Erweckter Riese
Awoken Giant
Spectre | Y |
---|---|
Area | Das Ossuarium, Das Ossuarium, Versiegeltes Repositorium, Versiegeltes Repositorium |
Tags | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Leben
198%
Rüstung
+25%
Ailment Threshold
198%
Widerstand
0 0 40 0
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLarge
Metadata
SkeletonMeleeLarge2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
67
Leben
11,739
Rüstung
33,246
Ausweichen
4,575
Energieschild
0
Damage
639
Zauberschaden
639
Genauigkeit
279
Attack Time
2.25
Erfahrung
18,025
Ailment Threshold
11,739
Chill
37
Shock
37
Brittle
210
Scorch
37
Sap
103
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 511–767
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLarge2_"] = { name = "Awoken Giant", life = 1.98, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erweckter Riese
Untot
undead description [1]
Awoken Giant
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Leben
198%
Rüstung
+25%
Ailment Threshold
198%
Widerstand
0 0 40 0
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLarge
Metadata
SkeletonMeleeLarge2_Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,738
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
672
Zauberschaden
672
Genauigkeit
290
Attack Time
2.25
Erfahrung
18,459
Ailment Threshold
12,738
Chill
40
Shock
40
Brittle
228
Scorch
40
Sap
111
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 538–807
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLarge2_Hellscape"] = { name = "Awoken Giant", life = 1.98, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erweckter Riese
Untot
Awoken Giant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Leben
216%
Rüstung
+25%
Ailment Threshold
216%
Widerstand
0 0 40 0
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLargeDelve
Metadata
SkeletonMeleeLargeDelve1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
538
Zauberschaden
538
Genauigkeit
290
Attack Time
2.25
Erfahrung
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 430–645
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve1"] = { name = "Awoken Giant", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Erweckter Riese
Untot
Awoken Giant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Leben
216%
Rüstung
+25%
Ailment Threshold
216%
Widerstand
0 0 40 0
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLargeDelve
Metadata
SkeletonMeleeLargeDelve2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
538
Zauberschaden
538
Genauigkeit
290
Attack Time
2.25
Erfahrung
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 430–645
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve2"] = { name = "Awoken Giant", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Erweckter Riese
Untot
Awoken Giant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Leben
216%
Rüstung
+25%
Ailment Threshold
216%
Widerstand
0 0 40 0
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLargeDelve
Metadata
SkeletonMeleeLargeDelve3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
538
Zauberschaden
538
Genauigkeit
290
Attack Time
2.25
Erfahrung
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 430–645
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve3"] = { name = "Awoken Giant", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Erweckter Riese
Untot
Awoken Giant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Leben
216%
Rüstung
+25%
Ailment Threshold
216%
Widerstand
0 0 40 0
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLargeDelve
Metadata
SkeletonMeleeLargeDelve4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
538
Zauberschaden
538
Genauigkeit
290
Attack Time
2.25
Erfahrung
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 430–645
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve4"] = { name = "Awoken Giant", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Erweckter Riese
Untot
Awoken Giant
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, delve_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Leben
216%
Rüstung
+25%
Ailment Threshold
216%
Widerstand
0 0 40 0
Damage
144%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
SkeletonLargeDelve
Metadata
SkeletonMeleeLargeDelve5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
538
Zauberschaden
538
Genauigkeit
290
Attack Time
2.25
Erfahrung
18,459
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 430–645
Kritische Trefferchance: 5%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonLargeDelve"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonMeleeLargeDelve5"] = { name = "Awoken Giant", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.