德瑞之罪
每层让你增加6%受到的伤害
base_damage_taken_+%
Doedre's Torment
Attribute /5
doedre_pillar_red_aura
Key | Value |
---|---|
关键字 | 点燃 |
IsCharged | 1 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | base damage taken +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
幽魂 | Y |
---|---|
地区 | 育灵之室, 永恒的实验室, 阴暗墓冢 |
标签 | 施法, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead |
Packs |
生命
144%
生命转为护盾
50%
异常状态临界值
144%
抗性
0 0 40 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.755 秒
伤害分布
±20%
经验值
120%
Model Size
110%
类型
WraithSpirit
Metadata
WraithDoedreScreamer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
46,104
护甲
92,477
闪避值
7,860
能量护盾
7,660
伤害
1,080
法术伤害
1,080
命中
518
攻击间隔
1.755
经验值
15,758
异常状态临界值
46,104
冰缓
146
Shock
146
Brittle
825
Scorch
146
Sap
403
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WraithScreechChaos
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 1.5 秒
造成 543.4 - 815 混沌伤害
is area damage [1]
is area damage [1]
WraithScreechChaosGeometrySpell
法术, 可触发
施放间隔: 1.5 秒
冷却时间: 1.5 秒
造成 543.4 - 815 混沌伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "WraithScreechChaos", "WraithScreechChaosGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaos"] = { name = "WraithScreechChaos", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaosGeometrySpell"] = { name = "WraithScreechChaosGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
德瑞之罪
亡灵
Doedre's Torment
幽魂 | Y |
---|---|
标签 | 施法, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead |
Packs |
生命
144%
生命转为护盾
50%
异常状态临界值
144%
抗性
0 0 40 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.755 秒
伤害分布
±20%
经验值
120%
Model Size
110%
类型
WraithSpirit
Metadata
WraithDoedreScreamerHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,264
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
448
法术伤害
448
命中
290
攻击间隔
1.755
经验值
12,306
异常状态临界值
9,264
冰缓
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WraithScreechChaos
法术, 法术可重复, 可触发
施放间隔: 1.5 秒
冷却时间: 1.5 秒
造成 348.8 - 523.1 混沌伤害
is area damage [1]
is area damage [1]
WraithScreechChaosGeometrySpell
法术, 可触发
施放间隔: 1.5 秒
冷却时间: 1.5 秒
造成 348.8 - 523.1 混沌伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "WraithScreechChaos", "WraithScreechChaosGeometrySpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaos"] = { name = "WraithScreechChaos", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WraithScreechChaosGeometrySpell"] = { name = "WraithScreechChaosGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, }, }
德瑞之罪
亡灵
Doedre's Torment
幽魂 | Y |
---|---|
标签 | 施法, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead |
生命
144%
生命转为护盾
50%
异常状态临界值
144%
抗性
0 0 40 0
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.755 秒
伤害分布
±20%
经验值
120%
Model Size
110%
类型
WraithSpirit
Metadata
WraithDoedreStoneCircle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,264
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
448
法术伤害
448
命中
290
攻击间隔
1.755
经验值
12,306
异常状态临界值
9,264
冰缓
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BansheeProjectileBlack
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.2 秒
造成 206.4 - 309.6 物理伤害
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [33]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { buff_visuals_show_while_hidden_override = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 } Animated { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = { name = "Doedre's Torment", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "BansheeProjectileBlack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BansheeProjectileBlack"] = { name = "BansheeProjectileBlack", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }