등골 분쇄자
인간형
stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
SpectreN
Tagscleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Packs
  • 등골 분쇄자, 지저분한 불량배, 구두쇠 밀렵꾼
  • 등골 분쇄자, 서투른 암살자, 뒤틀린 불장난꾼
  • 생명력
    1400%
    방어도
    +100%
    Ailment Threshold
    504%
    저항
    30 30 30 20
    Damage
    160%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    127%
    Type
    HeistThugMelee2Miniboss
    Metadata
    ThugMelee2Miniboss
    레벨
    68
    생명력
    90,067
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    598
    주문 피해
    598
    정확도
    290
    Attack Time
    1.995
    경험치
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    HeistThugMeleeWDK
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    강력한 일격으로 적들을 쓰러트립니다.
    명중 시 적을 밀어냄
    action attack or cast time uses animation length [1]
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistThugMinibossSlam
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    재사용 대기시간: 12 초
    cast time overrides attack duration [1]
    is area damage [1]
    DTTHeistThugMinibossLeap
    Spell, Movement
    시전 속도: 3 초
    재사용 대기시간: 5 초
    walk emerge extra distance [-10]
    GAHeistThugMinibossLeapSlam
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    is area damage [1]
    ChangeToStance4HeistThugMinibossEnrage
    재사용 대기시간: 10 초
    ChangeToStance1HeistThugMinibossCalmDown
    재사용 대기시간: 10 초
    GAHeistThugGroundslamMiniboss
    Attack, Triggerable, Channel
    Base Damage: 478–717
    치명타 확률: 5%
    공격 피해: 150%
    Attack Time: 1.995 초
    주는 공격 피해 50% 증폭
    cast time overrides attack duration [1]
    is area damage [1]
    WalkEmergeHeistThug
    walk emerge distance [200]
    GAHeistThugMinibossLeapSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    주는 피해 45.25% 증폭
    물리 피해의 50%를 화염 피해로 전환
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    재사용 대기시간: 12 초
    주는 피해 45.25% 증폭
    물리 피해의 50%를 화염 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnragedDonut
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    주는 피해 45.25% 증폭
    물리 피해의 50%를 화염 피해로 전환
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    HeistThugMinibossLeapSlamWeapon
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    공격 피해: 140%
    Attack Time: 1.995 초
    주는 공격 피해 40% 증폭
    is area damage [1]
    HeistThugMinibossLeapSlamWeaponEnraged
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    공격 피해: 140%
    Attack Time: 1.995 초
    주는 공격 피해 40% 증폭
    물리 피해의 50%를 화염 피해로 전환
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseThug"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    
    Actor
    {
    	on_start_ChangeToStance1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
    	"
    
