德瑞的折磨
每層德瑞的折磨讓你增加 6% 承受傷害。
base_damage_taken_+%
Doedre's Torment
屬性 /5
doedre_pillar_red_aura
Key | Value |
---|---|
關鍵字 | 點燃 |
IsCharged | 1 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | base damage taken +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
幽魂 | Y |
---|---|
地區 | 腐敗之核, 永恆實驗室, 陰暗墓塚 |
標籤 | 法術, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead |
Packs |
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0
0
40
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpirit
Metadata
WraithDoedreScreamer
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
46,104
護甲
92,477
閃避
7,860
能量護盾
0
傷害
1,080
法術傷害
1,080
命中
0
攻擊間隔
1.755
經驗值
15,758
異常狀態臨界值
46,104
冰緩
146
感電
146
易碎
825
焦灼
146
殘喘
403
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WraithScreechChaos
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 543.4 至 815 混沌傷害
is area damage [1]
is area damage [1]
WraithScreechChaosGeometrySpell
法術, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 543.4 至 815 混沌傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "WraithScreechChaos", "WraithScreechChaosGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaos"] = { name = "WraithScreechChaos", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaosGeometrySpell"] = { name = "WraithScreechChaosGeometrySpell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
德瑞的折磨
不死
Doedre's Torment
幽魂 | Y |
---|---|
標籤 | 法術, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead |
Packs |
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0
0
40
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpirit
Metadata
WraithDoedreScreamerHellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,264
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
1.755
經驗值
12,306
異常狀態臨界值
9,264
冰緩
29
感電
29
易碎
166
焦灼
29
殘喘
81
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WraithScreechChaos
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 348.8 至 523.1 混沌傷害
is area damage [1]
is area damage [1]
WraithScreechChaosGeometrySpell
法術, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 348.8 至 523.1 混沌傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "WraithScreechChaos", "WraithScreechChaosGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaos"] = { name = "WraithScreechChaos", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaosGeometrySpell"] = { name = "WraithScreechChaosGeometrySpell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
德瑞的折磨
不死
Doedre's Torment
幽魂 | Y |
---|---|
標籤 | 法術, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0
0
40
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpirit
Metadata
WraithDoedreStoneCircle
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,264
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
1.755
經驗值
12,306
異常狀態臨界值
9,264
冰緩
29
感電
29
易碎
166
焦灼
29
殘喘
81
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BansheeProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { buff_visuals_show_while_hidden_override = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "BansheeProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BansheeProjectileBlack"] = { name = "BansheeProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.