Tormento de Doedre
Você está sofrendo 6% de dano aumentado por acúmulo do Tormento de Doedre.
base_damage_taken_+%
Doedre's Torment
Attribute /5

doedre_pillar_red_aura

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Tormento da Doedre
Doedre's Torment
SpectreY
AreaNúcleo em Putrefação, Laboratório Eterno, Mapa: Sepulcro
TagsConjurador, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead
Packs
  • Núcleo em Putrefação: Tormento da Doedre, Sofrimento da Doedre
  • Laboratório Eterno: Tormento da Doedre, Sofrimento da Doedre
  • Sofrimento da Doedre, Tormento da Doedre
  • Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistência
    0 0 40 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamer
    Nível
    83
    Vida
    23,052
    Armadura
    92,477
    Evasão
    7,860
    Escudo de Energia
    11,030
    Damage
    1,080
    Dano Mágico
    1,080
    Precisão
    1,036
    Attack Time
    1.755
    Experiência
    15,758
    Minion Life
    4,393
    Minion Energy Shield
    2,102
    Minion Damage
    913
    Ailment Threshold
    46,104
    Chill
    146
    Shock
    146
    Brittle
    825
    Scorch
    146
    Sap
    403
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 1.5 seg
    Causa 543.4 a 815 de Dano de Caos
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 1.5 seg
    Causa 543.4 a 815 de Dano de Caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Tormento da Doedre
    Morto-vivo
    Doedre's Torment
    SpectreY
    TagsConjurador, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead
    Packs
  • Sofrimento da Doedre, Tormento da Doedre
  • Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistência
    0 0 40 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamerHellscape
    Nível
    68
    Vida
    4,632
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    4,411
    Damage
    448
    Dano Mágico
    448
    Precisão
    580
    Attack Time
    1.755
    Experiência
    12,306
    Minion Life
    1,005
    Minion Energy Shield
    957
    Minion Damage
    358
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 1.5 seg
    Causa 348.8 a 523.1 de Dano de Caos
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Tempo de Conjuração: 1.5 seg
    Recarga: 1.5 seg
    Causa 348.8 a 523.1 de Dano de Caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Tormento da Doedre
    Morto-vivo
    Doedre's Torment
    SpectreY
    TagsConjurador, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistência
    0 0 40 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreStoneCircle
    Nível
    68
    Vida
    4,632
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    4,411
    Damage
    448
    Dano Mágico
    448
    Precisão
    580
    Attack Time
    1.755
    Experiência
    12,306
    Minion Life
    1,005
    Minion Energy Shield
    957
    Minion Damage
    358
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    BansheeProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.2 seg
    Causa 206.4 a 309.6 de Dano Físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	buff_visuals_show_while_hidden_override = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BansheeProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeProjectileBlack"] = {
        name = "BansheeProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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