Tormento de Doedre
Recibes 6% de daño aumentado por cada acumulación de Tormento de Doedre.
base_damage_taken_+%
Doedre's Torment
Attribute /5

doedre_pillar_red_aura

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Tormento de Doedre
Doedre's Torment
SpectreY
AreaEl núcleo putrefacto, El laboratorio eterno, Mapa de Sepulcro
TagsLanzador de hechizos, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead
Packs
  • El núcleo putrefacto: Tormento de Doedre, Sufrimiento de Doedre
  • El laboratorio eterno: Tormento de Doedre, Sufrimiento de Doedre
  • Sufrimiento de Doedre, Tormento de Doedre
  • Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamer
    Nivel
    83
    Vida
    46,104
    Minion Life
    8,785
    Armadura
    92,477
    Evasión
    7,860
    Escudo de energía
    0
    Damage
    1,080
    Minion Damage
    913
    Daño de hechizos
    1,080
    Precisión
    0
    Attack Time
    1.755
    Experiencia
    15,758
    Ailment Threshold
    46,104
    Chill
    146
    Shock
    146
    Brittle
    825
    Scorch
    146
    Sap
    403
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 543.4 a 815 de daño de caos
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 543.4 a 815 de daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Tormento de Doedre
    No muerto
    Doedre's Torment
    SpectreY
    TagsLanzador de hechizos, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead
    Packs
  • Sufrimiento de Doedre, Tormento de Doedre
  • Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamerHellscape
    Nivel
    68
    Vida
    9,264
    Minion Life
    2,009
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    448
    Minion Damage
    358
    Daño de hechizos
    448
    Precisión
    0
    Attack Time
    1.755
    Experiencia
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 348.8 a 523.1 de daño de caos
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 348.8 a 523.1 de daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Tormento de Doedre
    No muerto
    Doedre's Torment
    SpectreY
    TagsLanzador de hechizos, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreStoneCircle
    Nivel
    68
    Vida
    9,264
    Minion Life
    2,009
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    448
    Minion Damage
    358
    Daño de hechizos
    448
    Precisión
    0
    Attack Time
    1.755
    Experiencia
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    BansheeProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	buff_visuals_show_while_hidden_override = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BansheeProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeProjectileBlack"] = {
        name = "BansheeProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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