20
    Damage
    160%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    127%
    Type
    HeistThugMelee2Miniboss
    Metadata
    ThugMelee2Miniboss
    Stufe
    68
    Leben
    90,067
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    598
    Zauberschaden
    598
    Genauigkeit
    290
    Attack Time
    1.995
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    HeistThugMeleeWDK
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Stößt Gegner bei Treffer zurück
    action attack or cast time uses animation length [1]
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistThugMinibossSlam
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 12 Sek.
    cast time overrides attack duration [1]
    is area damage [1]
    DTTHeistThugMinibossLeap
    Spell, Movement
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    walk emerge extra distance [-10]
    GAHeistThugMinibossLeapSlam
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    is area damage [1]
    ChangeToStance4HeistThugMinibossEnrage
    Abklingzeit: 10 Sek.
    ChangeToStance1HeistThugMinibossCalmDown
    Abklingzeit: 10 Sek.
    GAHeistThugGroundslamMiniboss
    Attack, Triggerable, Channel
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.995 Sek.
    Verursacht 50% mehr Angriffsschaden
    cast time overrides attack duration [1]
    is area damage [1]
    WalkEmergeHeistThug
    walk emerge distance [200]
    GAHeistThugMinibossLeapSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Verursacht 45.25% mehr Schaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 45.25% mehr Schaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    cast time overrides attack duration [1]
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnragedDonut
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Verursacht 45.25% mehr Schaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    HeistThugMinibossLeapSlamWeapon
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Angriffsschaden: 140%
    Attack Time: 1.995 Sek.
    Verursacht 40% mehr Angriffsschaden
    is area damage [1]
    HeistThugMinibossLeapSlamWeaponEnraged
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Angriffsschaden: 140%
    Attack Time: 1.995 Sek.
    Verursacht 40% mehr Angriffsschaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseThug"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    
    Actor
    {
    	on_start_ChangeToStance1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
    	"
    
    	on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
    	"
    }
    
    Animated
    {
    	on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
    	on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
    	on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
    	on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    	on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss"] = {
        name = "Backbreaker",
        life = 14,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "HeistThugMeleeWDK",
            "ChangeToStance4HeistThugMinibossEnrage",
            "ChangeToStance1HeistThugMinibossCalmDown",
            "GAHeistThugMinibossSlam",
            "GAHeistThugMinibossLeapSlam",
            "GAHeistThugGroundslamMiniboss",
            "GAHeistThugMinibossLeapSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnragedDonut",
            "WalkEmergeHeistThug",
            "DTTHeistThugMinibossLeap",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
            "HeistThugMinibossLeapSlamWeapon",
            "HeistThugMinibossLeapSlamWeaponEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMeleeWDK"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance4HeistThugMinibossEnrage"] = {
        name = "ChangeToStance4HeistThugMinibossEnrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
        name = "ChangeToStance1HeistThugMinibossCalmDown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossSlam"] = {
        name = "GAHeistThugMinibossSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.748,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlam"] = {
        name = "GAHeistThugMinibossLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugGroundslamMiniboss"] = {
        name = "GAHeistThugGroundslamMiniboss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.065,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlamEnraged"] = {
        name = "GAHeistThugMinibossLeapSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnraged"] = {
        name = "GAHeistThugMinibossGroundSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.07,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
        name = "GAHeistThugMinibossGroundSlamEnragedDonut",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistThug"] = {
        name = "WalkEmergeHeistThug",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistThugMinibossLeap"] = {
        name = "DTTHeistThugMinibossLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeapon"] = {
        name = "HeistThugMinibossLeapSlamWeapon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
        name = "HeistThugMinibossLeapSlamWeaponEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-67]
    IdStanceHeistThugWalkLarge
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -67 Max: -67 Global
  • Craft Tagsspeed
    stance movement speed +% final [-36]
    IdStanceHeistThugJogLarge
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -36 Max: -36 Global
  • Craft Tagsspeed
    stance movement speed +% final [50]
    IdStanceThugMinibossEnrage_
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    Rückenbrecher
    Humanoid
    stance movement speed +% final [-67]
    stance movement speed +% final [-36]
    stance movement speed +% final [50]
    Backbreaker
    SpectreN
    Tagscleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Rückenbrecher, Peiniger, Garstiger Schläger, Garstiger Schläger, Garstiger Schläger, Garstiger Schläger, Armseliger Wilderer, Grausamer Brandstifter, Gehässiger Schmuggler, Boshafter Schlägertyp, Boshafter Schlägertyp, Naiver Assassine, Verrückter Brandstifter
  • Oberster Vollstrecker, Sicherheitsspezialist, Fleischskulpteur, Leichennäherin, Rückenbrecher, Peiniger, Loyaler Wächter Mk 4, Haderlump
  • Leben
    1400%
    Rüstung
    +100%
    Ailment Threshold
    504%
    Widerstand
    30 30 30 20
    Damage
    160%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    127%
    Type
    HeistThugMelee2Miniboss
    Metadata
    ThugMelee2MinibossAtlas
    Stufe
    68
    Leben
    90,067
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    598
    Zauberschaden
    598
    Genauigkeit
    290
    Attack Time
    1.995
    Erfahrung
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    HeistThugMeleeWDK
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Stößt Gegner bei Treffer zurück
    action attack or cast time uses animation length [1]
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistThugMinibossSlam
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 12 Sek.
    cast time overrides attack duration [1]
    is area damage [1]
    DTTHeistThugMinibossLeap
    Spell, Movement
    Zauberzeit: 3 Sek.
    Abklingzeit: 5 Sek.
    walk emerge extra distance [-10]
    GAHeistThugMinibossLeapSlam
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    is area damage [1]
    ChangeToStance4HeistThugMinibossEnrage
    Abklingzeit: 10 Sek.
    ChangeToStance1HeistThugMinibossCalmDown
    Abklingzeit: 10 Sek.
    GAHeistThugGroundslamMiniboss
    Attack, Triggerable, Channel
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Angriffsschaden: 150%
    Attack Time: 1.995 Sek.
    Verursacht 50% mehr Angriffsschaden
    cast time overrides attack duration [1]
    is area damage [1]
    WalkEmergeHeistThug
    walk emerge distance [200]
    GAHeistThugMinibossLeapSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Verursacht 45.25% mehr Schaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Abklingzeit: 12 Sek.
    Verursacht 45.25% mehr Schaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    cast time overrides attack duration [1]
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnragedDonut
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Verursacht 45.25% mehr Schaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    HeistThugMinibossLeapSlamWeapon
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Angriffsschaden: 140%
    Attack Time: 1.995 Sek.
    Verursacht 40% mehr Angriffsschaden
    is area damage [1]
    HeistThugMinibossLeapSlamWeaponEnraged
    Triggerable, Attack
    Base Damage: 478–717
    Kritische Trefferchance: 5%
    Angriffsschaden: 140%
    Attack Time: 1.995 Sek.
    Verursacht 40% mehr Angriffsschaden
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    
    Actor
    {
    	on_start_ChangeToStance1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
    	"
    
    	on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
    	"
    }
    
    Animated
    {
    	on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
    	on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
    	on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
    	on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    	on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2MinibossAtlas"] = {
        name = "Backbreaker",
        life = 14,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "HeistThugMeleeWDK",
            "ChangeToStance4HeistThugMinibossEnrage",
            "ChangeToStance1HeistThugMinibossCalmDown",
            "GAHeistThugMinibossSlam",
            "GAHeistThugMinibossLeapSlam",
            "GAHeistThugGroundslamMiniboss",
            "GAHeistThugMinibossLeapSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnragedDonut",
            "WalkEmergeHeistThug",
            "DTTHeistThugMinibossLeap",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
            "HeistThugMinibossLeapSlamWeapon",
            "HeistThugMinibossLeapSlamWeaponEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMeleeWDK"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance4HeistThugMinibossEnrage"] = {
        name = "ChangeToStance4HeistThugMinibossEnrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
        name = "ChangeToStance1HeistThugMinibossCalmDown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossSlam"] = {
        name = "GAHeistThugMinibossSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.748,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlam"] = {
        name = "GAHeistThugMinibossLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugGroundslamMiniboss"] = {
        name = "GAHeistThugGroundslamMiniboss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.065,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlamEnraged"] = {
        name = "GAHeistThugMinibossLeapSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnraged"] = {
        name = "GAHeistThugMinibossGroundSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.07,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
        name = "GAHeistThugMinibossGroundSlamEnragedDonut",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistThug"] = {
        name = "WalkEmergeHeistThug",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistThugMinibossLeap"] = {
        name = "DTTHeistThugMinibossLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeapon"] = {
        name = "HeistThugMinibossLeapSlamWeapon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
        name = "HeistThugMinibossLeapSlamWeaponEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-67]
    IdStanceHeistThugWalkLarge
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -67 Max: -67 Global
  • Craft Tagsspeed
    stance movement speed +% final [-36]
    IdStanceHeistThugJogLarge
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -36 Max: -36 Global
  • Craft Tagsspeed
    stance movement speed +% final [50]
    IdStanceThugMinibossEnrage_
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed