Carrion Queen
SpectreY
AreaThe Slums, The Sarn Ramparts, The Imperial Fields, The Eternal Laboratory, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Ramparts Map, InvasionBoss
Tagsanimal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
Packs
  • The Slums: Carrion Queen, Carrion Minion
  • The Sarn Ramparts, The Imperial Fields: Carrion Queen, Carrion Swarmer
  • The Eternal Laboratory: Carrion Queen, Carrion Burrower
  • WorldAreas#1339: Carrion Queen
  • WorldAreas#1393: Carrion Queen, Carrion Swarmer, Carrion Minion
  • InvasionBoss: Mother of the Swarm, Carrion Queen, Carrion Swarmer
  • Carrion Queen, Carrion Swarmer
  • Carrion Queen, Carrion Minion
  • Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void: Carrion Queen, Carrion Swarmer, Carrion Burrower
  • Life
    245%
    Ailment Threshold
    245%
    Resistance
    0 0 0 0
    Damage
    84%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    140%
    Model Size
    95%
    Type
    InsectSpawner
    Metadata
    InsectSpawner
    Level
    83
    Life
    78,441
    Armour
    92,477
    Evasion Rating
    7,860
    Damage
    756
    Spell Damage
    756
    Accuracy
    1,036
    Attack Time
    1.5
    Experience
    18,385
    Minion Life
    14,947
    Minion Damage
    639
    Ailment Threshold
    78,441
    Chill
    248
    Shock
    248
    Brittle
    1,403
    Scorch
    248
    Sap
    685
    InsectSpawnerSpit
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 605–908
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    63.85 to 95.77 Added Fire Damage
    212.8 to 266 Physical Damage
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    InsectSpawnerSpawn
    Spell, Minion, CreatesMinion
    Cast Time: 2.5 sec
    number of insects allowed [10]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
         visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawner"] = {
        name = "Carrion Queen",
        life = 2.45,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.84,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpit",
            "InsectSpawnerSpawn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpit"] = {
        name = "InsectSpawnerSpit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "attack_minimum_added_physical_damage",
            "attack_maximum_added_physical_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpawn"] = {
        name = "InsectSpawnerSpawn",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_insects_allowed",
        },
        levels = {
            [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    50% of Physical Damage Converted to Fire Damage
    FamilyFireDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage Damage Physical Elemental Fire
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Carrion Queen
    Beast
    Gain 50% of Physical Damage as Extra Chaos Damage
    SpectreY
    Tagsanimal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement
    Life
    245%
    Ailment Threshold
    245%
    Resistance
    0 0 0 0
    Damage
    84%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    140%
    Model Size
    86%
    Type
    InsectSpawner
    Metadata
    InsectSpawnerParasite
    Level
    68
    Life
    15,762
    Armour
    28,790
    Evasion Rating
    4,739
    Damage
    314
    Spell Damage
    314
    Accuracy
    580
    Attack Time
    1.5
    Experience
    14,357
    Minion Life
    3,419
    Minion Damage
    251
    Ailment Threshold
    15,762
    Chill
    50
    Shock
    50
    Brittle
    282
    Scorch
    50
    Sap
    138
    InsectSpawnerSpit
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 251–377
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    34.35 to 51.53 Added Fire Damage
    114.5 to 143.1 Physical Damage
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    SummonParasite
    Cooldown Time: 4 sec
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
         visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasite"] = {
        name = "Carrion Queen",
        life = 2.45,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.84,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpit",
            "SummonParasite",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpit"] = {
        name = "InsectSpawnerSpit",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "attack_minimum_added_physical_damage",
            "attack_maximum_added_physical_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonParasite"] = {
        name = "SummonParasite",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Gain 50% of Physical Damage as Extra Chaos Damage
    FamilyNonChaosAddedAsChaos
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage Damage Physical Chaos
    Edit

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