幽魂 | Y |
---|---|
地區 | 葬骨禮堂, 葬骨禮堂, 永恆實驗室, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片 |
標籤 | bone_armour, bones, 法術, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
84%
生命轉為護盾
100%
閃避
+15%
異常狀態臨界值
84%
抗性
20
20
20
0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
SkeletonCasterBlack
Metadata
SkeletonCasterBlack
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
26,894
護甲
92,477
閃避
7,860
能量護盾
0
傷害
540
法術傷害
540
命中
0
攻擊間隔
1.605
經驗值
15,758
異常狀態臨界值
26,894
冰緩
85
感電
85
易碎
481
焦灼
85
殘喘
235
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 309.1 至 463.7 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterBlack"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
毀教者
不死
undead description [1]
Desecrated Saint
幽魂 | Y |
---|---|
標籤 | bone_armour, bones, 法術, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
84%
生命轉為護盾
100%
閃避
+15%
異常狀態臨界值
84%
抗性
20
20
20
0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
SkeletonCasterBlack
Metadata
SkeletonCasterBlackHellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避
4,739
能量護盾
0
傷害
224
法術傷害
224
命中
0
攻擊間隔
1.605
經驗值
12,306
異常狀態臨界值
5,404
冰緩
17
感電
17
易碎
97
焦灼
17
殘喘
47
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterBlackHellscape"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
毀教者
不死
undead description [1]
monster no map drops [1]
Desecrated Saint
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre |
標籤 | bone_armour, bones, 法術, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
84%
生命轉為護盾
100%
閃避
+15%
異常狀態臨界值
84%
抗性
20
20
20
0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
SkeletonCasterBlack
Metadata
SkeletonBlackCaster1_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避
4,739
能量護盾
0
傷害
224
法術傷害
224
命中
0
攻擊間隔
1.605
經驗值
12,306
異常狀態臨界值
5,404
冰緩
17
感電
17
易碎
97
焦灼
17
殘喘
47
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { } BaseEvents { on_construction_complete = "RemoveCollidability( );" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();" create_transitioned = "EnableTargetable(); MakeCollidable( );" on_transition = "EnableTargetable(); MakeCollidable( );" } Targetable { targetable = false } Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster1_"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
毀教者
不死
undead description [1]
monster no map drops [1]
Desecrated Saint
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre |
標籤 | bone_armour, bones, 法術, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
84%
生命轉為護盾
100%
閃避
+15%
異常狀態臨界值
84%
抗性
20
20
20
0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
SkeletonCasterBlack
Metadata
SkeletonBlackCaster2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避
4,739
能量護盾
0
傷害
224
法術傷害
224
命中
0
攻擊間隔
1.605
經驗值
12,306
異常狀態臨界值
5,404
冰緩
17
感電
17
易碎
97
焦灼
17
殘喘
47
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { } BaseEvents { on_construction_complete = "RemoveCollidability( );" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();" create_transitioned = "EnableTargetable(); MakeCollidable( );" on_transition = "EnableTargetable(); MakeCollidable( );" } Targetable { targetable = false } Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster2"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
毀教者
不死
undead description [1]
monster no map drops [1]
Desecrated Saint
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre |
標籤 | bone_armour, bones, 法術, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Packs |
生命
84%
生命轉為護盾
100%
閃避
+15%
異常狀態臨界值
84%
抗性
20
20
20
0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
SkeletonCasterBlack
Metadata
SkeletonBlackCaster3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避
4,739
能量護盾
0
傷害
224
法術傷害
224
命中
0
攻擊間隔
1.605
經驗值
12,306
異常狀態臨界值
5,404
冰緩
17
感電
17
易碎
97
焦灼
17
殘喘
47
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { } BaseEvents { on_construction_complete = "RemoveCollidability( );" } Transitionable { } Stats { set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();" create_transitioned = "EnableTargetable(); MakeCollidable( );" on_transition = "EnableTargetable(); MakeCollidable( );" } Targetable { targetable = false } Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster3"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
毀教者
不死
undead description [1]
Desecrated Saint
幽魂 | Y |
---|---|
標籤 | bone_armour, bones, 法術, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
生命
84%
生命轉為護盾
100%
閃避
+15%
異常狀態臨界值
84%
抗性
20
20
20
0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
SkeletonCasterBlack
Metadata
SkeletonBlackCasterSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,404
護甲
28,790
閃避
4,739
能量護盾
0
傷害
224
法術傷害
224
命中
0
攻擊間隔
1.605
經驗值
12,306
異常狀態臨界值
5,404
冰緩
17
感電
17
易碎
97
焦灼
17
殘喘
47
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SkeletonProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre"] = { name = "Desecrated Saint", life = 0.84, energyShield = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileBlack"] = { name = "SkeletonProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.