腐敗之源
野獸
地區: InvasionBoss
種類: 噴砂爪蟹
屬類: 昆蟲
科類: 洞窟
50% 物理傷害轉換為火焰傷害
增加 300% 物品掉落數量
增加 800% 物品掉落稀有度
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mother of the Swarm
幽魂N
地區InvasionBoss
End Game增加 50% 最大生命
標籤animal_claw_weapon, beast, 法術, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
Packs
  • InvasionBoss: 腐敗之源, 食腐蟲后, 食腐蟲
  • 生命
    240%
    異常狀態臨界值
    240%
    抗性
    30 30 30 20
    傷害
    168%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    200%
    Model Size
    124%
    類型
    InsectSpawnerBossInvasion
    Metadata
    CarrionQueenBossInvasion
    等級
    68
    生命
    15,440
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    628
    法術傷害
    628
    命中
    0
    攻擊間隔
    1.5
    經驗值
    20,510
    異常狀態臨界值
    15,440
    冰緩
    49
    感電
    49
    易碎
    276
    焦灼
    49
    殘喘
    135
    InsectSpawnerSpitInvasion
    攻擊, 投射物, 玩家投射物
    基本傷害: 502–753
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    附加 34.3551.53 火焰傷害
    附加 114.5143.1 攻擊物理傷害
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    InsectSpawnerSpawnInvasion
    法術, 召喚物, 創造召喚物
    施放時間: 2.5 秒
    number of insects allowed [10]
    MonsterDetonateDeadSideAreaBoss
    法術, 範圍, 傷害, 可觸發
    暴擊率: 5%
    施放時間: 1 秒
    冷卻時間: 1.5 秒
    +1 秒基礎持續時間
    基礎額外效果持續時間 0.5
    造成 87.71131.6 火焰傷害
    爆炸造成的火焰傷害等同 1% 屍體的最大生命
    爆發 +6
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
         visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossInvasion"] = {
        name = "Mother of the Swarm",
        life = 2.4,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.68,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpitInvasion",
            "InsectSpawnerSpawnInvasion",
            "MonsterDetonateDeadSideAreaBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpitInvasion"] = {
        name = "InsectSpawnerSpitInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "attack_minimum_added_physical_damage",
            "attack_maximum_added_physical_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.18000000715256, 0.27000001072884, 0.60000002384186, 0.75, 30, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpawnInvasion"] = {
        name = "InsectSpawnerSpawnInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_insects_allowed",
        },
        levels = {
            [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDetonateDeadSideAreaBoss"] = {
        name = "MonsterDetonateDeadSideAreaBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "base_secondary_skill_effect_duration",
            "upheaval_number_of_spikes",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 1000, 500, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% 物理傷害轉換為火焰傷害
    IdMonsterConvertToFireDamage2
    FamilyFireDamageAsPortionOfDamage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire Min: 50 Max: 50 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    增加 300% 物品掉落數量
    增加 800% 物品掉落稀有度
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 全域
  • monster dropped item quantity +% Min: 300 Max: 300 全域
  • grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdMonsterImplicitNemesisSoulEaterInvasion
    Name噬魂者
    FamilyMonsterNemesis
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • soul is consumed on death Min: 1 Max: 1 全域
  • grant cast speed +% to aura owner on death Min: 5 Max: 5 全域
  • grant actor scale +% to aura owner on death Min: 2 Max: 2 全域
  • grant attack speed +% to aura owner on death Min: 5 Max: 5 全域
  • grant damage reduction % to aura owner on death Min: -2 Max: -2 全域
  • Craft Tagsattack caster speed aura
    噬魂者
    範圍: 30
    噬魂者
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    Soul Eater
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 全域
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 全域
  • level 33 or lower damage +% final Min: -20 Max: -20 全域
  • Craft Tagsresource life damage
    Edit

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