德瑞的折磨
每層德瑞的折磨讓你增加 6% 承受傷害。
base_damage_taken_+%
Doedre's Torment
屬性 /5
doedre_pillar_red_aura
Key | Value |
---|---|
關鍵字 | 點燃 |
IsCharged | 1 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | base damage taken +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
幽魂 | Y |
---|---|
地區 | 腐敗之核, 永恆實驗室, 陰暗墓塚 |
標籤 | 法術, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead |
Packs |
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0 0 40 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpirit
Metadata
WraithDoedreScreamer
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
46,104
護甲
92,477
閃避
7,860
能量護盾
7,660
傷害
1,080
法術傷害
1,080
命中
518
攻擊間隔
1.755
經驗值
15,758
異常狀態臨界值
46,104
冰緩
146
感電
146
易碎
825
焦灼
146
殘喘
403
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WraithScreechChaos
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 543.4 至 815 混沌傷害
is area damage [1]
is area damage [1]
WraithScreechChaosGeometrySpell
法術, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 543.4 至 815 混沌傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "WraithScreechChaos", "WraithScreechChaosGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaos"] = { name = "WraithScreechChaos", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaosGeometrySpell"] = { name = "WraithScreechChaosGeometrySpell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
德瑞的折磨
不死
Doedre's Torment
幽魂 | Y |
---|---|
標籤 | 法術, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead |
Packs |
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0 0 40 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpirit
Metadata
WraithDoedreScreamerHellscape
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,264
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
448
法術傷害
448
命中
290
攻擊間隔
1.755
經驗值
12,306
異常狀態臨界值
9,264
冰緩
29
感電
29
易碎
166
焦灼
29
殘喘
81
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WraithScreechChaos
法術, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 348.8 至 523.1 混沌傷害
is area damage [1]
is area damage [1]
WraithScreechChaosGeometrySpell
法術, 可觸發
施放時間: 1.5 秒
冷卻時間: 1.5 秒
造成 348.8 至 523.1 混沌傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "WraithScreechChaos", "WraithScreechChaosGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaos"] = { name = "WraithScreechChaos", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaosGeometrySpell"] = { name = "WraithScreechChaosGeometrySpell", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
德瑞的折磨
不死
Doedre's Torment
幽魂 | Y |
---|---|
標籤 | 法術, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
144%
生命轉為護盾
50%
異常狀態臨界值
144%
抗性
0 0 40 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
WraithSpirit
Metadata
WraithDoedreStoneCircle
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,264
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
448
法術傷害
448
命中
290
攻擊間隔
1.755
經驗值
12,306
異常狀態臨界值
9,264
冰緩
29
感電
29
易碎
166
焦灼
29
殘喘
81
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BansheeProjectileBlack
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 206.4 至 309.6 物理傷害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { buff_visuals_show_while_hidden_override = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "BansheeProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BansheeProjectileBlack"] = { name = "BansheeProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }