Desecrated Saint




undead description [1]
Life
84%
Energy Shield From Life
100%
Evasion
+15%
Ailment Threshold
84%
Resistance




Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
SkeletonCasterBlack
Metadata
SkeletonCasterBlack
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
0
Armour
92,477
Evasion Rating
9,039
Energy Shield
12,868
Damage
540
Spell Damage
540
Accuracy
1,036
Attack Time
1.605
Experience
15,758
Minion Life
0
Minion Energy Shield
2,452
Minion Damage
456
Ailment Threshold
26,894
Chill
85
Shock
85
Brittle
481
Scorch
85
Sap
235
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileBlack
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Deals 309.1 to 463.7 Physical Damage
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterBlack"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Desecrated Saint




undead description [1]
Spectre | Y |
---|---|
Tags | bone_armour, bones, caster, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Life
84%
Energy Shield From Life
100%
Evasion
+15%
Ailment Threshold
84%
Resistance




Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
SkeletonCasterBlack
Metadata
SkeletonCasterBlackHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
0
Armour
28,790
Evasion Rating
5,450
Energy Shield
5,147
Damage
224
Spell Damage
224
Accuracy
580
Attack Time
1.605
Experience
12,306
Minion Life
0
Minion Energy Shield
1,116
Minion Damage
179
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileBlack
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Deals 206.4 to 309.6 Physical Damage
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterBlackHellscape"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Desecrated Saint




undead description [1]
monster no map drops [1]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre |
Tags | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Life
84%
Energy Shield From Life
100%
Evasion
+15%
Ailment Threshold
84%
Resistance




Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
SkeletonCasterBlack
Metadata
SkeletonBlackCaster1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
0
Armour
28,790
Evasion Rating
5,450
Energy Shield
5,147
Damage
224
Spell Damage
224
Accuracy
580
Attack Time
1.605
Experience
12,306
Minion Life
0
Minion Energy Shield
1,116
Minion Damage
179
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileBlack
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Deals 206.4 to 309.6 Physical Damage
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { } BaseEvents { on_construction_complete = "RemoveCollidability( );" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();" create_transitioned = "EnableTargetable(); MakeCollidable( );" on_transition = "EnableTargetable(); MakeCollidable( );" } Targetable { targetable = false } Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster1_"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Desecrated Saint




undead description [1]
monster no map drops [1]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre |
Tags | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Life
84%
Energy Shield From Life
100%
Evasion
+15%
Ailment Threshold
84%
Resistance




Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
SkeletonCasterBlack
Metadata
SkeletonBlackCaster2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
0
Armour
28,790
Evasion Rating
5,450
Energy Shield
5,147
Damage
224
Spell Damage
224
Accuracy
580
Attack Time
1.605
Experience
12,306
Minion Life
0
Minion Energy Shield
1,116
Minion Damage
179
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileBlack
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Deals 206.4 to 309.6 Physical Damage
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { } BaseEvents { on_construction_complete = "RemoveCollidability( );" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();" create_transitioned = "EnableTargetable(); MakeCollidable( );" on_transition = "EnableTargetable(); MakeCollidable( );" } Targetable { targetable = false } Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster2"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Desecrated Saint




undead description [1]
monster no map drops [1]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre |
Tags | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
Life
84%
Energy Shield From Life
100%
Evasion
+15%
Ailment Threshold
84%
Resistance




Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
SkeletonCasterBlack
Metadata
SkeletonBlackCaster3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
0
Armour
28,790
Evasion Rating
5,450
Energy Shield
5,147
Damage
224
Spell Damage
224
Accuracy
580
Attack Time
1.605
Experience
12,306
Minion Life
0
Minion Energy Shield
1,116
Minion Damage
179
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileBlack
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Deals 206.4 to 309.6 Physical Damage
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { } BaseEvents { on_construction_complete = "RemoveCollidability( );" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();" create_transitioned = "EnableTargetable(); MakeCollidable( );" on_transition = "EnableTargetable(); MakeCollidable( );" } Targetable { targetable = false } Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster3"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Desecrated Saint




undead description [1]
Spectre | Y |
---|---|
Tags | bone_armour, bones, caster, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Life
84%
Energy Shield From Life
100%
Evasion
+15%
Ailment Threshold
84%
Resistance




Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
SkeletonCasterBlack
Metadata
SkeletonBlackCasterSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
0
Armour
28,790
Evasion Rating
5,450
Energy Shield
5,147
Damage
224
Spell Damage
224
Accuracy
580
Attack Time
1.605
Experience
12,306
Minion Life
0
Minion Energy Shield
1,116
Minion Damage
179
Ailment Threshold
5,404
Chill
17
Shock
17
Brittle
97
Scorch
17
Sap
47
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileBlack
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Deals 206.4 to 309.6 Physical Damage
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.