Auto-Enforcer
Construct
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteSpectre |
Tags | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Life
750%
Energy Shield From Life
50%
Armour
+100%
Ailment Threshold
750%
Resistance
75 0 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experience
150%
Model Size
116%
Type
HeistRobotAutomatonElite
Metadata
RobotAutomatonElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
48,250
Armour
57,580
Evasion
4,739
Energy Shield
3,064
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.17
Experience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.166 sec
Deals 620.7 to 931 Cold Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Cast Time: 2.5 sec
Cooldown Time: 12 sec
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Cast Time: 3.333 sec
Cooldown Time: 15 sec
Deals 883.8 to 1326 Cold Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 4124 to 6187 Cold Damage
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 6 sec
Deals 1284 to 1926 Cold Damage
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonElite"] = { name = "Auto-Enforcer", life = 7.5, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auto-Enforcer
Construct
Spectre | Y |
---|---|
Tags | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Packs |
Life
360%
Energy Shield From Life
50%
Armour
+100%
Ailment Threshold
360%
Resistance
75 0 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experience
150%
Model Size
116%
Type
HeistRobotAutomatonEliteSpectre
Metadata
RobotAutomatonEliteSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
23,160
Armour
57,580
Evasion
4,739
Energy Shield
3,064
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.17
Experience
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.166 sec
Deals 620.7 to 931 Cold Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Cast Time: 2.5 sec
Cooldown Time: 12 sec
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Cast Time: 3.333 sec
Cooldown Time: 15 sec
Deals 883.8 to 1326 Cold Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 4124 to 6187 Cold Damage
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 6 sec
Deals 1284 to 1926 Cold Damage
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" Actor { on_destroy_GeometryProjectiles = "big_ball.PlayAnimation( impact );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteSpectre"] = { name = "Auto-Enforcer", life = 3.6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auto-Enforcer
Construct
Spectre | Y |
---|---|
Tags | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Life
413%
Energy Shield From Life
50%
Armour
+100%
Ailment Threshold
413%
Resistance
75 0 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experience
150%
Model Size
116%
Type
HeistRobotAutomatonEliteAtlasUber
Metadata
RobotAutomatonEliteAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
26,570
Armour
57,580
Evasion
4,739
Energy Shield
3,064
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.17
Experience
15,383
Ailment Threshold
26,570
Chill
84
Shock
84
Brittle
475
Scorch
84
Sap
232
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.166 sec
Deals 620.7 to 931 Cold Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Cast Time: 2.5 sec
Cooldown Time: 12 sec
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Cast Time: 3.333 sec
Cooldown Time: 15 sec
Deals 883.8 to 1326 Cold Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 4124 to 6187 Cold Damage
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 6 sec
Deals 1284 to 1926 Cold Damage
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Robot/AtlasUberRobotBase" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Robot/AtlasUberRobotBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteAtlasUber"] = { name = "Auto-Enforcer", life = 4.13, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auto-Enforcer
Construct
Spectre | Y |
---|---|
Tags | caster, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Life
750%
Energy Shield From Life
50%
Armour
+100%
Ailment Threshold
750%
Resistance
75 0 0 0
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Experience
150%
Model Size
116%
Type
HeistRobotAutomatonElite
Metadata
RobotAutomatonEliteRefinery
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
48,250
Armour
57,580
Evasion
4,739
Energy Shield
3,064
Damage
534
Spell Damage
534
Accuracy
290
Attack Time
1.17
Experience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1.166 sec
Deals 620.7 to 931 Cold Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Cast Time: 2.5 sec
Cooldown Time: 12 sec
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Cast Time: 3.333 sec
Cooldown Time: 15 sec
Deals 883.8 to 1326 Cold Damage
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 4124 to 6187 Cold Damage
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 6 sec
Deals 1284 to 1926 Cold Damage
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteRefinery"] = { name = "Auto-Enforcer", life = 7.5, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }