고문자
인간형
소환 가능한 토템 최대치 +1
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Tormentor
Spectre | N |
---|---|
Tags | 시전, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
생명력
1300%
Energy Shield From Life
50%
방어도
+50%
회피
+50%
Ailment Threshold
504%
저항
30 30 30 20
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 60
Attack Time
1.335 Second
Damage Spread
±20%
경험치
200%
Model Size
132%
Type
HeistThugTrapper1Miniboss
Metadata
ThugTrapper1Miniboss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
83,634
방어도
43,185
회피
7,109
에너지 보호막
3,064
Damage
560
주문 피해
560
정확도
290
Attack Time
1.335
경험치
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
MMSHeistTrapperEliteTNTThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 5%
시전 속도: 1.2 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
620.7~931 화염 피해
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
GSHeistThugTorchBombLightning
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1317~1976 화염 피해
is area damage [1]
is area damage [1]
GTHeistThugTrapperLightningGrid
Triggerable, Spell
시전 속도: 2 초
재사용 대기시간: 15 초
MMAHeistThugTrapperLightningGridMine
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.335 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
SOHeistThugTrapperLightningGridMine
Triggerable, Spell
시전 속도: 1 초
WalkEmergeHeistThug
walk emerge distance [200]
HeistThugTrapperEnsnaringArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
올가미 화살
Base Damage: 448–672
치명타 확률: 5%
공격 피해: 135%
공격 피해: 35%
Attack Time: 1.335 초
마지막 대상 후방 지면에 머무는 화살을 발사하여 해당 적을 옭아맵니다. 올가미에 걸린 적은 올가미에서 벗어나려 하는 동안 이동 속도가 감폭됩니다. 적이 효과 범위를 벗어나면 올가미는 파괴됩니다.
8초간 토템 지속
주는 공격 피해 65% 감폭
이 스킬을 사용하는 쇠뇌 토템 1개 소환
올가미에 걸린 적이 공격에 피격될 경우 받는 투사체 피해 18% 증가
올가미 하나당 일반 혹은 마법 적에 대한 이동 속도 40% 감폭
올가미 하나당 희귀 적에 대한 이동 속도 30% 감폭
올가미 하나당 고유 적에 대한 이동 속도 25% 감폭
적 하나당 올가미 최대 3개
base active skill totem level [67]
base skill is totemified [1]
base totem range [80]
skill can fire arrows [1]
totem art variation [13]
주는 공격 피해 65% 감폭
이 스킬을 사용하는 쇠뇌 토템 1개 소환
올가미에 걸린 적이 공격에 피격될 경우 받는 투사체 피해 18% 증가
올가미 하나당 일반 혹은 마법 적에 대한 이동 속도 40% 감폭
올가미 하나당 희귀 적에 대한 이동 속도 30% 감폭
올가미 하나당 고유 적에 대한 이동 속도 25% 감폭
적 하나당 올가미 최대 3개
base active skill totem level [67]
base skill is totemified [1]
base totem range [80]
skill can fire arrows [1]
totem art variation [13]
MMAHeistThugTrapperEnsnaringTotemMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.335 초
재사용 대기시간: 12 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
base deal no damage [1]
base is projectile [1]
cast time overrides attack duration [1]
is area damage [1]
mortar projectile distance override [10]
number of projectiles override [1]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
is area damage [1]
mortar projectile distance override [10]
number of projectiles override [1]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTrapper1" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" Stats { totem_placement_range_+% = 200 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Thug/HeistThugTrapper1" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" Life { on_death = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/ondeath_emissiveMulti.epk, Metadata/Monsters/LeagueHeist/Thug/attachments/HeistPirateCorsairBannerHeld.ao );" on_spawned_dead = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/ondeath_emissiveMulti.epk, Metadata/Monsters/LeagueHeist/Thug/attachments/HeistPirateCorsairBannerHeld.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugTrapper1Miniboss"] = { name = "Tormentor", life = 13, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.335, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MMSHeistTrapperEliteTNTThrow", "MMAHeistThugTrapperLightningGridMine", "MMAHeistThugTrapperEnsnaringTotemMortar", "GSHeistThugTorchBombLightning", "WalkEmergeHeistThug", "SOHeistThugTrapperLightningGridMine", "GTHeistThugTrapperLightningGrid", "HeistThugTrapperEnsnaringArrow", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSHeistTrapperEliteTNTThrow"] = { name = "MMSHeistTrapperEliteTNTThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAHeistThugTrapperLightningGridMine"] = { name = "MMAHeistThugTrapperLightningGridMine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_minimum_range", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAHeistThugTrapperEnsnaringTotemMortar"] = { name = "MMAHeistThugTrapperEnsnaringTotemMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.995, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "mortar_projectile_distance_override", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {20, 10, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchBombLightning"] = { name = "GSHeistThugTorchBombLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHeistThugTrapperLightningGridMine"] = { name = "SOHeistThugTrapperLightningGridMine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHeistThugTrapperLightningGrid"] = { name = "GTHeistThugTrapperLightningGrid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugTrapperEnsnaringArrow"] = { name = "Ensnaring Arrow", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "tethered_enemies_take_attack_projectile_damage_taken_+%", "base_active_skill_totem_level", "tethered_movement_speed_+%_final_per_rope", "tethered_movement_speed_+%_final_per_rope_vs_rare", "tethered_movement_speed_+%_final_per_rope_vs_unique", "tethering_arrow_display_rope_limit", "base_totem_range", "base_totem_duration", "totem_art_variation", "base_skill_is_totemified", "is_totem", "skill_can_fire_arrows", "is_ranged_attack_totem", }, levels = { [1] = {15, 1, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {15, 11, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.21, levelRequirement = 11, statInterpolation = {1, 1}, cost = { }, }, [3] = {15, 15, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.22, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, }, [4] = {15, 19, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.23, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, }, [5] = {16, 23, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.24, levelRequirement = 23, statInterpolation = {1, 1}, cost = { }, }, [6] = {16, 27, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.25, levelRequirement = 27, statInterpolation = {1, 1}, cost = { }, }, [7] = {16, 31, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.26, levelRequirement = 31, statInterpolation = {1, 1}, cost = { }, }, [8] = {16, 35, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.27, levelRequirement = 35, statInterpolation = {1, 1}, cost = { }, }, [9] = {17, 39, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.28, levelRequirement = 39, statInterpolation = {1, 1}, cost = { }, }, [10] = {17, 43, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.29, levelRequirement = 43, statInterpolation = {1, 1}, cost = { }, }, [11] = {17, 47, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.3, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, }, [12] = {17, 51, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.31, levelRequirement = 51, statInterpolation = {1, 1}, cost = { }, }, [13] = {18, 55, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.32, levelRequirement = 55, statInterpolation = {1, 1}, cost = { }, }, [14] = {18, 59, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.33, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, }, [15] = {18, 63, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.34, levelRequirement = 63, statInterpolation = {1, 1}, cost = { }, }, [16] = {18, 67, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.35, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [17] = {19, 71, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.36, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [18] = {19, 75, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.37, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [19] = {19, 79, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.38, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [20] = {20, 83, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.39, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
소환 가능한 토템 최대치 +1
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistThugWalkTrapper |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistThugJogTrapper |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
고문자
인간형
소환 가능한 토템 최대치 +1
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Tormentor
Spectre | N |
---|---|
Tags | 시전, fast_movement, fire_affinity, has_bow, human, humanoid, light_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
생명력
1300%
Energy Shield From Life
50%
방어도
+50%
회피
+50%
Ailment Threshold
504%
저항
30 30 30 20
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 60
Attack Time
1.335 Second
Damage Spread
±20%
경험치
200%
Model Size
132%
Type
HeistThugTrapper1Miniboss
Metadata
ThugTrapper1MinibossAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
83,634
방어도
43,185
회피
7,109
에너지 보호막
3,064
Damage
560
주문 피해
560
정확도
290
Attack Time
1.335
경험치
20,510
Ailment Threshold
32,424
Chill
103
Shock
103
Brittle
580
Scorch
103
Sap
283
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
MMSHeistTrapperEliteTNTThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 5%
시전 속도: 1.2 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
620.7~931 화염 피해
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
GSHeistThugTorchBombLightning
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1317~1976 화염 피해
is area damage [1]
is area damage [1]
GTHeistThugTrapperLightningGrid
Triggerable, Spell
시전 속도: 2 초
재사용 대기시간: 15 초
MMAHeistThugTrapperLightningGridMine
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.335 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
SOHeistThugTrapperLightningGridMine
Triggerable, Spell
시전 속도: 1 초
WalkEmergeHeistThug
walk emerge distance [200]
HeistThugTrapperEnsnaringArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
올가미 화살
Base Damage: 448–672
치명타 확률: 5%
공격 피해: 135%
공격 피해: 35%
Attack Time: 1.335 초
마지막 대상 후방 지면에 머무는 화살을 발사하여 해당 적을 옭아맵니다. 올가미에 걸린 적은 올가미에서 벗어나려 하는 동안 이동 속도가 감폭됩니다. 적이 효과 범위를 벗어나면 올가미는 파괴됩니다.
