Doedre's Torment
You are taking 6% increased damage for each stack of Doedre's Torment.
base_damage_taken_+%
Attribute /5

doedre_pillar_red_aura

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Doedre's Torment
SpectreY
AreaThe Rotting Core, The Eternal Laboratory
Tagscaster, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead
Packs
  • The Eternal Laboratory: Doedre's Suffering, Doedre's Torment
  • Doedre's Suffering, Doedre's Torment
  • Life
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistance
    0 0 40 0
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamer
    Level
    68
    Life
    9,264
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    448
    Spell Damage
    448
    Accuracy
    290
    Attack Time
    1.755
    Experience
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 292.4 to 438.6 Chaos Damage
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 292.4 to 438.6 Chaos Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Doedre's Torment
    Undead
    SpectreY
    Tagscaster, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead
    Packs
  • Doedre's Suffering, Doedre's Torment
  • Life
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistance
    0 0 40 0
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamerHellscape
    Level
    68
    Life
    9,264
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    448
    Spell Damage
    448
    Accuracy
    290
    Attack Time
    1.755
    Experience
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 292.4 to 438.6 Chaos Damage
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Cast Time: 1.5 sec
    Cooldown Time: 1.5 sec
    Deals 292.4 to 438.6 Chaos Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Doedre's Torment
    Undead
    SpectreY
    Tagscaster, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Life
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistance
    0 0 40 0
    Damage
    120%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreStoneCircle
    Level
    68
    Life
    9,264
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    448
    Spell Damage
    448
    Accuracy
    290
    Attack Time
    1.755
    Experience
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    BansheeProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.2 sec
    Deals 173 to 259.5 Physical Damage
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	buff_visuals_show_while_hidden_override = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BansheeProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeProjectileBlack"] = {
        name = "BansheeProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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