日炎蟲后
野獸
地區: 放逐密所
種類: 噴砂爪蟹
屬類: 昆蟲
科類: 洞窟
50% 物理傷害轉換為火焰傷害
增加 % 物品掉落稀有度
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
增加 % 物品掉落稀有度
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
The Sunburst Queen
幽魂 | N |
---|---|
地區 | 放逐密所, 放逐密所 |
標籤 | animal_claw_weapon, beast, 法術, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement |
生命
220%
異常狀態臨界值
220%
抗性
30
30
30
20
傷害
189%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
InsectSpawnerBossSideArea
Metadata
CarrionQueenBossSideArea
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
14,153
護甲
28,790
閃避
4,739
能量護盾
0
傷害
706
法術傷害
706
命中
0
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
14,153
冰緩
45
感電
45
易碎
253
焦灼
45
殘喘
124
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpawnSideAreaBoss
法術, 召喚物, 創造召喚物
施放時間: 2.5 秒
冷卻時間: 8 秒
技能重複施放 5 次
增加 300% 施放速度
number of insects allowed [100]
增加 300% 施放速度
number of insects allowed [100]
FireNovaBossSideArea
法術, 傷害, 可觸發, 範圍, 火焰, 法術可重複, 遙控地雷, 範圍法術, 消耗保留
火焰新星地雷
施放時間: 0.4 秒
冷卻時間: 20 秒
設置一個遙控地雷,引爆時施放數道火焰新星。同一個地雷所施放出的數道火焰新星,每道的傷害會比前一道高。
你的擊中不能暈眩敵人
技能重複施放 16 次
造成 169.9 至 254.8 火焰傷害
增加 50% 施放速度
造成 20% 更多每次重複增加擊中與異常狀態傷害
active skill area of effect radius +% final [100]
is area damage [1]
技能重複施放 16 次
造成 169.9 至 254.8 火焰傷害
增加 50% 施放速度
造成 20% 更多每次重複增加擊中與異常狀態傷害
active skill area of effect radius +% final [100]
is area damage [1]
MPWRootSpiderSpitSideArea
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 565–847
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 3 秒
60% 物理傷害轉化至火焰傷害
增加 30% 投射物速度
+6.5 米近戰打擊距離
active skill area of effect radius +% final [50]
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
增加 30% 投射物速度
+6.5 米近戰打擊距離
active skill area of effect radius +% final [50]
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
InsectSpawnerSpitSideArea
攻擊, 投射物, 玩家投射物
基本傷害: 565–847
暴擊率: 5%
攻擊間隔: 1.5 秒
附加 38.17 至 51.53 火焰傷害
附加 105 至 143.1 攻擊物理傷害
發射 2 個額外投射物
增加 40% 攻擊速度
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
附加 105 至 143.1 攻擊物理傷害
發射 2 個額外投射物
增加 40% 攻擊速度
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
GARootSpiderSpitImpactSunburstQueen
可觸發, 攻擊
基本傷害: 565–847
暴擊率: 5%
攻擊傷害: 300%
攻擊間隔: 1.5 秒
造成 200% 更多攻擊傷害
100% 物理傷害轉化至火焰傷害
暈眩敵人
is area damage [1]
100% 物理傷害轉化至火焰傷害
暈眩敵人
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossSideArea"] = { name = "The Sunburst Queen", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.89, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpitSideArea", "InsectSpawnerSpawnSideAreaBoss", "MPWRootSpiderSpitSideArea", "FireNovaBossSideArea", "GARootSpiderSpitImpactSunburstQueen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpitSideArea"] = { name = "InsectSpawnerSpitSideArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "number_of_additional_projectiles", "attack_speed_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 0.27000001072884, 0.55000001192093, 0.75, 2, 40, 50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpawnSideAreaBoss"] = { name = "InsectSpawnerSpawnSideAreaBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_insects_allowed", "skill_repeat_count", "base_cast_speed_+%", }, levels = { [1] = {100, 5, 300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWRootSpiderSpitSideArea"] = { name = "MPWRootSpiderSpitSideArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "skill_physical_damage_%_to_convert_to_fire", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {157, 65, 60, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireNovaBossSideArea"] = { name = "Fire Nova Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Multicastable] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_nova_damage_+%_per_repeat_final", "base_cast_speed_+%", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 40, 16, 100, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 50, 16, 100, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 60, 16, 100, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARootSpiderSpitImpactSunburstQueen"] = { name = "GARootSpiderSpitImpactSunburstQueen", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_stun", }, levels = { [1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為火焰傷害
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
增加 % 物品掉落稀有度
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
日炎蟲后
野獸
地區: InvasionBoss
種類: 噴砂爪蟹
屬類: 昆蟲
科類: 洞窟
50% 物理傷害轉換為火焰傷害
增加 % 物品掉落稀有度
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
增加 % 物品掉落稀有度
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
The Sunburst Queen
幽魂 | N |
---|---|
地區 | InvasionBoss |
End Game | 增加 50% 最大生命 |
標籤 | animal_claw_weapon, beast, 法術, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement |
Packs |
生命
220%
異常狀態臨界值
220%
抗性
30
30
30
20
傷害
189%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
115%
類型
InsectSpawnerBossSideArea
Metadata
CarrionQueenBossSideAreaInvasion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
14,153
護甲
28,790
閃避
4,739
能量護盾
0
傷害
706
法術傷害
706
命中
0
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
14,153
冰緩
45
感電
45
易碎
253
焦灼
45
殘喘
124
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
InsectSpawnerSpawnSideAreaBoss
法術, 召喚物, 創造召喚物
施放時間: 2.5 秒
冷卻時間: 8 秒
技能重複施放 5 次
增加 300% 施放速度
number of insects allowed [100]
增加 300% 施放速度
number of insects allowed [100]
FireNovaBossSideArea
法術, 傷害, 可觸發, 範圍, 火焰, 法術可重複, 遙控地雷, 範圍法術, 消耗保留
火焰新星地雷
施放時間: 0.4 秒
冷卻時間: 20 秒
設置一個遙控地雷,引爆時施放數道火焰新星。同一個地雷所施放出的數道火焰新星,每道的傷害會比前一道高。
你的擊中不能暈眩敵人
技能重複施放 16 次
造成 169.9 至 254.8 火焰傷害
增加 50% 施放速度
造成 20% 更多每次重複增加擊中與異常狀態傷害
active skill area of effect radius +% final [100]
is area damage [1]
技能重複施放 16 次
造成 169.9 至 254.8 火焰傷害
增加 50% 施放速度
造成 20% 更多每次重複增加擊中與異常狀態傷害
active skill area of effect radius +% final [100]
is area damage [1]
MPWRootSpiderSpitSideArea
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
基本傷害: 565–847
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 3 秒
60% 物理傷害轉化至火焰傷害
增加 30% 投射物速度
+6.5 米近戰打擊距離
active skill area of effect radius +% final [50]
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
增加 30% 投射物速度
+6.5 米近戰打擊距離
active skill area of effect radius +% final [50]
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
InsectSpawnerSpitSideArea
攻擊, 投射物, 玩家投射物
基本傷害: 565–847
暴擊率: 5%
攻擊間隔: 1.5 秒
附加 38.17 至 51.53 火焰傷害
附加 105 至 143.1 攻擊物理傷害
發射 2 個額外投射物
增加 40% 攻擊速度
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
附加 105 至 143.1 攻擊物理傷害
發射 2 個額外投射物
增加 40% 攻擊速度
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
GARootSpiderSpitImpactSunburstQueen
可觸發, 攻擊
基本傷害: 565–847
暴擊率: 5%
攻擊傷害: 300%
攻擊間隔: 1.5 秒
造成 200% 更多攻擊傷害
100% 物理傷害轉化至火焰傷害
暈眩敵人
is area damage [1]
100% 物理傷害轉化至火焰傷害
暈眩敵人
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossSideAreaInvasion"] = { name = "The Sunburst Queen", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.89, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InsectSpawnerSpitSideArea", "InsectSpawnerSpawnSideAreaBoss", "MPWRootSpiderSpitSideArea", "FireNovaBossSideArea", "GARootSpiderSpitImpactSunburstQueen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpitSideArea"] = { name = "InsectSpawnerSpitSideArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "attack_minimum_added_physical_damage", "attack_maximum_added_physical_damage", "number_of_additional_projectiles", "attack_speed_+%", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 0.27000001072884, 0.55000001192093, 0.75, 2, 40, 50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["InsectSpawnerSpawnSideAreaBoss"] = { name = "InsectSpawnerSpawnSideAreaBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_insects_allowed", "skill_repeat_count", "base_cast_speed_+%", }, levels = { [1] = {100, 5, 300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWRootSpiderSpitSideArea"] = { name = "MPWRootSpiderSpitSideArea", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "skill_physical_damage_%_to_convert_to_fire", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {157, 65, 60, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireNovaBossSideArea"] = { name = "Fire Nova Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Multicastable] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_nova_damage_+%_per_repeat_final", "base_cast_speed_+%", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 40, 16, 100, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 50, 16, 100, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 60, 16, 100, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARootSpiderSpitImpactSunburstQueen"] = { name = "GARootSpiderSpitImpactSunburstQueen", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "always_stun", }, levels = { [1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
50% 物理傷害轉換為火焰傷害
Id | MonsterConvertToFireDamage2 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
增加 % 物品掉落稀有度
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.