도이드리의 고뇌
도이드리의 고뇌를 축적할수록 받는 피해가 6% 증가합니다.
base_damage_taken_+%
Doedre's Torment
Attribute /5

doedre_pillar_red_aura

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
도이드리의 고뇌
Doedre's Torment
SpectreY
Area썩어가는 중심부, 영원한 실험실, 매장소 지도
Tags시전, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead
Packs
  • 썩어가는 중심부: 도이드리의 고뇌, 도이드리의 고통
  • 영원한 실험실: 도이드리의 고뇌, 도이드리의 고통
  • 도이드리의 고통, 도이드리의 고뇌
  • 생명력
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    저항
    0 0 40 0
    Damage
    120%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamer
    레벨
    83
    생명력
    46,104
    방어도
    92,477
    회피
    7,860
    에너지 보호막
    7,660
    Damage
    1,080
    주문 피해
    1,080
    정확도
    518
    Attack Time
    1.755
    경험치
    15,758
    Ailment Threshold
    46,104
    Chill
    146
    Shock
    146
    Brittle
    825
    Scorch
    146
    Sap
    403
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    시전 속도: 1.5 초
    재사용 대기시간: 1.5 초
    543.4~815 카오스 피해
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    시전 속도: 1.5 초
    재사용 대기시간: 1.5 초
    543.4~815 카오스 피해
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    도이드리의 고뇌
    언데드
    Doedre's Torment
    SpectreY
    Tags시전, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead
    Packs
  • 도이드리의 고통, 도이드리의 고뇌
  • 생명력
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    저항
    0 0 40 0
    Damage
    120%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamerHellscape
    레벨
    68
    생명력
    9,264
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    448
    주문 피해
    448
    정확도
    290
    Attack Time
    1.755
    경험치
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    시전 속도: 1.5 초
    재사용 대기시간: 1.5 초
    348.8~523.1 카오스 피해
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    시전 속도: 1.5 초
    재사용 대기시간: 1.5 초
    348.8~523.1 카오스 피해
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    도이드리의 고뇌
    언데드
    Doedre's Torment
    SpectreY
    Tags시전, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    생명력
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    저항
    0 0 40 0
    Damage
    120%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreStoneCircle
    레벨
    68
    생명력
    9,264
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    3,064
    Damage
    448
    주문 피해
    448
    정확도
    290
    Attack Time
    1.755
    경험치
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    BansheeProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    치명타 확률: 5%
    시전 속도: 1.2 초
    206.4~309.6 물리 피해
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	buff_visuals_show_while_hidden_override = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BansheeProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeProjectileBlack"] = {
        name = "BansheeProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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