破背者
人形
stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
幽魂N
標籤cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
Packs
  • 破背者, 骯髒暴徒, 貪婪盜獵者
  • 破背者, 無情刺客, 扭曲焦徒
  • 生命
    1400%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    30 30 30 20
    傷害
    160%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    127%
    類型
    HeistThugMelee2Miniboss
    Metadata
    ThugMelee2Miniboss
    等級
    68
    生命
    90,067
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    598
    法術傷害
    598
    命中
    0
    攻擊間隔
    1.995
    經驗值
    20,510
    異常狀態臨界值
    32,424
    冰緩
    103
    感電
    103
    易碎
    580
    焦灼
    103
    殘喘
    283
    HeistThugMeleeWDK
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    擊中時擊退敵人
    action attack or cast time uses animation length [1]
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistThugMinibossSlam
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 12 秒
    cast time overrides attack duration [1]
    is area damage [1]
    DTTHeistThugMinibossLeap
    法術, 位移
    施放時間: 3 秒
    冷卻時間: 5 秒
    walk emerge extra distance [-10]
    GAHeistThugMinibossLeapSlam
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    is area damage [1]
    ChangeToStance4HeistThugMinibossEnrage
    冷卻時間: 10 秒
    ChangeToStance1HeistThugMinibossCalmDown
    冷卻時間: 10 秒
    GAHeistThugGroundslamMiniboss
    攻擊, 可觸發, 引導
    基本傷害: 478–717
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊間隔: 1.995 秒
    造成 50% 更多攻擊傷害
    cast time overrides attack duration [1]
    is area damage [1]
    WalkEmergeHeistThug
    walk emerge distance [200]
    GAHeistThugMinibossLeapSlamEnraged
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    造成 45.25% 更多傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnraged
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 12 秒
    造成 45.25% 更多傷害
    50% 物理傷害轉化至火焰傷害
    cast time overrides attack duration [1]
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnragedDonut
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    造成 45.25% 更多傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    HeistThugMinibossLeapSlamWeapon
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 1.995 秒
    造成 40% 更多攻擊傷害
    is area damage [1]
    HeistThugMinibossLeapSlamWeaponEnraged
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 1.995 秒
    造成 40% 更多攻擊傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseThug"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
    
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
    
    Actor
    {
    	on_start_ChangeToStance1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
    	"
    
    	on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
    	"
    }
    
    Animated
    {
    	on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
    	on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
    	on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
    	on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    	on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss"] = {
        name = "Backbreaker",
        life = 14,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "HeistThugMeleeWDK",
            "ChangeToStance4HeistThugMinibossEnrage",
            "ChangeToStance1HeistThugMinibossCalmDown",
            "GAHeistThugMinibossSlam",
            "GAHeistThugMinibossLeapSlam",
            "GAHeistThugGroundslamMiniboss",
            "GAHeistThugMinibossLeapSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnragedDonut",
            "WalkEmergeHeistThug",
            "DTTHeistThugMinibossLeap",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
            "HeistThugMinibossLeapSlamWeapon",
            "HeistThugMinibossLeapSlamWeaponEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMeleeWDK"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance4HeistThugMinibossEnrage"] = {
        name = "ChangeToStance4HeistThugMinibossEnrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
        name = "ChangeToStance1HeistThugMinibossCalmDown",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossSlam"] = {
        name = "GAHeistThugMinibossSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.748,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlam"] = {
        name = "GAHeistThugMinibossLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugGroundslamMiniboss"] = {
        name = "GAHeistThugGroundslamMiniboss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.065,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlamEnraged"] = {
        name = "GAHeistThugMinibossLeapSlamEnraged",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnraged"] = {
        name = "GAHeistThugMinibossGroundSlamEnraged",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.07,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
        name = "GAHeistThugMinibossGroundSlamEnragedDonut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistThug"] = {
        name = "WalkEmergeHeistThug",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistThugMinibossLeap"] = {
        name = "DTTHeistThugMinibossLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeapon"] = {
        name = "HeistThugMinibossLeapSlamWeapon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
        name = "HeistThugMinibossLeapSlamWeaponEnraged",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [-67]
    IdStanceHeistThugWalkLarge
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -67 Max: -67 全域
  • Craft Tagsspeed
    stance movement speed +% final [-36]
    IdStanceHeistThugJogLarge
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -36 Max: -36 全域
  • Craft Tagsspeed
    stance movement speed +% final [50]
    IdStanceThugMinibossEnrage_
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 全域
  • Craft Tagsspeed
    破背者
    人形
    stance movement speed +% final [-67]
    stance movement speed +% final [-36]
    stance movement speed +% final [50]
    Backbreaker
    幽魂N
    標籤cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood
    Packs
  • 破背者, 折磨者, 骯髒暴徒, 骯髒暴徒, 骯髒暴徒, 骯髒暴徒, 貪婪盜獵者, 殘酷縱火狂, 歹毒走私者, 惡意暴徒, 惡意暴徒, 無情刺客, 扭曲焦徒
  • 首席執法官, 安全專家, 肉體刻劃屍, 縫屍者, 破背者, 折磨者, 忠誠守衛 Mk 4, 謀聊
  • 生命
    1400%
    護甲
    +100%
    異常狀態臨界值
    504%
    抗性
    30 30 30 20
    傷害
    160%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 15
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    127%
    類型
    HeistThugMelee2Miniboss
    Metadata
    ThugMelee2MinibossAtlas
    等級
    68
    生命
    90,067
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    598
    法術傷害
    598
    命中
    0
    攻擊間隔
    1.995
    經驗值
    20,510
    異常狀態臨界值
    32,424
    冰緩
    103
    感電
    103
    易碎
    580
    焦灼
    103
    殘喘
    283
    HeistThugMeleeWDK
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    擊中時擊退敵人
    action attack or cast time uses animation length [1]
    base knockback speed +% [100]
    determine knockback direction from melee pattern [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DoLiterallyNothing
    GAHeistThugMinibossSlam
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 12 秒
    cast time overrides attack duration [1]
    is area damage [1]
    DTTHeistThugMinibossLeap
    法術, 位移
    施放時間: 3 秒
    冷卻時間: 5 秒
    walk emerge extra distance [-10]
    GAHeistThugMinibossLeapSlam
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    is area damage [1]
    ChangeToStance4HeistThugMinibossEnrage
    冷卻時間: 10 秒
    ChangeToStance1HeistThugMinibossCalmDown
    冷卻時間: 10 秒
    GAHeistThugGroundslamMiniboss
    攻擊, 可觸發, 引導
    基本傷害: 478–717
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊間隔: 1.995 秒
    造成 50% 更多攻擊傷害
    cast time overrides attack duration [1]
    is area damage [1]
    WalkEmergeHeistThug
    walk emerge distance [200]
    GAHeistThugMinibossLeapSlamEnraged
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    造成 45.25% 更多傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnraged
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    冷卻時間: 12 秒
    造成 45.25% 更多傷害
    50% 物理傷害轉化至火焰傷害
    cast time overrides attack duration [1]
    is area damage [1]
    GAHeistThugMinibossGroundSlamEnragedDonut
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    造成 45.25% 更多傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]
    ChangeToStance1Heist
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    HeistThugMinibossLeapSlamWeapon
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 1.995 秒
    造成 40% 更多攻擊傷害
    is area damage [1]
    HeistThugMinibossLeapSlamWeaponEnraged
    可觸發, 攻擊
    基本傷害: 478–717
    暴擊率: 5%
    攻擊傷害: 140%
    攻擊間隔: 1.995 秒
    造成 40% 更多攻擊傷害
    50% 物理傷害轉化至火焰傷害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
    extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
    
    Actor
    {
    	on_start_ChangeToStance1 =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
    	"
    
    	on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
    	"
    }
    
    Animated
    {
    	on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
    	on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
    	on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
    	on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
    	on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    	on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2MinibossAtlas"] = {
        name = "Backbreaker",
        life = 14,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.6,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "Two Hand Axe",
        skillList = {
            "HeistThugMeleeWDK",
            "ChangeToStance4HeistThugMinibossEnrage",
            "ChangeToStance1HeistThugMinibossCalmDown",
            "GAHeistThugMinibossSlam",
            "GAHeistThugMinibossLeapSlam",
            "GAHeistThugGroundslamMiniboss",
            "GAHeistThugMinibossLeapSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnraged",
            "GAHeistThugMinibossGroundSlamEnragedDonut",
            "WalkEmergeHeistThug",
            "DTTHeistThugMinibossLeap",
            "DoLiterallyNothing",
            "ChangeToStance1Heist",
            "HeistThugMinibossLeapSlamWeapon",
            "HeistThugMinibossLeapSlamWeaponEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMeleeWDK"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance4HeistThugMinibossEnrage"] = {
        name = "ChangeToStance4HeistThugMinibossEnrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
        name = "ChangeToStance1HeistThugMinibossCalmDown",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossSlam"] = {
        name = "GAHeistThugMinibossSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.748,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlam"] = {
        name = "GAHeistThugMinibossLeapSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugGroundslamMiniboss"] = {
        name = "GAHeistThugGroundslamMiniboss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.065,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossLeapSlamEnraged"] = {
        name = "GAHeistThugMinibossLeapSlamEnraged",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnraged"] = {
        name = "GAHeistThugMinibossGroundSlamEnraged",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.07,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
        name = "GAHeistThugMinibossGroundSlamEnragedDonut",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {60, 50, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeHeistThug"] = {
        name = "WalkEmergeHeistThug",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHeistThugMinibossLeap"] = {
        name = "DTTHeistThugMinibossLeap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "DoLiterallyNothing",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ChangeToStance1Heist"] = {
        name = "ChangeToStance1Heist",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeapon"] = {
        name = "HeistThugMinibossLeapSlamWeapon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
        name = "HeistThugMinibossLeapSlamWeaponEnraged",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [-67]
    IdStanceHeistThugWalkLarge
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -67 Max: -67 全域
  • Craft Tagsspeed
    stance movement speed +% final [-36]
    IdStanceHeistThugJogLarge
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -36 Max: -36 全域
  • Craft Tagsspeed
    stance movement speed +% final [50]
    IdStanceThugMinibossEnrage_
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 50 Max: 50 全域
  • Craft Tagsspeed
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.