MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
La Reina del Rayo Solar
Bestia
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Grupo: Insectos
Familia: Las Cavernas
El 50% del daño físico se convierte en daño de fuego
monster dropped item rarity +% [0]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Sunburst Queen
Spectre
AreaCuarteles de cuarentena, Cuarteles de cuarentena
Tagsanimal_claw_weapon, beast, Lanzador de hechizos, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, is_unarmed, large_model, physical_affinity, ranged, summoner, vaalsidearea_boss, very_slow_movement
Vida
220%
Ailment Threshold
220%
Resistencia
IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
Damage
189%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
115%
Type
InsectSpawnerBossSideArea
Metadata
CarrionQueenBossSideArea
Nivel
68
Vida
14,153
Armadura
28,790
Evasión
4,739
Damage
706
Daño de hechizos
706
Precisión
580
Attack Time
1.5
Experiencia
20,510
Minion Life
3,070
Minion Damage
564
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
Phys Convert Ele
240%
InsectSpawnerSpawnSideAreaBoss
Spell, Minion, CreatesMinion
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Velocidad de lanzamiento de hechizos aumentada un 300%
number of insects allowed [100]
skill repeat count [5]
FireNovaBossSideArea
Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
Mina de nova de fuego
Tiempo de lanzamiento: 0.4 seg
Tiempo de recarga: 20 seg
Coloca una mina remota que puedes detonar para crear una serie de novas de fuego. Cada nova secuencial de la misma mina hará más daño que la anterior.
Inflige de 169.9 a 254.8 de daño de fuego
Velocidad de lanzamiento de hechizos aumentada un 50%
20% más de daño con golpes y estados alterados por cada repetición
active skill area of effect radius +% final [100]
cannot stun [1]
is area damage [1]
skill repeat count [16]
FireNovaMine
MPWRootSpiderSpitSideArea
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 565847
Probabilidad de golpe crítico: 5%
Daño de ataque: 55%
Attack Time: 1.5 seg
Tiempo de recarga: 3 seg
Inflige un 45% menos de daño de ataque
El 60% del daño físico se convierte en daño de fuego
Velocidad de proyectiles aumentada un 30%
+6.5 metros al alcance de los golpes cuerpo a cuerpo
active skill area of effect radius +% final [50]
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
InsectSpawnerSpitSideArea
Attack, Projectile, ProjectilesFromUser
Base Damage: 565847
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Agrega de 38.17 a 51.53 de daño de fuego
Agrega de 105 a 143.1 de daño físico
Dispara 2 proyectiles adicionales
Velocidad de ataque aumentada un 40%
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
GARootSpiderSpitImpactSunburstQueen
Triggerable, Attack
Base Damage: 565847
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.5 seg
Inflige un 25% menos de daño de ataque
El 100% del daño físico se convierte en daño de fuego
Aturde a los enemigos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossSideArea"] = {
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    name = "The Sunburst Queen",
    life = 2.2,
    damage = 1.89,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSpawnerSpitSideArea",
        "InsectSpawnerSpawnSideAreaBoss",
        "MPWRootSpiderSpitSideArea",
        "FireNovaBossSideArea",
        "GARootSpiderSpitImpactSunburstQueen",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpitSideArea"] = {
    name = "InsectSpawnerSpitSideArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "attack_minimum_added_physical_damage",
        "attack_maximum_added_physical_damage",
        "number_of_additional_projectiles",
        "attack_speed_+%",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.20000000298023, 0.27000001072884, 0.55000001192093, 0.75, 2, 40, 50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSpawnerSpawnSideAreaBoss"] = {
    name = "InsectSpawnerSpawnSideAreaBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_insects_allowed",
        "skill_repeat_count",
        "base_cast_speed_+%",
    },
    levels = {
        [1] = {100, 5, 300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWRootSpiderSpitSideArea"] = {
    name = "MPWRootSpiderSpitSideArea",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {157, 65, 60, 30, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireNovaBossSideArea"] = {
    name = "Fire Nova Mine",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Multicastable] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.HasReservation] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "fire_nova_damage_+%_per_repeat_final",
        "base_cast_speed_+%",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 40, 16, 100, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 20, 50, 16, 100, levelRequirement = 50, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 25, 60, 16, 100, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARootSpiderSpitImpactSunburstQueen"] = {
    name = "GARootSpiderSpitImpactSunburstQueen",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
El 50% del daño físico se convierte en daño de fuego
FamilyFireDamageAsPortionOfDamage
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • base physical damage % to convert to fire 50 50 Global
  • Craft Tagsphysical_damage elemental_damage Daño Físico Elemental Fuego
    monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    FamilyMonsterMercilessDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 300 300 Global
  • monster additional quantity of dropped items in cruel +% 300 300 Global
  • monster additional rarity of dropped items in merciless +% 600 600 Global
  • monster additional quantity of dropped items in merciless +% 600 600 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vida Daño
    La Reina del Rayo Solar
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Grupo: Insectos
    Familia: Las Cavernas
    El 50% del daño físico se convierte en daño de fuego
    monster dropped item rarity +% [0]
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    The Sunburst Queen
    Spectre
    AreaInvasionBoss
    End GameVida máxima aumentada un 50%
    Tagsanimal_claw_weapon, beast, Lanzador de hechizos, extra_large_height, fire_affinity, flesh_armour, insect, insect_blood, invasion_boss, is_unarmed, large_model, physical_affinity, ranged, summoner, very_slow_movement
    Packs
  • InvasionBoss: La Reina del Rayo Solar, Plaga carroñera
  • Vida
    220%
    Ailment Threshold
    220%
    Resistencia
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    189%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    115%
    Type
    InsectSpawnerBossSideArea
    Metadata
    CarrionQueenBossSideAreaInvasion
    Nivel
    68
    Vida
    14,153
    Armadura
    28,790
    Evasión
    4,739
    Damage
    706
    Daño de hechizos
    706
    Precisión
    580
    Attack Time
    1.5
    Experiencia
    20,510
    Minion Life
    3,070
    Minion Damage
    564
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Phys Convert Ele
    240%
    InsectSpawnerSpawnSideAreaBoss
    Spell, Minion, CreatesMinion
    Tiempo de lanzamiento: 2.5 seg
    Tiempo de recarga: 8 seg
    Velocidad de lanzamiento de hechizos aumentada un 300%
    number of insects allowed [100]
    skill repeat count [5]
    FireNovaBossSideArea
    Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
    Mina de nova de fuego
    Tiempo de lanzamiento: 0.4 seg
    Tiempo de recarga: 20 seg
    Coloca una mina remota que puedes detonar para crear una serie de novas de fuego. Cada nova secuencial de la misma mina hará más daño que la anterior.
    Inflige de 169.9 a 254.8 de daño de fuego
    Velocidad de lanzamiento de hechizos aumentada un 50%
    20% más de daño con golpes y estados alterados por cada repetición
    active skill area of effect radius +% final [100]
    cannot stun [1]
    is area damage [1]
    skill repeat count [16]
    FireNovaMine
    MPWRootSpiderSpitSideArea
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 565847
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 55%
    Attack Time: 1.5 seg
    Tiempo de recarga: 3 seg
    Inflige un 45% menos de daño de ataque
    El 60% del daño físico se convierte en daño de fuego
    Velocidad de proyectiles aumentada un 30%
    +6.5 metros al alcance de los golpes cuerpo a cuerpo
    active skill area of effect radius +% final [50]
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [157]
    projectile uses contact position [1]
    use scaled contact offset [1]
    InsectSpawnerSpitSideArea
    Attack, Projectile, ProjectilesFromUser
    Base Damage: 565847
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Agrega de 38.17 a 51.53 de daño de fuego
    Agrega de 105 a 143.1 de daño físico
    Dispara 2 proyectiles adicionales
    Velocidad de ataque aumentada un 40%
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [50]
    GARootSpiderSpitImpactSunburstQueen
    Triggerable, Attack
    Base Damage: 565847
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.5 seg
    Inflige un 25% menos de daño de ataque
    El 100% del daño físico se convierte en daño de fuego
    Aturde a los enemigos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InsectSpawner/CarrionQueenBossSideAreaInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "The Sunburst Queen",
        life = 2.2,
        damage = 1.89,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InsectSpawnerSpitSideArea",
            "InsectSpawnerSpawnSideAreaBoss",
            "MPWRootSpiderSpitSideArea",
            "FireNovaBossSideArea",
            "GARootSpiderSpitImpactSunburstQueen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpitSideArea"] = {
        name = "InsectSpawnerSpitSideArea",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_fire_damage",
            "attack_maximum_added_fire_damage",
            "attack_minimum_added_physical_damage",
            "attack_maximum_added_physical_damage",
            "number_of_additional_projectiles",
            "attack_speed_+%",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 0.27000001072884, 0.55000001192093, 0.75, 2, 40, 50, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InsectSpawnerSpawnSideAreaBoss"] = {
        name = "InsectSpawnerSpawnSideAreaBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_insects_allowed",
            "skill_repeat_count",
            "base_cast_speed_+%",
        },
        levels = {
            [1] = {100, 5, 300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWRootSpiderSpitSideArea"] = {
        name = "MPWRootSpiderSpitSideArea",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "melee_range_+",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {157, 65, 60, 30, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireNovaBossSideArea"] = {
        name = "Fire Nova Mine",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Multicastable] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.HasReservation] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.4,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "fire_nova_damage_+%_per_repeat_final",
            "base_cast_speed_+%",
            "skill_repeat_count",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, 40, 16, 100, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 20, 50, 16, 100, levelRequirement = 50, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 25, 60, 16, 100, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARootSpiderSpitImpactSunburstQueen"] = {
        name = "GARootSpiderSpitImpactSunburstQueen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_stun",
        },
        levels = {
            [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    El 50% del daño físico se convierte en daño de fuego
    FamilyFireDamageAsPortionOfDamage
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • base physical damage % to convert to fire 50 50 Global
  • Craft Tagsphysical_damage elemental_damage Daño Físico Elemental Fuego
    monster dropped item rarity +% [0]
    FamilyMonsterSideAreaBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 0 0 Global
  • monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    FamilyMonsterMercilessDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 300 300 Global
  • monster additional quantity of dropped items in cruel +% 300 300 Global
  • monster additional rarity of dropped items in merciless +% 600 600 Global
  • monster additional quantity of dropped items in merciless +% 600 600 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Valor fijo
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vida Daño
    Edit

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