Shrieking Witch Banshee2

Shrieking Witch
Pack Size: 3-7 Monsters
Floating Demons
Screeches, applying Temporal Chains
Shrieking Witch
Demon
Curse Enemies with Temporal Chains on Hit
SpectreY
AreaThe Cathedral Rooftop
Tagscaster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Packs
  • The Cathedral Rooftop: Shrieking Witch, Shrieking Witch
  • Life
    90%
    Energy Shield From Life
    25%
    Evasion
    +25%
    Ailment Threshold
    90%
    Resistance
    0 40 0 0
    Damage
    105%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee2
    Level
    64
    Life
    4,291
    Armour
    20,943
    Evasion
    4,112
    Energy Shield
    0
    Damage
    320
    Spell Damage
    320
    Accuracy
    0
    Attack Time
    2.25
    Experience
    13,925
    Ailment Threshold
    4,291
    Chill
    14
    Shock
    14
    Brittle
    77
    Scorch
    14
    Sap
    37
    BansheeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 277.7 to 416.5 Lightning Damage
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 277.7 to 416.5 Lightning Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee2"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Curse Enemies with Temporal Chains on Hit
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Shrieking Witch
    Demon
    Curse Enemies with Temporal Chains on Hit
    SpectreY
    Tagscaster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • Shrieking Witch, Shrieking Witch
  • Life
    90%
    Energy Shield From Life
    25%
    Evasion
    +25%
    Ailment Threshold
    90%
    Resistance
    0 40 0 0
    Damage
    105%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee2Hellscape
    Level
    68
    Life
    5,790
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    392
    Spell Damage
    392
    Accuracy
    0
    Attack Time
    2.25
    Experience
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 826.5 to 1240 Lightning Damage
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 826.5 to 1240 Lightning Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee2Hellscape"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Curse Enemies with Temporal Chains on Hit
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Shrieking Witch
    Demon
    Curse Enemies with Temporal Chains on Hit
    SpectreY
    AreaThe Cathedral Rooftop
    Tagscaster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
    Packs
  • The Cathedral Rooftop: Shrieking Witch, Shrieking Witch
  • Life
    90%
    Energy Shield From Life
    25%
    Evasion
    +25%
    Ailment Threshold
    90%
    Resistance
    0 40 0 0
    Damage
    105%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee3_
    Level
    64
    Life
    4,291
    Armour
    20,943
    Evasion
    4,112
    Energy Shield
    0
    Damage
    320
    Spell Damage
    320
    Accuracy
    0
    Attack Time
    2.25
    Experience
    13,925
    Ailment Threshold
    4,291
    Chill
    14
    Shock
    14
    Brittle
    77
    Scorch
    14
    Sap
    37
    BansheeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 277.7 to 416.5 Lightning Damage
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 277.7 to 416.5 Lightning Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee3_"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Curse Enemies with Temporal Chains on Hit
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Shrieking Witch
    Demon
    Curse Enemies with Temporal Chains on Hit
    SpectreY
    Tagscaster, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • Shrieking Witch, Shrieking Witch
  • Life
    90%
    Energy Shield From Life
    25%
    Evasion
    +25%
    Ailment Threshold
    90%
    Resistance
    0 40 0 0
    Damage
    105%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experience
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee3_Hellscape
    Level
    68
    Life
    5,790
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    392
    Spell Damage
    392
    Accuracy
    0
    Attack Time
    2.25
    Experience
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    Spell, Multicastable, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 826.5 to 1240 Lightning Damage
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 826.5 to 1240 Lightning Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee3_Hellscape"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Curse Enemies with Temporal Chains on Hit
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Edit

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