<>
Humanoid
Cannot be Damaged
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
SpectreN
Tagsaura_bearer, caster, fast_movement, fire_affinity, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
Packs
  • <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>
  • Life
    0%
    Ailment Threshold
    0%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    LeagueAvatarStrong
    Metadata
    Avatar25
    Level
    68
    Life
    0
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    374
    Spell Damage
    374
    Accuracy
    0
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    0
    Chill
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    HarbingerSummonMonsters2
    Spell
    Cast Time: 1 sec
    Cooldown Time: 2 sec
    Skills Repeat an additional Time
    Base duration is 0.25 seconds
    harbinger minion extra monster chance % [54.33]
    harbinger minion max extra monsters count [1]
    harbinger minion max magic count [5.63]
    harbinger minion max rare count [1]
    harbinger minion remove parent life on death permyriad [221.6]
    number of monsters to summon [7.63]
    summoned monsters are minions [1]
    AvatarConvocation
    Spell, Buff, Duration, Triggerable, Minion, Instant, Cooldown
    Convocation
    Cast Time: 0.8 sec
    Cooldown Time: 10 sec
    Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.
    Base secondary duration is 2 seconds
    base deal no damage [1]
    convocation max number of minions to teleport [10]
    RighteousFireSacrifice
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 677.1 Base Fire Damage per second
    Base duration is 4 seconds
    is area damage [1]
    AvatarFireMortar
    Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
    Rolling Magma
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 2 sec
    Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.
    +41.9% to Fire Resistance
    Base duration is 8.99 seconds
    Deals 476.8 to 715.2 Fire Damage
    Chains +1 Times
    Gain 41.9% of your Physical Damage as Extra Fire Damage
    base is projectile [1]
    is area damage [1]
    AvatarAnger
    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Fire, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Anger
    Cast Time: 1.2 sec
    Casts an aura that adds fire damage to the attacks and spells of you and your allies.
    You and nearby allies deal 91.35 to 152.3 additional Fire Damage with Attacks
    active skill area of effect radius +% final [75]
    EmptyActionSpellHarbingerBuffStrong
    Spell
    Cast Time: 0.5 sec
    Cooldown Time: 5 sec
    SSMHarbingerScarabSummonTotems
    Spell, Multicastable, Triggerable
    Cast Time: 1 sec
    alternate minion [662]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    GTHarbingerScarabSummonTotems
    Triggerable, Spell
    Cast Time: 1 sec
    Cooldown Time: 20 sec
    GTHarbingerScarabSummonTotems2
    Triggerable, Spell
    Cast Time: 1 sec

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/LeagueAvatarStrong"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/LeagueAvatarStrong"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Avatar/Avatar25"] = {
        name = "<>",
        life = 0,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AvatarAnger",
            "AvatarConvocation",
            "AvatarFireMortar",
            "RighteousFireSacrifice",
            "EmptyActionSpellHarbingerBuffStrong",
            "HarbingerSummonMonsters2",
            "SSMHarbingerScarabSummonTotems",
            "GTHarbingerScarabSummonTotems",
            "GTHarbingerScarabSummonTotems2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AvatarAnger"] = {
        name = "Anger",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Casts an aura that adds fire damage to the attacks and spells of you and your allies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.HasReservation] = true,
            [SkillType.TotemCastsAlone] = true,
            [SkillType.Totemable] = true,
            [SkillType.Aura] = true,
            [SkillType.Fire] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.CanHaveBlessing] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "aura_skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {0.30000001192093, 0.5, 75, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AvatarConvocation"] = {
        name = "Convocation",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Minion] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_secondary_skill_effect_duration",
            "convocation_max_number_of_minions_to_teleport",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {2000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AvatarFireMortar"] = {
        name = "Rolling Magma",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chains] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "base_fire_damage_resistance_%",
            "physical_damage_%_to_add_as_fire",
            "number_of_chains",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 10, 10, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10000, 50, 50, 1, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RighteousFireSacrifice"] = {
        name = "RighteousFireSacrifice",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {8.8000001907349, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {7.6999998092651, 4000, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
            [3] = {6.5999999046326, 4000, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellHarbingerBuffStrong"] = {
        name = "EmptyActionSpellHarbingerBuffStrong",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerSummonMonsters2"] = {
        name = "HarbingerSummonMonsters2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "harbinger_minion_extra_monster_chance_%",
            "harbinger_minion_remove_parent_life_on_death_permyriad",
            "skill_repeat_count",
            "harbinger_minion_max_magic_count",
            "harbinger_minion_max_rare_count",
            "base_skill_effect_duration",
            "harbinger_minion_max_extra_monsters_count",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [2] = {6, 0, 400, 1, 4, 1, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [3] = {6, 25, 400, 1, 4, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [4] = {8, 61, 181, 2, 6, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [5] = {8, 75, 100, 2, 8, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMHarbingerScarabSummonTotems"] = {
        name = "SSMHarbingerScarabSummonTotems",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
        },
        levels = {
            [1] = {662, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHarbingerScarabSummonTotems"] = {
        name = "GTHarbingerScarabSummonTotems",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHarbingerScarabSummonTotems2"] = {
        name = "GTHarbingerScarabSummonTotems2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cannot be Damaged
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Cannot Be Damaged
    Immune to Damage
    Cannot be Damaged
    harbinger base currency shard stack tenths to drop [38]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    IdHarbingerCurrencyShardsStrong
    FamilyHarbingerCurrencyShards
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 38 Max: 38 Global
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 Global
  • map related item drop chance +% final from league [-60]
    IdLeagueDropPenaltyHarbinger
    FamilyLeagueDropPenalty
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -60 Max: -60 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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