破背者
人形stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
| 幽魂 | N |
|---|---|
| 標籤 | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Packs |
生命
1400%
護甲值
+100%
異常狀態臨界值
504%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
200%
Model Size
127%
類型
HeistThugMelee2Miniboss
Metadata
ThugMelee2Miniboss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
90,067
護甲值
57,580
閃避值
4,739
傷害
598
法術傷害
598
命中
580
攻擊間隔
1.995
經驗值
20,510
召喚物生命
19,536
召喚物傷害
477
異常狀態臨界值
32,424
冰緩
103
感電
103
易碎
580
焦灼
103
殘喘
283
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HeistThugMeleeWDK
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
擊退敵人
action attack or cast time uses animation length [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistThugMinibossSlam
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 12 秒
cast time overrides attack duration [1]
is area damage [1]
DTTHeistThugMinibossLeap
法術, 位移
施放時間: 3 秒
冷卻時間: 5 秒
walk emerge extra distance [-10]
GAHeistThugMinibossLeapSlam
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
is area damage [1]
ChangeToStance4HeistThugMinibossEnrage
冷卻時間: 10 秒
ChangeToStance1HeistThugMinibossCalmDown
冷卻時間: 10 秒
GAHeistThugGroundslamMiniboss
攻擊, 可觸發, 引導
基本傷害: 478–717
暴擊率: 5%
攻擊傷害: 150%
攻擊間隔: 1.995 秒
造成50%更多攻擊傷害
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
GAHeistThugMinibossLeapSlamEnraged
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
GAHeistThugMinibossGroundSlamEnraged
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 12 秒
GAHeistThugMinibossGroundSlamEnragedDonut
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
HeistThugMinibossLeapSlamWeapon
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 1.995 秒
造成40%更多攻擊傷害
is area damage [1]
HeistThugMinibossLeapSlamWeaponEnraged
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊傷害: 87.5%
攻擊間隔: 1.995 秒
造成12.5%更少攻擊傷害
50% 物理傷害轉化至火焰傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseThug"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase"
extends "Metadata/Monsters/LeagueHeist/HeistMinibossBase"
Actor
{
on_start_ChangeToStance1 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
"
on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
}
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
"
}
Animated
{
on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss"] = {
name = "Backbreaker",
life = 14,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"HeistThugMeleeWDK",
"ChangeToStance4HeistThugMinibossEnrage",
"ChangeToStance1HeistThugMinibossCalmDown",
"GAHeistThugMinibossSlam",
"GAHeistThugMinibossLeapSlam",
"GAHeistThugGroundslamMiniboss",
"GAHeistThugMinibossLeapSlamEnraged",
"GAHeistThugMinibossGroundSlamEnraged",
"GAHeistThugMinibossGroundSlamEnragedDonut",
"WalkEmergeHeistThug",
"DTTHeistThugMinibossLeap",
"DoLiterallyNothing",
"ChangeToStance1Heist",
"HeistThugMinibossLeapSlamWeapon",
"HeistThugMinibossLeapSlamWeaponEnraged",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMeleeWDK"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance4HeistThugMinibossEnrage"] = {
name = "ChangeToStance4HeistThugMinibossEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
name = "ChangeToStance1HeistThugMinibossCalmDown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossSlam"] = {
name = "GAHeistThugMinibossSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.748,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossLeapSlam"] = {
name = "GAHeistThugMinibossLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugGroundslamMiniboss"] = {
name = "GAHeistThugGroundslamMiniboss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.065,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossLeapSlamEnraged"] = {
name = "GAHeistThugMinibossLeapSlamEnraged",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossGroundSlamEnraged"] = {
name = "GAHeistThugMinibossGroundSlamEnraged",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.07,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
name = "GAHeistThugMinibossGroundSlamEnragedDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistThug"] = {
name = "WalkEmergeHeistThug",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHeistThugMinibossLeap"] = {
name = "DTTHeistThugMinibossLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMinibossLeapSlamWeapon"] = {
name = "HeistThugMinibossLeapSlamWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
name = "HeistThugMinibossLeapSlamWeaponEnraged",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-67]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
stance movement speed +% final [-36]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
stance movement speed +% final [50]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
破背者
人形stance movement speed +% final [-67]
stance movement speed +% final [-36]
stance movement speed +% final [50]
stance movement speed +% final [-36]
stance movement speed +% final [50]
Backbreaker
| 幽魂 | N |
|---|---|
| 標籤 | cleaving_weapon, fast_movement, fire_affinity, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood |
| Packs |
生命
1400%
護甲值
+100%
異常狀態臨界值
504%
抗性
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
200%
Model Size
127%
類型
HeistThugMelee2Miniboss
Metadata
ThugMelee2MinibossAtlas
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
90,067
護甲值
57,580
閃避值
4,739
傷害
598
法術傷害
598
命中
580
攻擊間隔
1.995
經驗值
20,510
召喚物生命
19,536
召喚物傷害
477
異常狀態臨界值