    	on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
    	"
    }
    
    Animated
    {
    	on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
    	on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
    	on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
    	on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    	on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss"] = {
        name = "Backbreaker",
        life = 14,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "HeistThugMeleeWDK",
            "ChangeToStance4HeistThugMinibossEnrage",
            "ChangeToStance1HeistThugMinibossCalmDown",
            "GAHeistThugMinibossSlam",
            "GAHeistThugMinibossLeapSlam",
            "GAHeistThugGroundslamMiniboss",
            "GAHeistThugMinibossLeapSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnragedDonut",
            "WalkEmergeHeistThug",
            "DTTHeistThugMinibossLeap",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
            "HeistThugMinibossLeapSlamWeapon",
            "HeistThugMinibossLeapSlamWeaponEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMeleeWDK"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance4HeistThugMinibossEnrage"] = {
        name = "ChangeToStance4HeistThugMinibossEnrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
        name = "ChangeToStance1HeistThugMinibossCalmDown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossSlam"] = {
        name = "GAHeistThugMinibossSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.748,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlam"] = {
        name = "GAHeistThugMinibossLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugGroundslamMiniboss"] = {
        name = "GAHeistThugGroundslamMiniboss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.065,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlamEnraged"] = {
        name = "GAHeistThugMinibossLeapSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnraged"] = {
        name = "GAHeistThugMinibossGroundSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.07,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
        name = "GAHeistThugMinibossGroundSlamEnragedDonut",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistThug"] = {
        name = "WalkEmergeHeistThug",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistThugMinibossLeap"] = {
        name = "DTTHeistThugMinibossLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeapon"] = {
        name = "HeistThugMinibossLeapSlamWeapon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
        name = "HeistThugMinibossLeapSlamWeaponEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [-67]
    IdStanceHeistThugWalkLarge
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -67 Max: -67 Global
  • Craft Tagsspeed
    stance movement speed +% final [-36]
    IdStanceHeistThugJogLarge
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -36 Max: -36 Global
  • Craft Tagsspeed
    stance movement speed +% final [50]
    IdStanceThugMinibossEnrage_
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed
    등골 분쇄자
    인간형
    stance movement speed +% final [-67]
    stance movement speed +% final [-36]
    stance movement speed +% final [50]
    Backbreaker
    SpectreN
    Tagscleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
    Packs
  • 등골 분쇄자, 고문자, 지저분한 불량배, 지저분한 불량배, 지저분한 불량배, 지저분한 불량배, 구두쇠 밀렵꾼, 잔혹한 방화범, 심술궂은 밀수범, 악의적인 덩치, 악의적인 덩치, 서투른 암살자, 뒤틀린 불장난꾼
  • 수석 집행자, 경비 전문가, 살점 조각가, 시신 봉합자, 등골 분쇄자, 고문자, 충직한 경비 Mk 4, 지루함
  • 생명력
    1400%
    방어도
    +100%
    Ailment Threshold
    504%
    저항
    30 30 30 20
    Damage
    160%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    127%
    Type
    HeistThugMelee2Miniboss
    Metadata
    ThugMelee2MinibossAtlas
    레벨
    68
    생명력
    90,067
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    598
    주문 피해
    598
    정확도
    290
    Attack Time
    1.995
    경험치
    20,510
    Ailment Threshold
    32,424
    Chill
    103
    Shock
    103
    Brittle
    580
    Scorch
    103
    Sap
    283
    HeistThugMeleeWDK
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    강력한 일격으로 적들을 쓰러트립니다.
    명중 시 적을 밀어냄
    action attack or cast time uses animation length [1]
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistThugMinibossSlam
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    재사용 대기시간: 12 초
    cast time overrides attack duration [1]
    is area damage [1]
    DTTHeistThugMinibossLeap
    Spell, Movement
    시전 속도: 3 초
    재사용 대기시간: 5 초
    walk emerge extra distance [-10]
    GAHeistThugMinibossLeapSlam
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    is area damage [1]
    ChangeToStance4HeistThugMinibossEnrage
    재사용 대기시간: 10 초
    ChangeToStance1HeistThugMinibossCalmDown
    재사용 대기시간: 10 초
    GAHeistThugGroundslamMiniboss
    Attack, Triggerable, Channel
    Base Damage: 478–717
    치명타 확률: 5%
    공격 피해: 150%
    Attack Time: 1.995 초
    주는 공격 피해 50% 증폭
    cast time overrides attack duration [1]
    is area damage [1]
    WalkEmergeHeistThug
    walk emerge distance [200]
    GAHeistThugMinibossLeapSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    주는 피해 45.25% 증폭
    물리 피해의 50%를 화염 피해로 전환
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnraged
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    재사용 대기시간: 12 초
    주는 피해 45.25% 증폭
    물리 피해의 50%를 화염 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnragedDonut
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    Attack Time: 1.995 초
    주는 피해 45.25% 증폭
    물리 피해의 50%를 화염 피해로 전환
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    HeistThugMinibossLeapSlamWeapon
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    공격 피해: 140%
    Attack Time: 1.995 초
    주는 공격 피해 40% 증폭
    is area damage [1]
    HeistThugMinibossLeapSlamWeaponEnraged
    Triggerable, Attack
    Base Damage: 478–717
    치명타 확률: 5%
    공격 피해: 140%
    Attack Time: 1.995 초
    주는 공격 피해 40% 증폭
    물리 피해의 50%를 화염 피해로 전환
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    
    Actor
    {
    	on_start_ChangeToStance1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
    	"
    
    	on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
    	"
    }
    
    Animated
    {
    	on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
    	on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
    	on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
    	on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    	on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2MinibossAtlas"] = {
        name = "Backbreaker",
        life = 14,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "HeistThugMeleeWDK",
            "ChangeToStance4HeistThugMinibossEnrage",
            "ChangeToStance1HeistThugMinibossCalmDown",
            "GAHeistThugMinibossSlam",
            "GAHeistThugMinibossLeapSlam",
            "GAHeistThugGroundslamMiniboss",
            "GAHeistThugMinibossLeapSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnragedDonut",
            "WalkEmergeHeistThug",
            "DTTHeistThugMinibossLeap",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
            "HeistThugMinibossLeapSlamWeapon",
            "HeistThugMinibossLeapSlamWeaponEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMeleeWDK"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance4HeistThugMinibossEnrage"] = {
        name = "ChangeToStance4HeistThugMinibossEnrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
        name = "ChangeToStance1HeistThugMinibossCalmDown",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossSlam"] = {
        name = "GAHeistThugMinibossSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.748,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlam"] = {
        name = "GAHeistThugMinibossLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugGroundslamMiniboss"] = {
        name = "GAHeistThugGroundslamMiniboss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.065,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlamEnraged"] = {
        name = "GAHeistThugMinibossLeapSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnraged"] = {
        name = "GAHeistThugMinibossGroundSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.07,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
        name = "GAHeistThugMinibossGroundSlamEnragedDonut",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistThug"] = {
        name = "WalkEmergeHeistThug",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistThugMinibossLeap"] = {
        name = "DTTHeistThugMinibossLeap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeapon"] = {
        name = "HeistThugMinibossLeapSlamWeapon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
        name = "HeistThugMinibossLeapSlamWeaponEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [-67]
    IdStanceHeistThugWalkLarge
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -67 Max: -67 Global
  • Craft Tagsspeed
    stance movement speed +% final [-36]
    IdStanceHeistThugJogLarge
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -36 Max: -36 Global
  • Craft Tagsspeed
    stance movement speed +% final [50]
    IdStanceThugMinibossEnrage_
    FamilyStance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 Global
  • Craft Tagsspeed