食腐蟲后
幽魂 | Y |
---|---|
地區 | 貧民窟, 薩恩城牆, 皇家疆界, 永恆實驗室, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 濱海堡壘, InvasionBoss |
標籤 | animal_claw_weapon, beast, extra_large_height, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Packs |
生命
245%
異常狀態臨界值
245%
抗性
0
0
0
0
傷害
84%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
95%
類型
InsectSpawner
Metadata
InsectSpawner
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
78,441
護甲
92,477
閃避
7,860
能量護盾
0
傷害
756
法術傷害
756
命中
0
攻擊間隔
1.5
經驗值
18,385
異常狀態臨界值
78,441
冰緩
248
感電
248
易碎
1,403
焦灼
248
殘喘
685
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpit
攻擊, 投射物, 玩家投射物
基本傷害: 605–908
暴擊率: 5%
攻擊間隔: 1.5 秒
附加 63.85 至 95.77 火焰傷害
附加 212.8 至 266 攻擊物理傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
附加 212.8 至 266 攻擊物理傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
InsectSpawnerSpawn
法術, 召喚物, 創造召喚物
施放時間: 2.5 秒
number of insects allowed [10]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InsectSpawner/InsectSpawner"] = { name = "Carrion Queen", life = 2.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.84, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpit", "InsectSpawnerSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpit"] = { name = "InsectSpawnerSpit", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpawn"] = { name = "InsectSpawnerSpawn", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_insects_allowed", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為火焰傷害
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
食腐蟲后
野獸
獲得 50% 物理傷害的混沌傷害
Carrion Queen
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, large_height, large_model, physical_affinity, ranged, very_slow_movement |
生命
245%
異常狀態臨界值
245%
抗性
0
0
0
0
傷害
84%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
140%
Model Size
86%
類型
InsectSpawner
Metadata
InsectSpawnerParasite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
15,762
護甲
28,790
閃避
4,739
能量護盾
0
傷害
314
法術傷害
314
命中
0
攻擊間隔
1.5
經驗值
14,357
異常狀態臨界值
15,762
冰緩
50
感電
50
易碎
282
焦灼
50
殘喘
138
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpit
攻擊, 投射物, 玩家投射物
基本傷害: 251–377
暴擊率: 5%
攻擊間隔: 1.5 秒
附加 40.98 至 61.47 火焰傷害
附加 136.6 至 170.7 攻擊物理傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
附加 136.6 至 170.7 攻擊物理傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
SummonParasite
冷卻時間: 4 秒
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InsectSpawner/InsectSpawnerParasite"] = { name = "Carrion Queen", life = 2.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.84, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpit", "SummonParasite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpit"] = { name = "InsectSpawnerSpit", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 2, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasite"] = { name = "SummonParasite", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
獲得 50% 物理傷害的混沌傷害
Id | MonsterPhysicalAddedAsChaos1__ |
---|---|
Family | NonChaosAddedAsChaos |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.