Tormento de Doedre
Recibes 6% de daño aumentado por cada acumulación de Tormento de Doedre.
base_damage_taken_+%
Doedre's Torment
Attribute /5

doedre_pillar_red_aura

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Tormento de Doedre
Doedre's Torment
SpectreY
AreaEl núcleo putrefacto, El laboratorio eterno, Mapa de Sepulcro
TagsLanzador de hechizos, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, undead
Packs
  • El núcleo putrefacto: Tormento de Doedre, Sufrimiento de Doedre
  • El laboratorio eterno: Tormento de Doedre, Sufrimiento de Doedre
  • Sufrimiento de Doedre, Tormento de Doedre
  • Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamer
    Nivel
    83
    Vida
    46,104
    Armadura
    92,477
    Evasión
    7,860
    Escudo de energía
    7,660
    Damage
    1,080
    Daño de hechizos
    1,080
    Precisión
    518
    Attack Time
    1.755
    Experiencia
    15,758
    Ailment Threshold
    46,104
    Chill
    146
    Shock
    146
    Brittle
    825
    Scorch
    146
    Sap
    403
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 543.4 a 815 de daño de caos
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 543.4 a 815 de daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamer"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Tormento de Doedre
    No muerto
    Doedre's Torment
    SpectreY
    TagsLanzador de hechizos, chaos_affinity, ghost_armour, ghost_blood, is_unarmed, medium_movement, not_dex, not_str, undead
    Packs
  • Sufrimiento de Doedre, Tormento de Doedre
  • Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreScreamerHellscape
    Nivel
    68
    Vida
    9,264
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    3,064
    Damage
    448
    Daño de hechizos
    448
    Precisión
    290
    Attack Time
    1.755
    Experiencia
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    WraithScreechChaos
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 348.8 a 523.1 de daño de caos
    is area damage [1]
    WraithScreechChaosGeometrySpell
    Spell, Triggerable
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 1.5 seg
    Inflige de 348.8 a 523.1 de daño de caos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreScreamerHellscape"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "WraithScreechChaos",
            "WraithScreechChaosGeometrySpell",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaos"] = {
        name = "WraithScreechChaos",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WraithScreechChaosGeometrySpell"] = {
        name = "WraithScreechChaosGeometrySpell",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Tormento de Doedre
    No muerto
    Doedre's Torment
    SpectreY
    TagsLanzador de hechizos, ghost_armour, ghost_blood, is_unarmed, medium_height, medium_movement, not_dex, not_str, physical_affinity, ranged, undead
    Vida
    144%
    Energy Shield From Life
    50%
    Ailment Threshold
    144%
    Resistencia
    0 0 40 0
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    110%
    Type
    WraithSpirit
    Metadata
    WraithDoedreStoneCircle
    Nivel
    68
    Vida
    9,264
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    3,064
    Damage
    448
    Daño de hechizos
    448
    Precisión
    290
    Attack Time
    1.755
    Experiencia
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    BansheeProjectileBlack
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.2 seg
    Inflige de 206.4 a 309.6 de daño físico
    base is projectile [1]
    monster projectile variation [33]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Stats
    {
    	buff_visuals_show_while_hidden_override = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.3
    }
    
    Animated
    {
    	on_death = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spirit/WraithDoedreStoneCircle"] = {
        name = "Doedre's Torment",
        life = 1.44,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "BansheeProjectileBlack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BansheeProjectileBlack"] = {
        name = "BansheeProjectileBlack",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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