食腐虫后
幽魂 | Y |
---|---|
地区 | 贫民窟, 奇迹之墙, 帝国平原, 永恒的实验室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 奇迹之墙, InvasionBoss |
标签 | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Packs |
生命
245%
异常状态临界值
245%
抗性
0 0 0 0
伤害
84%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
140%
Model Size
95%
类型
InsectSpawner
Metadata
InsectSpawner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
78,441
护甲
92,477
闪避值
7,860
能量护盾
0
伤害
756
法术伤害
756
命中
518
攻击间隔
1.5
经验值
18,385
异常状态临界值
78,441
冰缓
248
Shock
248
Brittle
1,403
Scorch
248
Sap
685
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InsectSpawnerSpit
攻击, 投射物, 玩家投射物
基本伤害: 605–908
暴击几率: 5%
攻击间隔: 1.5 秒
附加 63.85 到 95.77 点火焰伤害
给攻击附加 212.8 到 266 点物理伤害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
给攻击附加 212.8 到 266 点物理伤害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
法术, 召唤物, 创造召唤物
施放间隔: 2.5 秒
number of insects allowed [10]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InsectSpawner/InsectSpawner"] = { name = "Carrion Queen", life = 2.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.84, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpit", "InsectSpawnerSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpit"] = { name = "InsectSpawnerSpit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpawn"] = { name = "InsectSpawnerSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_insects_allowed", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
50% 的物理伤害转换为火焰伤害
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
食腐虫后
野兽
获得额外混沌伤害,其数值等同于物理伤害的 50%
Carrion Queen
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement |
生命
245%
异常状态临界值
245%
抗性
0 0 0 0
伤害
84%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
140%
Model Size
86%
类型
InsectSpawner
Metadata
InsectSpawnerParasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
15,762
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
314
法术伤害
314
命中
290
攻击间隔
1.5
经验值
14,357
异常状态临界值
15,762
冰缓
50
Shock
50
Brittle
282
Scorch
50
Sap
138
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InsectSpawnerSpit
攻击, 投射物, 玩家投射物
基本伤害: 251–377
暴击几率: 5%
攻击间隔: 1.5 秒
附加 40.98 到 61.47 点火焰伤害
给攻击附加 136.6 到 170.7 点物理伤害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
给攻击附加 136.6 到 170.7 点物理伤害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
SummonParasite
冷却时间: 4 秒
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasite"] = { name = "Carrion Queen", life = 2.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.84, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpit", "SummonParasite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpit"] = { name = "InsectSpawnerSpit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasite"] = { name = "SummonParasite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外混沌伤害,其数值等同于物理伤害的 50%
Id | MonsterPhysicalAddedAsChaos1__ |
---|---|
Family | NonChaosAddedAsChaos |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.