Santo profanado
No muerto
undead description [1]
Desecrated Saint
SpectreY
AreaEl Osario, El Osario, El Laboratorio Eterno, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada
Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, medium_height, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
Packs
  • El Laboratorio Eterno: Santo profanado, Merodeador de Huesos
  • Santo profanado, Merodeador de Huesos
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria: Santo profanado, Merodeador de Huesos
  • Vida
    84%
    Energy Shield From Life
    100%
    Evasión
    +15%
    Ailment Threshold
    84%
    Resistencia
    20 20 20 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonCasterBlack
    Metadata
    SkeletonCasterBlack
    Nivel
    83
    Vida
    26,894
    Armadura
    92,477
    Evasión
    9,039
    Escudo de energía
    15,319
    Damage
    540
    Daño de hechizos
    540
    Precisión
    518
    Attack Time
    1.605
    Experiencia
    15,758
    Ailment Threshold
    26,894
    Chill
    85
    Shock
    85
    Brittle
    481
    Scorch
    85
    Sap
    235
    SkeletonProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 309.1 a 463.7 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterBlack"] = {
        name = "Desecrated Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileBlack"] = {
        name = "SkeletonProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Santo profanado
    No muerto
    undead description [1]
    Desecrated Saint
    SpectreY
    Tagsbone_armour, bones, Lanzador de hechizos, is_unarmed, not_str, physical_affinity, ranged, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Cáscara de hueso, Merodeador de Huesos, Santo profanado, Clérigo quebradizo, Clérigo quebradizo
  • Vida
    84%
    Energy Shield From Life
    100%
    Evasión
    +15%
    Ailment Threshold
    84%
    Resistencia
    20 20 20 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonCasterBlack
    Metadata
    SkeletonCasterBlackHellscape
    Nivel
    68
    Vida
    5,404
    Armadura
    28,790
    Evasión
    5,450
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterBlackHellscape"] = {
        name = "Desecrated Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileBlack"] = {
        name = "SkeletonProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Santo Profanado
    No muerto
    undead description [1]
    monster no map drops [1]
    Desecrated Saint
    SpectreY
    Spectre OverrideMetadata/Monsters/Skeletons/SkeletonBlackCasterSpectre
    Tagsbone_armour, bones, Lanzador de hechizos, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Santo Profanado, Santo Profanado, Santo Profanado, Esclavo tambaleante, Esclavo tambaleante, Esclavo tambaleante
  • Vida
    84%
    Energy Shield From Life
    100%
    Evasión
    +15%
    Ailment Threshold
    84%
    Resistencia
    20 20 20 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonCasterBlack
    Metadata
    SkeletonBlackCaster1_
    Nivel
    68
    Vida
    5,404
    Armadura
    28,790
    Evasión
    5,450
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability(  );"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();"
    	create_transitioned = "EnableTargetable(); MakeCollidable(  );"
    	on_transition = "EnableTargetable(); MakeCollidable(  );"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster1_"] = {
        name = "Desecrated Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileBlack"] = {
        name = "SkeletonProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Santo Profanado
    No muerto
    undead description [1]
    monster no map drops [1]
    Desecrated Saint
    SpectreY
    Spectre OverrideMetadata/Monsters/Skeletons/SkeletonBlackCasterSpectre
    Tagsbone_armour, bones, Lanzador de hechizos, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Santo Profanado, Santo Profanado, Santo Profanado, Esclavo tambaleante, Esclavo tambaleante, Esclavo tambaleante
  • Vida
    84%
    Energy Shield From Life
    100%
    Evasión
    +15%
    Ailment Threshold
    84%
    Resistencia
    20 20 20 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonCasterBlack
    Metadata
    SkeletonBlackCaster2
    Nivel
    68
    Vida
    5,404
    Armadura
    28,790
    Evasión
    5,450
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability(  );"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();"
    	create_transitioned = "EnableTargetable(); MakeCollidable(  );"
    	on_transition = "EnableTargetable(); MakeCollidable(  );"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster2"] = {
        name = "Desecrated Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileBlack"] = {
        name = "SkeletonProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Santo Profanado
    No muerto
    undead description [1]
    monster no map drops [1]
    Desecrated Saint
    SpectreY
    Spectre OverrideMetadata/Monsters/Skeletons/SkeletonBlackCasterSpectre
    Tagsbone_armour, bones, Lanzador de hechizos, has_one_hand_mace, has_one_handed_melee, medium_height, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Packs
  • Santo Profanado, Santo Profanado, Santo Profanado, Esclavo tambaleante, Esclavo tambaleante, Esclavo tambaleante
  • Vida
    84%
    Energy Shield From Life
    100%
    Evasión
    +15%
    Ailment Threshold
    84%
    Resistencia
    20 20 20 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonCasterBlack
    Metadata
    SkeletonBlackCaster3
    Nivel
    68
    Vida
    5,404
    Armadura
    28,790
    Evasión
    5,450
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    
    }
    
    BaseEvents
    {
    	on_construction_complete = "RemoveCollidability(  );"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_immune_to_cheats = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( resurrect_nonDestructive_sword ); PauseAnimation();"
    	create_transitioned = "EnableTargetable(); MakeCollidable(  );"
    	on_transition = "EnableTargetable(); MakeCollidable(  );"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonBlackCaster3"] = {
        name = "Desecrated Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileBlack"] = {
        name = "SkeletonProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Santo Profanado
    No muerto
    undead description [1]
    Desecrated Saint
    SpectreY
    Tagsbone_armour, bones, Lanzador de hechizos, has_one_hand_mace, has_one_handed_melee, not_str, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Vida
    84%
    Energy Shield From Life
    100%
    Evasión
    +15%
    Ailment Threshold
    84%
    Resistencia
    20 20 20 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    SkeletonCasterBlack
    Metadata
    SkeletonBlackCasterSpectre
    Nivel
    68
    Vida
    5,404
    Armadura
    28,790
    Evasión
    5,450
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    SkeletonProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonBlackCasterSpectre"] = {
        name = "Desecrated Saint",
        life = 0.84,
        energyShield = 1,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileBlack"] = {
        name = "SkeletonProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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