幽魂Y
地區南部森林, 薩恩城廢墟, 市集地帶, 南部森林, 永恆實驗室, 幽寂矮林, 放逐密所, 幽閉暗巷, 遺落地窖, 幽寂矮林, 放逐密所, 幽閉暗巷, 遺落地窖, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, InvasionBoss
標籤animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
Packs
  • 南部森林: 食腐蟲
  • 薩恩城廢墟, 市集地帶: 食腐蟲
  • 南部森林: 食腐蟲
  • 永恆實驗室: 食腐蟲
  • WorldAreas#1380: 食腐蟲后, 食腐蟲, 食腐仔蟲
  • WorldAreas#1343: 食腐蟲
  • InvasionBoss: 腐敗之源, 食腐蟲后, 食腐蟲
  • InvasionBoss: 日炎蟲后, 食腐蟲
  • 食腐蟲后, 食腐蟲
  • 食腐蟲
  • 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空: 食腐蟲后, 食腐蟲, 食腐掘地蟲
  • 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空: 食腐蟲, 食腐掘地蟲
  • 生命
    70%
    異常狀態臨界值
    70%
    抗性
    0 0 0 0
    傷害
    63%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    0.9 秒
    傷害分佈
    ±20%
    經驗值
    70%
    Model Size
    125%
    類型
    InsectWild2
    Metadata
    InsectWild
    等級
    83
    生命
    22,412
    護甲
    92,477
    閃避
    7,860
    能量護盾
    0
    傷害
    567
    法術傷害
    567
    命中
    0
    攻擊間隔
    0.9
    經驗值
    9,192
    異常狀態臨界值
    22,412
    冰緩
    71
    感電
    71
    易碎
    401
    焦灼
    71
    殘喘
    196
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 454–681
    暴擊率: 5%
    攻擊間隔: 0.9 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectMinion/InsectWild"] = {
        name = "Carrion Swarmer",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.63,
        damageSpread = 0.2,
        attackTime = 0.9,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    食腐蟲
    野獸
    種類: 噴砂爪蟹
    屬類: 昆蟲
    科類: 洞窟
    Carrion Swarmer
    幽魂Y
    地區薩恩城牆, 皇家疆界
    標籤animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
    Packs
  • 薩恩城牆, 皇家疆界: 食腐蟲后, 食腐蟲
  • 生命
    70%
    異常狀態臨界值
    70%
    抗性
    0 0 0 0
    傷害
    63%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    0.9 秒
    傷害分佈
    ±20%
    經驗值
    70%
    Model Size
    125%
    類型
    InsectWild2
    Metadata
    InsectWild2
    等級
    58
    生命
    2,277
    護甲
    12,902
    閃避
    3,302
    能量護盾
    0
    傷害
    141
    法術傷害
    141
    命中
    0
    攻擊間隔
    0.9
    經驗值
    5,392
    異常狀態臨界值
    2,277
    冰緩
    7
    感電
    7
    易碎
    41
    焦灼
    7
    殘喘
    20
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 113–169
    暴擊率: 5%
    攻擊間隔: 0.9 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectMinion/InsectWild2"] = {
        name = "Carrion Swarmer",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.63,
        damageSpread = 0.2,
        attackTime = 0.9,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    食腐蟲
    野獸
    Carrion Swarmer
    幽魂Y
    標籤animal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, melee, physical_affinity
    Packs
  • WorldAreas#1326: 食腐蟲
  • 生命
    70%
    異常狀態臨界值
    70%
    抗性
    0 0 0 0
    傷害
    38%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    0.9 秒
    傷害分佈
    ±20%
    經驗值
    70%
    Model Size
    100%
    類型
    InsectMinionDescent
    Metadata
    InsectWildDescent
    等級
    68
    生命
    4,503
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    142
    法術傷害
    142
    命中
    0
    攻擊間隔
    0.9
    經驗值
    7,179
    異常狀態臨界值
    4,503
    冰緩
    14
    感電
    14
    易碎
    81
    焦灼
    14
    殘喘
    39
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 114–170
    暴擊率: 5%
    攻擊間隔: 0.9 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectMinion/InsectWildDescent"] = {
        name = "Carrion Swarmer",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.38,
        damageSpread = 0.2,
        attackTime = 0.9,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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