Awoken Giant
Undead
undead description [1]
SpectreY
AreaThe Ossuary, The Ossuary, Sealed Repository, Sealed Repository
Tagsbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • The Ossuary: Bone Husk, Awoken Giant, Bone Stalker, Brittle Cleric, Brittle Cleric
  • The Ossuary: Bone Husk, Awoken Giant, Bone Stalker, Desecrated Saint
  • The Ossuary: Bone Husk, Awoken Giant, Bone Stalker, Brittle Cleric, Brittle Cleric
  • The Ossuary: Bone Husk, Awoken Giant, Bone Stalker, Desecrated Saint
  • Life
    198%
    Armour
    +80%
    Ailment Threshold
    198%
    Resistance
    0 0 40 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLarge
    Metadata
    SkeletonMeleeLarge2_
    Level
    67
    Life
    11,739
    Armour
    47,875
    Evasion
    4,575
    Energy Shield
    0
    Damage
    639
    Spell Damage
    639
    Accuracy
    279
    Attack Time
    2.25
    Experience
    18,025
    Ailment Threshold
    11,739
    Chill
    37
    Shock
    37
    Brittle
    210
    Scorch
    37
    Sap
    103
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 511–767
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLarge2_"] = {
        name = "Awoken Giant",
        life = 1.98,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Awoken Giant
    Undead
    undead description [1]
    SpectreY
    Tagsbludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Packs
  • Brittle Cleric, Brittle Cleric, Awoken Giant
  • Life
    198%
    Armour
    +80%
    Ailment Threshold
    198%
    Resistance
    0 0 40 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLarge
    Metadata
    SkeletonMeleeLarge2_Hellscape
    Level
    68
    Life
    12,738
    Armour
    51,822
    Evasion
    4,739
    Energy Shield
    0
    Damage
    672
    Spell Damage
    672
    Accuracy
    290
    Attack Time
    2.25
    Experience
    18,459
    Ailment Threshold
    12,738
    Chill
    40
    Shock
    40
    Brittle
    228
    Scorch
    40
    Sap
    111
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 538–807
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLarge2_Hellscape"] = {
        name = "Awoken Giant",
        life = 1.98,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Awoken Giant
    Undead
    SpectreN
    Tagsbludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Life
    216%
    Armour
    +80%
    Ailment Threshold
    216%
    Resistance
    0 0 40 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLargeDelve
    Metadata
    SkeletonMeleeLargeDelve1
    Level
    68
    Life
    13,896
    Armour
    51,822
    Evasion
    4,739
    Energy Shield
    0
    Damage
    538
    Spell Damage
    538
    Accuracy
    290
    Attack Time
    2.25
    Experience
    18,459
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 430–645
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve1"] = {
        name = "Awoken Giant",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Awoken Giant
    Undead
    SpectreN
    Tagsbludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Life
    216%
    Armour
    +80%
    Ailment Threshold
    216%
    Resistance
    0 0 40 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLargeDelve
    Metadata
    SkeletonMeleeLargeDelve2
    Level
    68
    Life
    13,896
    Armour
    51,822
    Evasion
    4,739
    Energy Shield
    0
    Damage
    538
    Spell Damage
    538
    Accuracy
    290
    Attack Time
    2.25
    Experience
    18,459
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 430–645
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve2"] = {
        name = "Awoken Giant",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Awoken Giant
    Undead
    SpectreN
    Tagsbludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Life
    216%
    Armour
    +80%
    Ailment Threshold
    216%
    Resistance
    0 0 40 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLargeDelve
    Metadata
    SkeletonMeleeLargeDelve3
    Level
    68
    Life
    13,896
    Armour
    51,822
    Evasion
    4,739
    Energy Shield
    0
    Damage
    538
    Spell Damage
    538
    Accuracy
    290
    Attack Time
    2.25
    Experience
    18,459
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 430–645
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve3"] = {
        name = "Awoken Giant",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Awoken Giant
    Undead
    SpectreN
    Tagsbludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Life
    216%
    Armour
    +80%
    Ailment Threshold
    216%
    Resistance
    0 0 40 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLargeDelve
    Metadata
    SkeletonMeleeLargeDelve4
    Level
    68
    Life
    13,896
    Armour
    51,822
    Evasion
    4,739
    Energy Shield
    0
    Damage
    538
    Spell Damage
    538
    Accuracy
    290
    Attack Time
    2.25
    Experience
    18,459
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 430–645
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve4"] = {
        name = "Awoken Giant",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Awoken Giant
    Undead
    SpectreN
    Tagsbludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Life
    216%
    Armour
    +80%
    Ailment Threshold
    216%
    Resistance
    0 0 40 0
    Damage
    144%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    SkeletonLargeDelve
    Metadata
    SkeletonMeleeLargeDelve5
    Level
    68
    Life
    13,896
    Armour
    51,822
    Evasion
    4,739
    Energy Shield
    0
    Damage
    538
    Spell Damage
    538
    Accuracy
    290
    Attack Time
    2.25
    Experience
    18,459
    Ailment Threshold
    13,896
    Chill
    44
    Shock
    44
    Brittle
    249
    Scorch
    44
    Sap
    121
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 430–645
    Critical Strike Chance: 5%
    Attack Time: 2.25 sec
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve5"] = {
        name = "Awoken Giant",
        life = 2.16,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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