8초간 토템 지속
주는 공격 피해 65% 감폭
이 스킬을 사용하는 쇠뇌 토템 1개 소환
올가미에 걸린 적이 공격에 피격될 경우 받는 투사체 피해 18% 증가
올가미 하나당 일반 혹은 마법 적에 대한 이동 속도 40% 감폭
올가미 하나당 희귀 적에 대한 이동 속도 30% 감폭
올가미 하나당 고유 적에 대한 이동 속도 25% 감폭
적 하나당 올가미 최대 3개
base active skill totem level [67]
base skill is totemified [1]
base totem range [80]
skill can fire arrows [1]
totem art variation [13]
주는 공격 피해 65% 감폭
이 스킬을 사용하는 쇠뇌 토템 1개 소환
올가미에 걸린 적이 공격에 피격될 경우 받는 투사체 피해 18% 증가
올가미 하나당 일반 혹은 마법 적에 대한 이동 속도 40% 감폭
올가미 하나당 희귀 적에 대한 이동 속도 30% 감폭
올가미 하나당 고유 적에 대한 이동 속도 25% 감폭
적 하나당 올가미 최대 3개
base active skill totem level [67]
base skill is totemified [1]
base totem range [80]
skill can fire arrows [1]
totem art variation [13]
MMAHeistThugTrapperEnsnaringTotemMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.335 초
재사용 대기시간: 12 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
base deal no damage [1]
base is projectile [1]
cast time overrides attack duration [1]
is area damage [1]
mortar projectile distance override [10]
number of projectiles override [1]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
is area damage [1]
mortar projectile distance override [10]
number of projectiles override [1]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" Stats { totem_placement_range_+% = 200 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase" Life { on_death = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/ondeath_emissiveMulti.epk, Metadata/Monsters/LeagueHeist/Thug/attachments/HeistPirateCorsairBannerHeld.ao );" on_spawned_dead = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/cultist/epk/ondeath_emissiveMulti.epk, Metadata/Monsters/LeagueHeist/Thug/attachments/HeistPirateCorsairBannerHeld.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Thug/ThugTrapper1MinibossAtlas"] = { name = "Tormentor", life = 13, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.335, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MMSHeistTrapperEliteTNTThrow", "MMAHeistThugTrapperLightningGridMine", "MMAHeistThugTrapperEnsnaringTotemMortar", "GSHeistThugTorchBombLightning", "WalkEmergeHeistThug", "SOHeistThugTrapperLightningGridMine", "GTHeistThugTrapperLightningGrid", "HeistThugTrapperEnsnaringArrow", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSHeistTrapperEliteTNTThrow"] = { name = "MMSHeistTrapperEliteTNTThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAHeistThugTrapperLightningGridMine"] = { name = "MMAHeistThugTrapperLightningGridMine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_minimum_range", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAHeistThugTrapperEnsnaringTotemMortar"] = { name = "MMAHeistThugTrapperEnsnaringTotemMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.995, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "mortar_projectile_distance_override", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {20, 10, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistThugTorchBombLightning"] = { name = "GSHeistThugTorchBombLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistThug"] = { name = "WalkEmergeHeistThug", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHeistThugTrapperLightningGridMine"] = { name = "SOHeistThugTrapperLightningGridMine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHeistThugTrapperLightningGrid"] = { name = "GTHeistThugTrapperLightningGrid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistThugTrapperEnsnaringArrow"] = { name = "Ensnaring Arrow", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "tethered_enemies_take_attack_projectile_damage_taken_+%", "base_active_skill_totem_level", "tethered_movement_speed_+%_final_per_rope", "tethered_movement_speed_+%_final_per_rope_vs_rare", "tethered_movement_speed_+%_final_per_rope_vs_unique", "tethering_arrow_display_rope_limit", "base_totem_range", "base_totem_duration", "totem_art_variation", "base_skill_is_totemified", "is_totem", "skill_can_fire_arrows", "is_ranged_attack_totem", }, levels = { [1] = {15, 1, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {15, 11, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.21, levelRequirement = 11, statInterpolation = {1, 1}, cost = { }, }, [3] = {15, 15, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.22, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, }, [4] = {15, 19, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.23, levelRequirement = 19, statInterpolation = {1, 1}, cost = { }, }, [5] = {16, 23, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.24, levelRequirement = 23, statInterpolation = {1, 1}, cost = { }, }, [6] = {16, 27, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.25, levelRequirement = 27, statInterpolation = {1, 1}, cost = { }, }, [7] = {16, 31, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.26, levelRequirement = 31, statInterpolation = {1, 1}, cost = { }, }, [8] = {16, 35, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.27, levelRequirement = 35, statInterpolation = {1, 1}, cost = { }, }, [9] = {17, 39, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.28, levelRequirement = 39, statInterpolation = {1, 1}, cost = { }, }, [10] = {17, 43, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.29, levelRequirement = 43, statInterpolation = {1, 1}, cost = { }, }, [11] = {17, 47, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.3, levelRequirement = 47, statInterpolation = {1, 1}, cost = { }, }, [12] = {17, 51, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.31, levelRequirement = 51, statInterpolation = {1, 1}, cost = { }, }, [13] = {18, 55, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.32, levelRequirement = 55, statInterpolation = {1, 1}, cost = { }, }, [14] = {18, 59, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.33, levelRequirement = 59, statInterpolation = {1, 1}, cost = { }, }, [15] = {18, 63, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.34, levelRequirement = 63, statInterpolation = {1, 1}, cost = { }, }, [16] = {18, 67, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.35, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [17] = {19, 71, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.36, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [18] = {19, 75, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.37, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [19] = {19, 79, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.38, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [20] = {20, 83, -40, -30, -25, 3, 80, 8000, 13, baseMultiplier = 0.39, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
소환 가능한 토템 최대치 +1
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistThugWalkTrapper |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistThugJogTrapper |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |