Brujas chillantes Banshee2

Brujas chillantes
Tamaño del grupo: 3-7 monstruos
Demonios flotantes
Lanzan Chirrido para aplicar Cadenas temporales
Shrieking Witch
Bruja chillante
Demonio
Maldice Enemigos con Cadenas Temporales con cada Golpe
Shrieking Witch
SpectreY
AreaEl Techo de la Catedral
TagsLanzador de hechizos, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
Packs
  • El Techo de la Catedral: Bruja chillante, Bruja chillante
  • Vida
    90%
    Energy Shield From Life
    25%
    Evasión
    +25%
    Ailment Threshold
    90%
    Resistencia
    0 40 0 0
    Damage
    105%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee2
    Nivel
    64
    Vida
    4,291
    Armaduras
    20,943
    Evasión
    5,140
    Escudo de energía
    1,192
    Damage
    320
    Daño de hechizos
    320
    Precisión
    247
    Attack Time
    2.25
    Experiencia
    13,925
    Ailment Threshold
    4,291
    Chill
    14
    Shock
    14
    Brittle
    77
    Scorch
    14
    Sap
    37
    BansheeScreech
    Spell, Multicastable, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 277.7 a 416.5 de daño de rayo
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 277.7 a 416.5 de daño de rayo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee2"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Bruja chillante
    Demonio
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    Shrieking Witch
    SpectreY
    TagsLanzador de hechizos, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • Bruja chillante, Bruja chillante
  • Vida
    90%
    Energy Shield From Life
    25%
    Evasión
    +25%
    Ailment Threshold
    90%
    Resistencia
    0 40 0 0
    Damage
    105%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee2Hellscape
    Nivel
    68
    Vida
    5,790
    Armaduras
    28,790
    Evasión
    5,924
    Escudo de energía
    1,532
    Damage
    392
    Daño de hechizos
    392
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    Spell, Multicastable, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 826.5 a 1240 de daño de rayo
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 826.5 a 1240 de daño de rayo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee2Hellscape"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Bruja chillante
    Demonio
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    Shrieking Witch
    SpectreY
    AreaEl Techo de la Catedral
    TagsLanzador de hechizos, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, medium_height, not_str, puncturing_weapon, slow_movement
    Packs
  • El Techo de la Catedral: Bruja chillante, Bruja chillante
  • Vida
    90%
    Energy Shield From Life
    25%
    Evasión
    +25%
    Ailment Threshold
    90%
    Resistencia
    0 40 0 0
    Damage
    105%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee3_
    Nivel
    64
    Vida
    4,291
    Armaduras
    20,943
    Evasión
    5,140
    Escudo de energía
    1,192
    Damage
    320
    Daño de hechizos
    320
    Precisión
    247
    Attack Time
    2.25
    Experiencia
    13,925
    Ailment Threshold
    4,291
    Chill
    14
    Shock
    14
    Brittle
    77
    Scorch
    14
    Sap
    37
    BansheeScreech
    Spell, Multicastable, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 277.7 a 416.5 de daño de rayo
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 277.7 a 416.5 de daño de rayo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee3_"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Bruja chillante
    Demonio
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    Shrieking Witch
    SpectreY
    TagsLanzador de hechizos, cultist, demon, ghost_armour, ghost_blood, is_unarmed, lightning_affinity, not_str, puncturing_weapon, slow_movement
    Packs
  • Bruja chillante, Bruja chillante
  • Vida
    90%
    Energy Shield From Life
    25%
    Evasión
    +25%
    Ailment Threshold
    90%
    Resistencia
    0 40 0 0
    Damage
    105%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    2.25 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    Banshee
    Metadata
    Banshee3_Hellscape
    Nivel
    68
    Vida
    5,790
    Armaduras
    28,790
    Evasión
    5,924
    Escudo de energía
    1,532
    Damage
    392
    Daño de hechizos
    392
    Precisión
    290
    Attack Time
    2.25
    Experiencia
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    BansheeScreech
    Spell, Multicastable, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 826.5 a 1240 de daño de rayo
    is area damage [1]
    BansheeScreechGeometrySpell
    Spell, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 826.5 a 1240 de daño de rayo
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Banshee/Banshee3_Hellscape"] = {
        name = "Shrieking Witch",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "BansheeScreech",
            "BansheeScreechGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreech"] = {
        name = "BansheeScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeScreechGeometrySpell"] = {
        name = "BansheeScreechGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {2.2000000476837, 3.2999999523163, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Maldice Enemigos con Cadenas Temporales con cada Golpe
    IdMonsterChanceToTemporalChainsOnHit1
    FamilyMonsterChanceToTemporalChainsOnHit
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • curse on hit % temporal chains Min: 100 Max: 100 Global
  • Craft Tagscaster curse
    Edit

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