Auto-intendant
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
Auto-Enforcer
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteSpectre |
Tags | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Vie
750%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
750%
Résistance
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
143%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
116%
Type
HeistRobotAutomatonElite
Metadata
RobotAutomatonElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
48,250
Armure
57,580
Évasion
4,739
Bouclier d'énergie
3,064
Damage
534
Dégâts des sorts
534
Précision
290
Attack Time
1.17
Expérience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.166 sec.
Inflige 620.7 à 931 Dégâts de froid
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Temps d'incantation: 3.333 sec.
Temps de recharge: 15 sec.
Inflige 883.8 à 1326 Dégâts de froid
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 4124 à 6187 Dégâts de froid
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Inflige 1284 à 1926 Dégâts de froid
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/HeistEliteBase" extends "Metadata/Monsters/LeagueHeist/HeistFactionBaseRobot"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonElite"] = { name = "Auto-Enforcer", life = 7.5, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auto-intendant
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
Auto-Enforcer
Spectre | Y |
---|---|
Tags | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Packs |
Vie
360%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
360%
Résistance
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
143%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
116%
Type
HeistRobotAutomatonEliteSpectre
Metadata
RobotAutomatonEliteSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
23,160
Armure
57,580
Évasion
4,739
Bouclier d'énergie
3,064
Damage
534
Dégâts des sorts
534
Précision
290
Attack Time
1.17
Expérience
15,383
Ailment Threshold
23,160
Chill
73
Shock
73
Brittle
414
Scorch
73
Sap
202
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.166 sec.
Inflige 620.7 à 931 Dégâts de froid
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Temps d'incantation: 3.333 sec.
Temps de recharge: 15 sec.
Inflige 883.8 à 1326 Dégâts de froid
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 4124 à 6187 Dégâts de froid
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Inflige 1284 à 1926 Dégâts de froid
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterSpectreBase" Actor { on_destroy_GeometryProjectiles = "big_ball.PlayAnimation( impact );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteSpectre"] = { name = "Auto-Enforcer", life = 3.6, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auto-intendant
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
Auto-Enforcer
Spectre | Y |
---|---|
Tags | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Vie
413%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
413%
Résistance
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
143%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
116%
Type
HeistRobotAutomatonEliteAtlasUber
Metadata
RobotAutomatonEliteAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
26,570
Armure
57,580
Évasion
4,739
Bouclier d'énergie
3,064
Damage
534
Dégâts des sorts
534
Précision
290
Attack Time
1.17
Expérience
15,383
Ailment Threshold
26,570
Chill
84
Shock
84
Brittle
475
Scorch
84
Sap
232
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.166 sec.
Inflige 620.7 à 931 Dégâts de froid
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Temps d'incantation: 3.333 sec.
Temps de recharge: 15 sec.
Inflige 883.8 à 1326 Dégâts de froid
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 4124 à 6187 Dégâts de froid
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Inflige 1284 à 1926 Dégâts de froid
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Robot/AtlasUberRobotBase" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Robot/AtlasUberRobotBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteAtlasUber"] = { name = "Auto-Enforcer", life = 4.13, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Auto-intendant
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
Auto-Enforcer
Spectre | Y |
---|---|
Tags | Lanceur de sorts, cold_affinity, construct, humanoid, is_unarmed, medium_movement, metal_armour, no_pantheon_mod, not_dex, ranged |
Vie
750%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
750%
Résistance
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
143%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
150%
Model Size
116%
Type
HeistRobotAutomatonElite
Metadata
RobotAutomatonEliteRefinery
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Sélectionner Niveau des Monstres
Niveau
68
Vie
48,250
Armure
57,580
Évasion
4,739
Bouclier d'énergie
3,064
Damage
534
Dégâts des sorts
534
Précision
290
Attack Time
1.17
Expérience
15,383
Ailment Threshold
48,250
Chill
153
Shock
153
Brittle
863
Scorch
153
Sap
422
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistRobotElevator
walk emerge distance [1]
MPSHeistRobotAutomatonBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1.166 sec.
Inflige 620.7 à 931 Dégâts de froid
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [164]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
EASHeistRobotAutomatonTripleShot
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 12 sec.
spell maximum action distance +% [-50]
GPSHeistRobotAutomatonBomb
Spell, Triggerable
Temps d'incantation: 3.333 sec.
Temps de recharge: 15 sec.
Inflige 883.8 à 1326 Dégâts de froid
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSHeistRobotAutomatonBombBlast
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 4124 à 6187 Dégâts de froid
is area damage [1]
is area damage [1]
GSHeistRobotAutomatonSnap
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Inflige 1284 à 1926 Dégâts de froid
is area damage [1]
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonEliteRefinery"] = { name = "Auto-Enforcer", life = 7.5, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 1, skillList = { "GPSHeistRobotAutomatonBomb", "MPSHeistRobotAutomatonBasicProjectile", "GSHeistRobotAutomatonBombBlast", "GSHeistRobotAutomatonSnap", "EASHeistRobotAutomatonTripleShot", "WalkEmergeHeistRobotElevator", "DoLiterallyNothing", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSHeistRobotAutomatonBomb"] = { name = "GPSHeistRobotAutomatonBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistRobotAutomatonBasicProjectile"] = { name = "MPSHeistRobotAutomatonBasicProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.166, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 164, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonBombBlast"] = { name = "GSHeistRobotAutomatonBombBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistRobotAutomatonSnap"] = { name = "GSHeistRobotAutomatonSnap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistRobotAutomatonTripleShot"] = { name = "EASHeistRobotAutomatonTripleShot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistRobotElevator"] = { name = "WalkEmergeHeistRobotElevator", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Éditer
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.