A Rainha Explosão Solar
Bestial
Grupo: Insetos
Família: Cavernosos
50% do Dano Físico Convertido em Dano de Fogo
Raridade dos Itens Derrubados aumentada em %
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Sunburst Queen
SpectreN
AreaQuartel em Quarentena, Quartel em Quarentena
Tagsanimal_claw_weapon, beast, Conjurador, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement
Vida
220%
Ailment Threshold
220%
Resistência
30 30 30 20
Damage
189%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
115%
Type
InsectSpawnerBossSideArea
Metadata
CarrionQueenBossSideArea
Nível
68
Vida
14,153
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
706
Dano Mágico
706
Precisão
290
Attack Time
1.5
Experiência
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
InsectSpawnerSpawnSideAreaBoss
Spell, Minion, CreatesMinion
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Habilidades se Repetem 5 Vezes mais
Velocidade de Conjuração aumentada em 300%
number of insects allowed [100]
FireNovaBossSideArea
Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
Mina Explosiva de Fogo
Tempo de Conjuração: 0.4 seg
Recarga: 20 seg
Arma uma mina remota que você pode detonar para criar uma série de explosões de gelo. Cada explosão sequencial da mesma mina causará mais dano do que a anterior.
Seus Acertos não podem Atordoar Inimigos
Habilidades se Repetem 16 Vezes mais
Causa 169.9 a 254.8 de Dano de Fogo
Velocidade de Conjuração aumentada em 50%
20% mais Dano com Acertos e Afecções por Repetição
active skill area of effect radius +% final [100]
is area damage [1]
MPWRootSpiderSpitSideArea
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 565–847
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 3 seg
60% do Dano Físico Convertido para Dano de Fogo
Velocidade de Projéteis aumentada em 30%
+6.5 metros ao Alcance de Golpes Corpo a Corpo
active skill area of effect radius +% final [50]
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
InsectSpawnerSpitSideArea
Attack, Projectile, ProjectilesFromUser
Base Damage: 565–847
Chance de Crítico: 5%
Attack Time: 1.5 seg
38.17 a 51.53 de Dano de Fogo Adicional
De 105 a 143.1 Dano Físico Adicional com Ataques
Dispara 2 Projéteis adicionais
Velocidade de Ataque aumentada em 40%
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
GARootSpiderSpitImpactSunburstQueen
Triggerable, Attack
Base Damage: 565–847
Chance de Crítico: 5%
Dano de Ataque: 300%
Attack Time: 1.5 seg
Causa 200% mais Dano de Ataque
100% do Dano Físico Convertido para Dano de Fogo
Atordoa Inimigos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossSideArea"] = {
    name = "The Sunburst Queen",
    life = 2.2,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.89,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpitSideArea",
        "InsectSpawnerSpawnSideAreaBoss",
        "MPWRootSpiderSpitSideArea",
        "FireNovaBossSideArea",
        "GARootSpiderSpitImpactSunburstQueen",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitSideArea"] = {
    name = "InsectSpawnerSpitSideArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage",
        "number_of_additional_projectiles",
        "attack_speed_+%",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.20000000298023, 0.27000001072884, 0.55000001192093, 0.75, 2, 40, 50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpawnSideAreaBoss"] = {
    name = "InsectSpawnerSpawnSideAreaBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_insects_allowed",
        "skill_repeat_count",
        "base_cast_speed_+%",
    },
    levels = {
        [1] = {100, 5, 300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWRootSpiderSpitSideArea"] = {
    name = "MPWRootSpiderSpitSideArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {157, 65, 60, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireNovaBossSideArea"] = {
    name = "Fire Nova Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Multicastable] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.HasReservation] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_nova_damage_+%_per_repeat_final",
        "base_cast_speed_+%",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 40, 16, 100, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 50, 16, 100, levelRequirement = 50, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 25, 60, 16, 100, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARootSpiderSpitImpactSunburstQueen"] = {
    name = "GARootSpiderSpitImpactSunburstQueen",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
50% do Dano Físico Convertido em Dano de Fogo
IdMonsterConvertToFireDamage2
FamilyFireDamageAsPortionOfDamage
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • base physical damage % to convert to fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Raridade dos Itens Derrubados aumentada em %
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    A Rainha Explosão Solar
    Bestial
    Grupo: Insetos
    Família: Cavernosos
    50% do Dano Físico Convertido em Dano de Fogo
    Raridade dos Itens Derrubados aumentada em %
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    The Sunburst Queen
    SpectreN
    AreaInvasionBoss
    End GameVida máxima aumentada em 50%
    Tagsanimal_claw_weapon, beast, Conjurador, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
    Packs
  • InvasionBoss: A Rainha Explosão Solar, Carniceiro Abundante
  • Vida
    220%
    Ailment Threshold
    220%
    Resistência
    30 30 30 20
    Damage
    189%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    115%
    Type
    InsectSpawnerBossSideArea
    Metadata
    CarrionQueenBossSideAreaInvasion
    Nível
    68
    Vida
    14,153
    Armadura
    28,790
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    706
    Dano Mágico
    706
    Precisão
    290
    Attack Time
    1.5
    Experiência
    20,510
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    InsectSpawnerSpawnSideAreaBoss
    Spell, Minion, CreatesMinion
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Habilidades se Repetem 5 Vezes mais
    Velocidade de Conjuração aumentada em 300%
    number of insects allowed [100]
    FireNovaBossSideArea
    Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
    Mina Explosiva de Fogo
    Tempo de Conjuração: 0.4 seg
    Recarga: 20 seg
    Arma uma mina remota que você pode detonar para criar uma série de explosões de gelo. Cada explosão sequencial da mesma mina causará mais dano do que a anterior.
    Seus Acertos não podem Atordoar Inimigos
    Habilidades se Repetem 16 Vezes mais
    Causa 169.9 a 254.8 de Dano de Fogo
    Velocidade de Conjuração aumentada em 50%
    20% mais Dano com Acertos e Afecções por Repetição
    active skill area of effect radius +% final [100]
    is area damage [1]
    MPWRootSpiderSpitSideArea
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 565–847
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    Recarga: 3 seg
    60% do Dano Físico Convertido para Dano de Fogo
    Velocidade de Projéteis aumentada em 30%
    +6.5 metros ao Alcance de Golpes Corpo a Corpo
    active skill area of effect radius +% final [50]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [157]
    projectile uses contact position [1]
    use scaled contact offset [1]
    InsectSpawnerSpitSideArea
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 565–847
    Chance de Crítico: 5%
    Attack Time: 1.5 seg
    38.17 a 51.53 de Dano de Fogo Adicional
    De 105 a 143.1 Dano Físico Adicional com Ataques
    Dispara 2 Projéteis adicionais
    Velocidade de Ataque aumentada em 40%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [50]
    GARootSpiderSpitImpactSunburstQueen
    Triggerable, Attack
    Base Damage: 565–847
    Chance de Crítico: 5%
    Dano de Ataque: 300%
    Attack Time: 1.5 seg
    Causa 200% mais Dano de Ataque
    100% do Dano Físico Convertido para Dano de Fogo
    Atordoa Inimigos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossSideAreaInvasion"] = {
        name = "The Sunburst Queen",
        life = 2.2,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.89,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpitSideArea",
            "InsectSpawnerSpawnSideAreaBoss",
            "MPWRootSpiderSpitSideArea",
            "FireNovaBossSideArea",
            "GARootSpiderSpitImpactSunburstQueen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpitSideArea"] = {
        name = "InsectSpawnerSpitSideArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "attack_minimum_added_physical_damage",
            "attack_maximum_added_physical_damage",
            "number_of_additional_projectiles",
            "attack_speed_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 0.27000001072884, 0.55000001192093, 0.75, 2, 40, 50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpawnSideAreaBoss"] = {
        name = "InsectSpawnerSpawnSideAreaBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_insects_allowed",
            "skill_repeat_count",
            "base_cast_speed_+%",
        },
        levels = {
            [1] = {100, 5, 300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWRootSpiderSpitSideArea"] = {
        name = "MPWRootSpiderSpitSideArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "melee_range_+",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {157, 65, 60, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireNovaBossSideArea"] = {
        name = "Fire Nova Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Multicastable] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.HasReservation] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "fire_nova_damage_+%_per_repeat_final",
            "base_cast_speed_+%",
            "skill_repeat_count",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 40, 16, 100, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 50, 16, 100, levelRequirement = 50, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 60, 16, 100, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARootSpiderSpitImpactSunburstQueen"] = {
        name = "GARootSpiderSpitImpactSunburstQueen",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_stun",
        },
        levels = {
            [1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    50% do Dano Físico Convertido em Dano de Fogo
    IdMonsterConvertToFireDamage2
    FamilyFireDamageAsPortionOfDamage
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Raridade dos Itens Derrubados aumentada em %
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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