32,424
冰緩
103
感電
103
易碎
580
焦灼
103
殘喘
283
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HeistThugMeleeWDK
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
用強大的攻擊擊倒敵人。
擊退敵人
action attack or cast time uses animation length [1]
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
GAHeistThugMinibossSlam
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 12 秒
cast time overrides attack duration [1]
is area damage [1]
DTTHeistThugMinibossLeap
法術, 位移
施放時間: 3 秒
冷卻時間: 5 秒
walk emerge extra distance [-10]
GAHeistThugMinibossLeapSlam
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
is area damage [1]
ChangeToStance4HeistThugMinibossEnrage
冷卻時間: 10 秒
ChangeToStance1HeistThugMinibossCalmDown
冷卻時間: 10 秒
GAHeistThugGroundslamMiniboss
攻擊, 可觸發, 引導
基本傷害: 478–717
暴擊率: 5%
攻擊傷害: 150%
攻擊間隔: 1.995 秒
造成50%更多攻擊傷害
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
GAHeistThugMinibossLeapSlamEnraged
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
GAHeistThugMinibossGroundSlamEnraged
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
冷卻時間: 12 秒
GAHeistThugMinibossGroundSlamEnragedDonut
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.995 秒
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
HeistThugMinibossLeapSlamWeapon
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊傷害: 140%
攻擊間隔: 1.995 秒
造成40%更多攻擊傷害
is area damage [1]
HeistThugMinibossLeapSlamWeaponEnraged
可觸發, 攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊傷害: 87.5%
攻擊間隔: 1.995 秒
造成12.5%更少攻擊傷害
50% 物理傷害轉化至火焰傷害
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase"
extends "Metadata/Monsters/LeagueHeist/HeistMinibossAtlasBase"
Actor
{
on_start_ChangeToStance1 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );
"
on_destroy_DashToTarget = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_end.epk );"
}
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );
"
}
Animated
{
on_event_enrage_epk1_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_start.epk );"
on_event_enrage_epk2_for_enrage_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage.epk );"
on_event_leave_ground_for_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/leapslam_leave.ao );"
on_event_leave_ground_for_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
on_event_hit_ground_for_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/2hMaul/leapslam.epk );"
on_event_leave_ground_for_enraged_leapslam_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enraged_leapslam_leave.ao );"
on_event_leave_ground_for_enraged_leapslam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
on_event_hit_ground_for_enraged_leapslam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/miniboss/enrage_leapslam.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee2MinibossAtlas"] = {
name = "Backbreaker",
life = 14,
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
weaponType1 = "Two Hand Axe",
skillList = {
"HeistThugMeleeWDK",
"ChangeToStance4HeistThugMinibossEnrage",
"ChangeToStance1HeistThugMinibossCalmDown",
"GAHeistThugMinibossSlam",
"GAHeistThugMinibossLeapSlam",
"GAHeistThugGroundslamMiniboss",
"GAHeistThugMinibossLeapSlamEnraged",
"GAHeistThugMinibossGroundSlamEnraged",
"GAHeistThugMinibossGroundSlamEnragedDonut",
"WalkEmergeHeistThug",
"DTTHeistThugMinibossLeap",
"DoLiterallyNothing",
"ChangeToStance1Heist",
"HeistThugMinibossLeapSlamWeapon",
"HeistThugMinibossLeapSlamWeaponEnraged",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMeleeWDK"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance4HeistThugMinibossEnrage"] = {
name = "ChangeToStance4HeistThugMinibossEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1HeistThugMinibossCalmDown"] = {
name = "ChangeToStance1HeistThugMinibossCalmDown",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossSlam"] = {
name = "GAHeistThugMinibossSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.748,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossLeapSlam"] = {
name = "GAHeistThugMinibossLeapSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugGroundslamMiniboss"] = {
name = "GAHeistThugGroundslamMiniboss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.065,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossLeapSlamEnraged"] = {
name = "GAHeistThugMinibossLeapSlamEnraged",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossGroundSlamEnraged"] = {
name = "GAHeistThugMinibossGroundSlamEnraged",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.07,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugMinibossGroundSlamEnragedDonut"] = {
name = "GAHeistThugMinibossGroundSlamEnragedDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistThug"] = {
name = "WalkEmergeHeistThug",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHeistThugMinibossLeap"] = {
name = "DTTHeistThugMinibossLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMinibossLeapSlamWeapon"] = {
name = "HeistThugMinibossLeapSlamWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMinibossLeapSlamWeaponEnraged"] = {
name = "HeistThugMinibossLeapSlamWeaponEnraged",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 0.875, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-67]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
stance movement speed +% final [-36]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
stance movement speed +% final [50]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.